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Can anyone show me a way to fix this problem ?:
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It appears sometimes, when the Host bot left the game lobby, but the 5 other players (4vms + 1 bot) are still in the lobby.
I'm thinking about buying the website system, but I'm not sure yet.
What will happen If the Website goes down some day ?! Then I can never use it again. What features will come in the future ?
Try these steps: Delete everything in the account.txt file (there must be no spaces at all). Do the same for CurrAcc.txt, delete everything (no spaces, nothing, NOTHING AT ALL)Quote:
Uhm, another stupid question (I'm pretty sure I could solve it by myself, but I don't want to do something wrong, so I'm better asking.)
Instead of sharing the LoL Folder I accidentally downloaded the whole game on the virtual machine. Does it changes something on the setup later? Do I need to do something else now?
Edit:
Now I got another Problem... I want to log-in to set the ingamesettings like HUD etc, but LoL keeps telling me my password is wrong. If I type it in the "normal" client (Not on the emulator), everything works fine...
maybe our pc. (cpu)Quote:
Okay, got the setup working, but encountered the next problem: The bot does not create a game. All five clients are logged in, but the bots just keep pressing on the LeagueOfLegends button of the client (Top-Left).. .Whats wrong?
Edit: I think I solved it by myself =)
Edit: Okay, thats weird. The game is created and starts correctly: But then the loadingtime is at least 15Minutes long, and when all players are nearly ready (100%), the game crashes on every client...
Probably not enough ram, client has been restarted since reached the time defined in the config:Quote:
Okay, got the setup working, but encountered the next problem: The bot does not create a game. All five clients are logged in, but the bots just keep pressing on the LeagueOfLegends button of the client (Top-Left).. .Whats wrong?
Edit: I think I solved it by myself =)
Edit: Okay, thats weird. The game is created and starts correctly: But then the loadingtime is at least 15Minutes long, and when all players are nearly ready (100%), the game crashes on every client...
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