Hei die Quest soll bewirken das man die aufgezählten Items droppt, alerdings droppt man keines davon..
PHP Code:
quest metin_drop begin
state start begin
when 8035.kill with pc.get_level() <= 90 begin
items = {
{11297, 1, 12},
{11497, 1, 12},
{11697, 1, 12},
{11897, 1, 12},
{187, 1, 12},
{3167, 1, 12},
{1137, 1, 12},
{5127, 1, 12},
{2177, 1, 12},
{147, 1, 12},
{157, 1, 12},
{167, 1, 12},
{1117, 1, 12},
{1107, 1, 12},
{2137, 1, 12},
{2147, 1, 12},
{3137, 1, 12},
{3147, 1, 12},
{5097, 1, 12},
{5107, 1, 12},
{7137, 1, 12},
{7147, 1, 12},
{13067, 1, 12},
{13087, 1, 12},
{13107, 1, 12},
{13127, 1, 12},
{50125, 5, 1200},
{50513, 5, 1200},
{27987, 5, 1000}
}
for i = 1, table.getn(items), 1 do
local chance = number(1, math.floor(100 / items[i][3] * 4))
if chance == 1 then
game.drop_item_with_ownership(items[i][1],items[i][2])
end
end
end
when 8036.kill with pc.get_level() <= 95 begin
items = {
{11298, 1, 12},
{11498, 1, 12},
{11698, 1, 12},
{11898, 1, 12},
{188, 1, 12},
{3168, 1, 12},
{1138, 1, 12},
{5128, 1, 12},
{2178, 1, 12},
{148, 1, 12},
{158, 1, 12},
{168, 1, 12},
{1118, 1, 12},
{1108, 1, 12},
{2138, 1, 12},
{2148, 1, 12},
{3138, 1, 12},
{3148, 1, 12},
{5098, 1, 12},
{5108, 1, 12},
{7138, 1, 12},
{7148, 1, 12},
{13068, 1, 12},
{13088, 1, 12},
{13108, 1, 12},
{13128, 1, 12},
{50125, 5, 1200},
{50513, 5, 1200},
{27987, 5, 1000}
}
for i = 1, table.getn(items), 1 do
local chance = number(1, math.floor(100 / items[i][3] * 4))
if chance == 1 then
game.drop_item_with_ownership(items[i][1],items[i][2])
end
end
end
when 8038.kill with pc.get_level() <= 100 begin
items = {
{11298, 1, 12},
{11498, 1, 12},
{11698, 1, 12},
{11898, 1, 12},
{188, 1, 12},
{3168, 1, 12},
{1138, 1, 12},
{5128, 1, 12},
{2178, 1, 12},
{148, 1, 12},
{158, 1, 12},
{168, 1, 12},
{1118, 1, 12},
{1108, 1, 12},
{2138, 1, 12},
{2148, 1, 12},
{3138, 1, 12},
{3148, 1, 12},
{5098, 1, 12},
{5108, 1, 12},
{7138, 1, 12},
{7148, 1, 12},
{13068, 1, 12},
{13088, 1, 12},
{13108, 1, 12},
{13128, 1, 12},
{50125, 5, 1200},
{50513, 5, 1200},
{27987, 5, 1000}
}
for i = 1, table.getn(items), 1 do
local chance = number(1, math.floor(100 / items[i][3] * 4))
if chance == 1 then
game.drop_item_with_ownership(items[i][1],items[i][2])
end
end
end
end
end