It was never intended for anyone but me to use and personally I actually do know the subtypes for the packets lol.Quote:
god just looked at his code example he give, and the way uve done the packets is very strange! literally forcing ppl to know all the ids etc all thruout the code. just out of curiousity how come u didnt have like a hero.jump/hero.attack method?
That + I was looking for flexibility in packets while testing (most of the packets were designed for me to fill in fields using a command IE: /attack x y type or w/e to test the different offsets)
They could be converted easily enough but personally I'm comfortable enough working with them as they are.