Alright! The base for the server is
done!
I finished coding country bans as well as adding a white list. I have it so each login is recorded according to time, date, identity, account id, ip address, and mac address. I have multiple world servers working just in case if I ever want to add an EU or AU server. I have it so if a world server goes down, the account server will notice that and close transfers to that server. I have server and account locking programmed. I re-wrote the DH Key Exchange and Cast Cipher to work with pointers using external C++ libraries... and now I'm ready to work on logging in!
Thanks so much for your patience. You know how hard I work. I'd like to at least give you an estimate of when Burning Skies will come online. I'm hoping to bring it up in September (so I can celebrate Halloween). I have a lot of events planned and quests written, so I hope I can finish it by then. I hope you all have a great Valentines day and I'll update you all soon with my progress. For more up-to-date news about my development, check out my blog (same as before:
[Only registered and activated users can see links. Click Here To Register...]).
Ttyl.
Sincerely,
Spirited Fang.