Quote:
Originally Posted by list comprehension
That is C++ code for sure and since its an assertion you should be able to search the reference strings in the gw.exe with a debugger to move back up the branch to see the conditions for the fail state. Just looking at the info there I would take a guess you are possibly calling a function internally with a bad pointer to an agent or agent list or the structures themselves are getting corrupted from your API. Hard to really say though without the script itself and viewing it live in a debugger.
|
Thank you for helping.
The weird part is that it happens, but not directly.
The bots farms feathers at seitung, a run approx takes 18~minutes, and the bot can do 5-10-15-20 runs in a row without it crashing. But sometimes it will crash during the first run, too.
So I find it hard to find the error by reading at the code :/
How can I debug like you talk about? Never done that before