OllyDBG & CO

09/21/2008 15:14 MushyPeas#61
#Request: moderator that does his job
09/21/2008 17:02 glupkotrup#62
#Request
Mushy for mod :D


Edit: w00t my 700th post :D
09/22/2008 18:30 daveq#63
Is it me, or as of patch 5066 did they move Chat filtering to server side?
Before i was able to NOP out the "ini/ChatFilter.ini" code and it would bypass Chat filters, but now it has no effect and chat is still filtered. Can anyone confirm?

*edit: nvm, chat filtering has been moved to ini/silent.dat - which in case anyone is interested, uses the same encryption as monster.dat and many other .dat files in CO.
09/22/2008 20:50 Real~Death#64
Quote:
Originally Posted by purplehaze View Post
Bump.. too nice topic to be lost in between all
Quote:
Originally Posted by MushyPeas View Post
Yea.. if only those lazy deutscher would make tane a mod already.. then there wouldn't be so many crap topics here.

Unless tane only applied for the programming board, then we're doomed on the guides board either way xD
Quote:
Originally Posted by NovaCygni View Post
Bump - move to programming Section :
Quote:
Originally Posted by glupkotrup View Post
@Request #Move
lol no mod is ever on
09/22/2008 23:12 tanelipe#65
Hopefully there will be a change in the no-moderator thing soon.
09/25/2008 09:50 raptordin#66
Vote Real~Death for Mod.
09/26/2008 06:37 Hiyoal#67
#Moved.

Ive known how much you've wanted this moved, so yea. Done :p

~:Hiyoal:~
09/26/2008 11:45 tanelipe#68
Thank you hioyal! <3
09/27/2008 03:00 Hiyoal#69
No probs tane :p
09/28/2008 21:12 Ethan G#70
hey just a lil question lol. It may sound a lil noobish but im new to programming so im gonna give it a try lol.
So heres the question......
What are PM commands?? lol
09/28/2008 22:43 tanelipe#71
"PM" Commands ( Could also be called developer commands, no real effect on the game play ) are following :

* /break: Disconnects client
* /color in FF FF FF FF format
* /look %d: Change user model (1, 2, 3, 4)
* /mount %d: Unknown
* /rolescale %d: Change spawn size
* /ver: Print version information
* /scale %u: Change map zoom
* /data %s: Unknown
* /addeffect %s: Add effect (Names in ini/3DEffect.ini)
* /addaction %d %d: Add action (Action Id, Direction)
* /addmsg %s: Add system message
* /mapcolor %x: Unknown

(Thanks *M* for this list and explanations)
09/28/2008 22:48 *M*#72
Tanelipe you have msn/some other messenger?
09/28/2008 23:43 tanelipe#73
Yes. I'll PM it to you. :P
09/29/2008 03:50 Ethan G#74
so do u type them in on your chat in ur client?
again a noob question lol bt im trying to figure this stuff out and see if its worth my time to make it xD
11/12/2008 14:18 trash#75
Using the info in this thread I was able to get a wall jump
First in the StrRes.ini found
100022=You can`t jump that high!
100022 hex = 186B6

Then in olly
ctrl+f PUSH 186B6
should get you something like

Code:
004AE023  |. 75 1E          JNZ SHORT Conquer.004AE043
004AE025  |. FF15 58105300  CALL DWORD PTR DS:[<&GraphicData.GameDat>;  GraphicD.GameDataSetQuery
004AE02B  |. 8B10           MOV EDX,DWORD PTR DS:[EAX]
004AE02D  |. 57             PUSH EDI
004AE02E  |. 57             PUSH EDI
004AE02F  |. 68 0000FF00    PUSH 0FF0000
004AE034  |. 68 D5070000    PUSH 7D5
004AE039  |. 68 B6860100    PUSH 186B6
004AE03E  |. E9 E0000000    JMP Conquer.004AE123
004AE043  |> 53             PUSH EBX
A few lines up from the PUSH 186B6 you should see something along the lines of:
Code:
004AE023  |. 75 1E          JNZ SHORT Conquer.004AE043
change this to a JMP SHORT 004AE43
Code:
004AE023   . EB 1E          JMP SHORT Conquer.004AE043
save the file as normal and you should be good to go. maybe, I hope, I think, possibly :confused: well it worked for me lol