Quote:
Originally Posted by Ghost Informatics
It's simple .. just delete the Durability or hex the GS
if not .. try to use this three lines in the OPT with changing the values To lower values maybe they will make the Durability losing more less..
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As it was already mentioned, your attached sFrame fixes the items perfectly.
The "bug" with the Pets... @
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Dear people...
Just create a new db_creatureenhance.rdb of your current database, and see the magic Fix*lol*
Because *I bet* your current rdb-file looks like that:
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while your database looks like this:
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This way your display of Durability has ofc mistakes,
because it just doesn't match :D
To be honest, haven't recognized that "bug" until you wrote about it ^^
The problem with weapons etc seems to be that in one sFrame are more calculation-steps than in that alternative one by Ghost - in Ghost's attached one there's +10% of basic-durability per enhance+ from +1 (+10%) up to +20 (+200%), and then the steps seems to be bigger.
In sFrame of the Release there seems to be more steps between +1 and +20, which maybe the GS can't handle correctly.
Just my thoughts about this issue.