[Bot MOD]Battle of Immortals Bot

08/26/2010 15:12 mizunderztood#691
omg ty, i love you 420. thanks for the hot key ty ty ty
08/26/2010 17:35 My420Time#692
Quote:
Originally Posted by mizunderztood View Post
omg ty, i love you 420. thanks for the hot key ty ty ty
Have some other neat features coming in the next release. Still about a week off on it. ;) Have been adding what the community wanted! The GUI is getting a complete overhaul right now too by Grompy. :mofo: If you have the change to spare support a broke ass developer!
08/26/2010 21:49 mizunderztood#693
Quote:
Originally Posted by My420Time View Post
Have some other neat features coming in the next release. Still about a week off on it. ;) Have been adding what the community wanted! The GUI is getting a complete overhaul right now too by Grompy. :mofo: If you have the change to spare support a broke ass developer!
when my disability comes in i definitely will. atm i live on food stamps and paypal wont take em :)
08/27/2010 01:31 My420Time#694
Quote:
Originally Posted by mizunderztood View Post
when my disability comes in i definitely will. atm i live on food stamps and paypal wont take em :)
I completely know the feeling man! Haven't been able to get a job now since last July.
08/27/2010 05:36 chaosad1#695
I currently have a macro setup (with actool) that reads the current mobs health and turns double xp on for a second just before it dies, then promptly turns it back off (1.5secs of double xp time loss per mob). It reads the color of a pixel so I cant minimize the bot... Any chance of coding something like this into the bot so I can run minimized?

Chaos

Also, any chance of having a navigation setting, with waypoints? Bot runs to the first coord, kills several, then moves onto the next coord?
08/27/2010 06:36 My420Time#696
Quote:
Originally Posted by chaosad1 View Post
I currently have a macro setup (with actool) that reads the current mobs health and turns double xp on for a second just before it dies, then promptly turns it back off (1.5secs of double xp time loss per mob). It reads the color of a pixel so I cant minimize the bot... Any chance of coding something like this into the bot so I can run minimized?

Chaos

Also, any chance of having a navigation setting, with waypoints? Bot runs to the first coord, kills several, then moves onto the next coord?
The waypoint system is something I am actually writing right now. Considering making some of these new features only for donators as they come off the wheel soon. Along with realm change when someone is too close to you or you see chat text.

Wouldn't be hard to code something like that in C# for double exp.
08/27/2010 08:35 mizunderztood#697
Quote:
Originally Posted by My420Time View Post
The waypoint system is something I am actually writing right now. Considering making some of these new features only for donators as they come off the wheel soon. Along with realm change when someone is too close to you or you see chat text.

Wouldn't be hard to code something like that in C# for double exp.
see your lucky in one respect. you have a good hustle. you can write shareware. or simply do into system development as a private enterprise.
08/27/2010 22:47 meral#698
u actually lose minute of double xp each time u turn it off
08/28/2010 02:56 s0fresh#699
Wow this bot is awesome!, i would donate....but im kinda broke at the moment...i got some dank bud tho!...im willing to share with you
08/28/2010 08:09 swiftboy36#700
My420,

Is it just me, or is the quest feature not working... as in the scrolls quest.. I cant get mine to work since your first release..

Would really appreciate the help :)

Thanks,
Swift ~
08/28/2010 08:15 budabear#701
Ok i am seeing alot of issues with crusade of posidon quest, i noticed with mine, that its not using the scrolls, bot in the bot windows its showing that it is using them. i have manually select the scrolls. Also just noticed, that the bot isnt counting the correct kills as the game is. when i use xp skill bot will be like 4- 6 kills lower then my game is showing. but with xp skill off the bot has 1 extra kill count then the game. could that be a problem as well?
08/28/2010 08:27 swiftboy36#702
Quote:
Originally Posted by budabear View Post
Ok i am seeing alot of issues with crusade of posidon quest, i noticed with mine, that its not using the scrolls, bot in the bot windows its showing that it is using them. i have manually select the scrolls. Also just noticed, that the bot isnt counting the correct kills as the game is. when i use xp skill bot will be like 4- 6 kills lower then my game is showing. but with xp skill off the bot has 1 extra kill count then the game. could that be a problem as well?
I've also noticed these, I can only hope that we as the users aren't setting it up correctly, or that it gets fixed in his next release. Always a good idea to make sure things work properly before moving on to other small projects to add in yea??

Oh also My420Time, is there any way you could figure out what the aggro radius is for the chiefs on non-aggressive mobs and implement a radial barrier to prevent action between the non-aggressive mob chiefs and yourself while the bot is running? Just a thought that would make this bot superior to all, specially in conjunction with the scroll quests :)
08/28/2010 09:11 My420Time#703
Quote:
Originally Posted by s0fresh View Post
Wow this bot is awesome!, i would donate....but im kinda broke at the moment...i got some dank bud tho!...im willing to share with you
Wheres it at? Always up for a good smoke.

Quote:
Originally Posted by swiftboy36 View Post
My420,

Is it just me, or is the quest feature not working... as in the scrolls quest.. I cant get mine to work since your first release..

Would really appreciate the help :)

Thanks,
Swift ~
I haven't had any issues at all running quests. Make sure you using all my newest files(i.e. just extract to a new dir), delete your ini, and go off my settings on the front page. Every now and again it may get hung with the window open but have a fix for that probably next release.

Quote:
Originally Posted by swiftboy36 View Post
I've also noticed these, I can only hope that we as the users aren't setting it up correctly, or that it gets fixed in his next release. Always a good idea to make sure things work properly before moving on to other small projects to add in yea??

Oh also My420Time, is there any way you could figure out what the aggro radius is for the chiefs on non-aggressive mobs and implement a radial barrier to prevent action between the non-aggressive mob chiefs and yourself while the bot is running? Just a thought that would make this bot superior to all, specially in conjunction with the scroll quests :)
Working on something like this right now. It will be able to see the chiefs as well as other players and act accordingly.

The issue with quests not counting the mobs is its never targeting them so it doesn't get a chance to count them. It works off your targeting and killing something not how many die around you/your quest.
08/28/2010 10:19 Roflbox#704
Ok for all those with problems with posidon / crusader:

- Go to the bot spot for the scroll quest

- Put the correct index of the bag (first slot =0, count from then on)

- TARGET a mob - then at the "Scroll target" click "This" (check that mob name appears)

- Set the recommended values for everything else

- Tick the "Quest" box at the bottom bar (Attack, Heal self and pet, and Quest are ticked for me when i do these quests)

Cheers.
08/28/2010 11:16 csjesse#705
Great bot.. was using it last night with no probs.

However tonight, it will walk to the given cords, but won't target. If I manually target it reads it in debug, but it will not target for me :(

It's not the bot-it's something in my heretic..works on my other chars :x