Tap Titans 2 Advanced ClickBot (HiroMacro)

10/31/2017 06:50 happy2k9#646
Quote:
Originally Posted by hanakuso View Post
you can change this

var #mainHeroRoundTripLevelUps 5
//; level up count on every action run for your main hero

to

var #mainHeroRoundTripLevelUps 0
//; level up count on every action run for your main hero

to stop stuck in the fairy dialogue

When i changed to 0, bot didnt click on lvl up heroes.
10/31/2017 10:33 Xaonar#647
Hello, everybody. Have some trouble. Bot cant restart boss fight - if i cant kill him - any ideas why?
10/31/2017 14:33 happy2k9#648
Stuck on fairy dialog
10/31/2017 17:48 Xaonar#649
Quote:
Originally Posted by happy2k9 View Post
Stuck on fairy dialog
For me, this happen when i set hero upgrades more then 1 time. Mb its ur problem?
10/31/2017 18:09 Kindaheart#650
Hey there,

I'm trying to run the script. It just taps once and is doing nothing more.
I'm using Nox 5.2.1.0, the settings is seen below.

[Only registered and activated users can see links. Click Here To Register...]

In HiroMacro I've set the Color Access Mode to ScreenCapture and Screen Capture Delay to 0 Sec.
When running the script I've selected Times: 1 (also tried using Infinity), Interval: 1 sec (also tried 0 sec) and Speed to 1.0x.

Any ideas how to fix this?

Edit: I'm using the latest version of the script from the GitHub repository [Only registered and activated users can see links. Click Here To Register...]
10/31/2017 18:36 Xaonar#651
Quote:
Originally Posted by Kindaheart View Post

Any ideas how to fix this?
I guess your script just wrong somewhere. Try to download mine [Only registered and activated users can see links. Click Here To Register...]

Quote:
Originally Posted by Kindaheart View Post

Any ideas how to fix this?
Oh, yeah. Have u disable notification for hiromacro and su?
10/31/2017 19:56 happy2k9#652
Quote:
Originally Posted by Xaonar View Post
For me, this happen when i set hero upgrades more then 1 time. Mb its ur problem?
nope, only 1 :(
10/31/2017 20:21 Xaonar#653
Quote:
Originally Posted by happy2k9 View Post
nope, only 1 :(
Do u have var #checkBossFight 1? Dat totally broke my runs. I turn off fairy ads off, and uts somehow worked for me
11/01/2017 11:09 dolofonos4#654
I am using this for some time, works pretty well. Try it:

?// - Tap Titans 2 AdvancedClickBot by Tune389 [ v1.4 dev 2 ]

SCREEN_SIZE: 480x800

// ----------- Settings

var #enablePremiumCollect 0
//; 1 = collect all premium popups
//; 0 = (default)

var #hatchEggs 1
//; 1 = (default) collect eggs

var #enableClanShip 1
//; 1 = click glowing clan ship (default)

var #enableTapping 1
//; 1 = (default) hit the titans with your sm
//; 0 = disable hits (execept on cq), no fairies will clicked at all

// ----------- Actions ----------- [ General ]

//level ms, heroes, skills every x minutes
var #runActionsEveryXMinutes 3
//; 3 = (default)
//; 1-99 = in Minutes

var #runActionsOnStart 1
//; 1 = (default) run actions on script start
//; 0 = run actions after given run time above

var #fullManaSkill 5
//; 2 = critical strike
//; 3 = (default) midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

//Action Order | 1,2,3 = push heroes | 2,3,1 = push ms
var #orderLevelHeroes 1
var #orderLevelMaster 2
var #orderLevelSkills 3

// ----------- Actions ----------- [ ClanQuest ]
var #enableClanQuest 1

//fight the clan boss with max possible hits
var #clanQuestRunsPerReadyUp 1
//; 1 = (default) attack every ready up once for free
//; 2-99 = spend dias for more attacks

// ----------- Actions ----------- [ Heroes ]
var #enableHeroes 1

//clicks on level up per run
var #skillIntensity 3
//; 1 = (default)
//; 2-99 = Multiple level ups

var #maxOutHero 3
//; 1 = Damon (Mage)
//; 2 = Finn (Ranged)
//; 3 = Nohni (Melee)

// ----------- Actions ----------- [ Skills ]
var #enableSkills 1

//prevent sword master leveling after all skills are unlocked ( > lvl 600)
var #stopMasterAfterSkillsUnlocked 0

//force max level on heavenly strike
var #maxOutHeavenlyStrike 1

//press given skills every 60 seconds
var #intervalStrike 0
var #intervalCrit 1
var #intervalFireBlade 1
var #intervalMidas 1
var #intervalHeroes 1
var #intervalShadowClone 1

//just level each skill once
var #justUnlockSkills 1
//; 0 = level skills much as possible
//; 1 = (default) just unlock

//run skill check after prestige or now
var #startSkillCheckNow 1

// ----------- Actions ----------- [ Boss ]
//cancel actions if boss fight running
var #checkBossFight 0

//wait for given skill (2-6) then start boss
var #startBossSkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade (default)
//; 5 = heroes
//; 6 = shadow clone

//optional skill which will be clicked on start (not checked)
var #startBossSecondarySkill 0
//; 2 = critical strike
//; 3 = midas
//; 4 = fire blade
//; 5 = heroes
//; 6 = shadow clone

// ----------- Actions ----------- [ Prestige ]
var #enableAutoprestige 1
var #prestigeAfterXMinutes 80

// ----------- Developer / Expert
var #maxHitCount 9999999

//show current script time
var #showCurrentTime 0

//if you wanna sync the script time with real time you can play around with this value
var #timeScaleAddition 17


// ----------- Dec
var #randomX 0
var #randomY 0
var #color1 0
var #color2 0
var #loopCount 0
var #clanQuestLoopCount 0
var #pressLevelUpLoopCount 0
var #skillCheckStepper 0
var #actionStepper 0
var #levelHeroesStepper 0
var #bossFightInProgress 0
var #skillActive 0
var #colorRed 0
var #colorBlue 0
var #colorGreen 0
var #loopDetectionCount 0
var #prestige 0
var #skillsUnlocked 0
var #tryWithDelay 0
var #checkRunning 0
var #clanQuestCount 0
var #calc1 0
var #recheckClanQuest 0

// ----------- Delays
var #btnDelay 150
var #hitDelay 40
var #menuSlideDelay 200
var #menuPopUpDelay 500
var #loadingClanQuestDelay 3000

// ----------- Menu Coords
var #menuY 780
var #menuStats 15
var #menuHeroes 120
var #menuCloseY 455
var #menuCloseX 466

// ----------- Colors
var #colorWhite -65793
var #colorSkillActivated -20993
var #colorInfoNumber 475629
var #colorDia -7970303
var #colorLevelUpAvailable 1338350
var #colorBlack 397861
var #colorStatsButton 3826675
var #colorGray 2695200
//var #colorItemBossActive 2432264 127 70

// ----------- TimeSets
var #timeLastActionRun 0

var #timeDiff 0

var #time 0
var #seconds 0
var #secondsTotal 0
var #minutes 0

var #lastPressStrike 0
var #lastPressCrit 0
var #lastPressFireBlade 0
var #lastPressMidas 0
var #lastPressShadowClone 0
var #lastPressHeroes 0

var #resultManaPool 0
var #resultCheckBoss 0
var #resultUpdateTime 0
var #resultClanQuest 0


// ----------- MAIN
:start
#loopCount = #loopCount + 1

#resultManaPool = #loopCount % 901
#resultCheckBoss = #loopCount % 302
#resultClanQuest = #loopCount % 101
#resultUpdateTime = #loopCount % 80

#timeDiff = #minutes - #timeLastActionRun

//add general execution delays
#time = #time + #timeScaleAddition

if #resultClanQuest == 0 and #enableClanQuest == 1
goto :checkClanQuest
endif

if #showCurrentTime == 1 and #resultUpdateTime == 0
toast #minutes:#seconds
endif

if #resultUpdateTime == 0
#seconds = (#time/1000)%60
#secondsTotal = #time/1000
#minutes = (#time/1000)/60
endif

if #resultUpdateTime == 0 and #enablePremiumCollect == 1
touchDown 0 350 630
sleep 100
touchUp 0
sleep 100
endif

if #resultUpdateTime == 0 and #timeDiff < #runActionsEveryXMinutes
goto :pressSkills
endif

if #loopCount == 1 and #enableClanQuest == 1
goto :checkClanQuest
elseif #loopCount == 2
goto :init
elseif #minutes >= #prestigeAfterXMinutes and #enableAutoprestige == 1
goto :checkPrestige
elseif #timeDiff >= #runActionsEveryXMinutes
goto :runActions
elseif #resultCheckBoss == 0
goto :checkBoss
elseif #resultManaPool == 0
goto :checkMana
elseif #loopCount == #maxHitCount
#loopCount = 0
goto :randomTouch
else
goto :randomTouch
endif
:end

:afterPrestige
#prestige = #prestige+1
#skillsUnlocked = 0
#time = 0
#seconds = 0
#secondsTotal = 0
#minutes = 0
goto :init


// ----------- INIT
:init
CheckApp #checkRunning com.gamehivecorp.taptitans2
if #checkRunning == 0
RunApp com.gamehivecorp.taptitans2
WaitApp com.gamehivecorp.taptitans2
sleep 10000
endif

if #enablePremiumCollect == 1
touchDown 0 350 630
sleep 100
touchUp 0
sleep 100
endif

#lastPressCrit = 0
#lastPressFireBlade = 0
#lastPressMidas = 0
#lastPressShadowClone = 0
#lastPressHeroes = 0
#timeLastActionRun = 0

touchDown 0 #menuCloseX #menuCloseY
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep #menuSlideDelay
#time = #time + #menuSlideDelay

if #runActionsOnStart == 1
goto :runActions
endif
goto :start

:loopDetected
toast loop detected - restarting ...
#loopCount = 0
#loopDetectionCount = 0
goto :init

// ----------- PRESS SKILLS
:pressSkills

// check running state
CheckApp #checkRunning com.gamehivecorp.taptitans2
if #checkRunning == 0
RunApp com.gamehivecorp.taptitans2
sleep 10000
goto :init
endif


touchDown 0 #menuCloseX #menuCloseY
sleep 50
touchUp 0
sleep #menuSlideDelay
#time = #time + 200

//click ads away if prem disabled
if #enablePremiumCollect == 0
sleep 250
touchDown 0 100 625
sleep 250
touchUp 0
sleep 250
endif

#timeDiff = #secondsTotal - #lastPressStrike
if #timeDiff >= #intervalStrike and #intervalStrike > 0
#lastPressStrike = #secondsTotal
touchPress 0 40 710
#time = #time + 200
endif
#timeDiff = #secondsTotal - #lastPressHeroes
if #timeDiff >= #intervalHeroes and #intervalHeroes > 0
#lastPressHeroes = #secondsTotal
touchPress 0 360 710
#time = #time + 200
endif
#timeDiff = #secondsTotal - #lastPressCrit
if #timeDiff >= #intervalCrit and #intervalCrit > 0
#lastPressCrit = #secondsTotal
touchPress 0 120 710
#time = #time + 200
endif
#timeDiff = #secondsTotal - #lastPressFireBlade
if #timeDiff >= #intervalFireBlade and #intervalFireBlade > 0
#lastPressFireBlade = #secondsTotal
touchPress 0 280 710
#time = #time + 200
endif
#timeDiff = #secondsTotal - #lastPressMidas
if #timeDiff >= #intervalMidas and #intervalMidas > 0
#lastPressMidas = #secondsTotal
touchPress 0 200 710
#time = #time + 200
endif
#timeDiff = #secondsTotal - #lastPressShadowClone
if #timeDiff >= #intervalShadowClone and #intervalShadowClone > 0
#lastPressShadowClone = #secondsTotal
touchPress 0 430 710
#time = #time + 200
endif
goto :start

// ----------- CHECK MANA
:checkMana
//checking Manabar
getColor #color1 208 638
if #color1 == #colorWhite
//Mana full starting something and dont waste regen time
goto :startSkill
endif
goto :start

:startSkill
if #fullManaSkill == 2
touchPress 0 120 710
elseif #fullManaSkill == 3
touchPress 0 200 710
elseif #fullManaSkill == 5
touchPress 0 360 710
elseif #fullManaSkill == 6
touchPress 0 430 710
elseif #fullManaSkill == 4
touchPress 0 280 710
endif
#time = #time + 200
goto :start

:runActions
#timeLastActionRun = #minutes
#actionStepper = #actionStepper + 1

if #checkBossFight == 1
getColor #color1 139 85
endif

if #checkBossFight == 1 and #color1 == #colorWhite
touchPress 0 #menuCloseX #menuCloseY
toast skipping actions - bossfight in progress
goto :pressSkills
endif

if #actionStepper == #orderLevelMaster and #skillsUnlocked < 5 and #stopMasterAfterSkillsUnlocked == 1
goto :levelUp
elseif #actionStepper == #orderLevelMaster and #stopMasterAfterSkillsUnlocked == 0
goto :levelUp
elseif #actionStepper == #orderLevelSkills and #enableSkills == 1 and #skillsUnlocked < 5
#skillsUnlocked = 0
goto :checkSkills
elseif #actionStepper == #orderLevelHeroes and #enableHeroes == 1
goto :levelHeroes
elseif #actionStepper == 5 and #enableClanQuest == 1
#actionStepper = 0
goto :checkClanQuest
else
#actionStepper = 0
goto :checkBoss
endif
goto :runActions

// ----------- CHECK PRESTIGE
:checkPrestige
sleep 1000
#time = #time + 1000

//open stats
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 #menuStats #menuY
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep #btnDelay
#time = #time + #btnDelay

//wait for slide
sleep #menuSlideDelay
#time = #time + #menuSlideDelay

//slide down
touchDown 1 280 740
sleep 200
touchMove 1 280 710
sleep 50
touchMove 1 280 500
sleep 50
touchMove 1 280 410
sleep 50
touchMove 1 280 400
touchUp 1

sleep 300
#time = #time + 650

touchDown 0 400 720
touchUp 0
sleep #menuPopUpDelay
#time = #time + #menuPopUpDelay

touchDown 0 240 640
sleep #btnDelay
touchUp 0
sleep #menuPopUpDelay
getColor #color1 430 540

if #color1 == 6384247
touchDown 0 330 535
sleep #btnDelay
touchUp 0
sleep 9000
goto :afterPrestige
else
touchPress 470 450
touchPress 470 450
touchPress 470 450
touchPress 470 450
goto :checkPrestige
endif
goto :start


// ----------- CHECK CLAN QUEST
:checkClanQuest
getRGB #colorRed #colorGreen #colorBlue 72 21
getColor #color1 65 795

if #colorRed < 190 and #colorRed > 120 and #color1 == #colorStatsButton
#recheckClanQuest = 1
goto :checkClanQuestReady
endif

goto :start

:checkClanQuestReady

//open menu
sleep #btnDelay
touchDown 0 80 25
sleep #btnDelay
touchUp 0
sleep #btnDelay

//touch clan icon bottom
touchDown 0 100 730
sleep #btnDelay
touchUp 0
sleep #loadingClanQuestDelay

getColor #color1 420 725

if #color1 == -1785765 and #clanQuestCount == 0
#recheckClanQuest = 0
goto :clanQuestClose
endif

//boss progress color
getColor #color1 175 335

#clanQuestLoopCount = 0

if #color1 == 2055160
//boss up
touchDown 0 310 740
sleep #btnDelay
touchUp 0
sleep #menuPopUpDelay
goto :clanQuestCheckDias
elseif #color1 == 0
//boss down
#recheckClanQuest = 0
endif

//close (and recheck)
goto :clanQuestClose

:clanQuestCheckDias
getColor #color1 40 215

if #color1 == -7775689
//no dias left
#recheckClanQuest = 0
goto :clanQuestClose
else
touchDown 0 325 450
sleep #btnDelay
touchUp 0

sleep 3000
getColor #color1 20 770

goto :clanQuestHit
endif

:clanQuestHit

if #color1 == -28929 and #clanQuestLoopCount == 0
//add quest
#clanQuestCount = #clanQuestCount + 1
endif

#clanQuestLoopCount = #clanQuestLoopCount + 1

if #color1 == -28929 and #clanQuestLoopCount < 1000
//hit the boss
touchDown 0 180 730
touchUp 0
sleep 28
#time = #time + #btnDelay
goto :clanQuestHit
elseif #clanQuestLoopCount > 950
goto :clanQuestClose
endif

:clanQuestClose
getColor #color1 65 795
if #color1 == #colorStatsButton
goto :clanQuestCloseCheck
else
touchDown 0 415 45
touchUp 0
sleep 200
touchDown 0 420 210
touchUp 0
sleep 200
#time = #time + #btnDelay
goto :clanQuestClose
endif

:clanQuestCloseCheck
if #recheckClanQuest == 1 and #clanQuestCount < #clanQuestRunsPerReadyUp
goto :checkClanQuestReady
else
#clanQuestCount = 0
goto :start
endif



// ----------- CHECK SKILLS
:checkSkills

if #prestige == 0 and #startSkillCheckNow == 0
goto :checkSkillsFinish
endif

if #skillsUnlocked == 5 and #justUnlockSkills == 1
toast skills unlocked, stop now until next prestige
goto :checkSkillsFinish
endif

#skillCheckStepper = #skillCheckStepper + 1

if #maxOutHeavenlyStrike == 1
#colorBlue = 2
else
getRGB #colorRed #colorGreen #colorBlue 450 634
endif

if #skillCheckStepper == 1 and #colorBlue == 2
// first skill
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 466 650
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
goto :checkSkills
elseif #skillCheckStepper <= 6
goto :checkSkillsUnlock
endif

//slide back
touchDown 1 280 650
sleep 200
touchMove 1 280 600
sleep 50
touchMove 1 280 700
sleep 50
touchMove 1 280 750
sleep 50
touchMove 1 280 780
touchUp 1
#time = #time + 350
goto :checkSkillsFinish

:checkSkillsUnlock

sleep 200
#time = #time + 250

getRGB #colorRed #colorGreen #colorBlue 450 710

if #colorBlue == 2 or #colorBlue == 5
#skillsUnlocked = #skillsUnlocked + 1
endif

if #colorBlue == 2
sleep 100
touchDown 0 466 730
sleep 250
touchUp 0
sleep 200
#time = #time + 450
endif

if #justUnlockSkills == 0
touchPress 0 466 730
sleep 50
touchPress 0 466 730
sleep 50
touchPress 0 466 730
sleep 50
#time = #time + 750
endif

if #skillCheckStepper == 6
goto :checkSkills
endif
goto :checkSkillsSlideDown

:checkSkillsFinish
#skillCheckStepper = 0
if #enableHeroes == 1
goto :runActions
endif
goto :closeMenu


:checkSkillsSlideDown
//slide
touchDown 1 280 750
sleep 200
touchMove 1 280 725
sleep 50
touchMove 1 280 660
sleep 50
touchMove 1 280 655
sleep 50
touchMove 1 280 649
sleep 200
touchUp 1
#time = #time + 550
goto :checkSkills

:closeMenu
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 #menuCloseX #menuCloseY
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep #menuSlideDelay
#time = #time + #menuSlideDelay
goto :runActions

// ----------- LEVEL HEROES
:levelHeroes

//collect gold
touchDown 0 30 230
sleep 200
touchUp 0

//open menu
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 #menuHeroes #menuY
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep 2000
#time = #time + 2000

if #tryWithDelay == 1
sleep 3000
endif

getColor #color1 95 765
if #color1 == #colorWhite
#tryWithDelay = 0

#loopDetectionCount = 0
#time = #time + 2000

//force 1 down scroll
touchDown 1 280 750
touchMove 1 280 745
sleep 100
touchMove 1 280 740
touchMove 1 280 735
sleep 50
touchMove 1 280 700
touchMove 1 280 690
sleep 50
touchMove 1 280 500
touchMove 1 280 450
sleep 20
touchMove 1 280 420
touchMove 1 280 410
sleep 50
touchMove 1 280 400
touchUp 1
sleep 200

#time = #time + 470

goto :levelHeroesScrollDown
endif

#tryWithDelay = 1

goto :levelHeroes


:levelHeroesScrollDown
#loopDetectionCount = #loopDetectionCount + 1
if #loopDetectionCount == 50
goto :loopDetected
endif

getColor #color1 440 760
if #color1 == #colorGray
#loopDetectionCount = 0
goto :levelHeroesMaxOutMain
endif

touchDown 1 280 750
touchMove 1 280 745
sleep 100
touchMove 1 280 740
touchMove 1 280 735
sleep 50
touchMove 1 280 700
touchMove 1 280 690
sleep 50
touchMove 1 280 500
touchMove 1 280 450
sleep 20
touchMove 1 280 420
touchMove 1 280 410
sleep 50
touchMove 1 280 400
touchUp 1
sleep 200

#time = #time + 470

goto :levelHeroesScrollDown

:levelHeroesMaxOutMain
if #maxOutHero == 1
touchDown 1 466 570
sleep 40
touchUp 1
sleep 300
touchDown 1 466 570
sleep 40
touchUp 1
elseif #maxOutHero == 2
touchDown 1 466 720
sleep 40
touchUp 1
sleep 300
touchDown 1 466 720
sleep 40
touchUp 1
elseif #maxOutHero == 3
touchDown 1 466 645
sleep 40
touchUp 1
sleep 300
touchDown 1 466 645
sleep 40
touchUp 1
endif
goto :levelHeroesPressLevelUp


:levelHeroesSlideUpCollection

#loopDetectionCount = #loopDetectionCount + 1
if #loopDetectionCount == 50
goto :loopDetected
endif

getColor #color1 475 510
if #color1 == #colorGray
goto :closeMenu
endif

touchDown 1 280 510
sleep 20
touchMove 1 280 512
touchMove 1 280 514
touchMove 1 280 516
sleep 20
touchMove 1 280 520
touchMove 1 280 540
sleep 20
touchMove 1 280 580
touchMove 1 280 600
sleep 20
touchMove 1 280 630
touchMove 1 280 670
sleep 20
touchMove 1 280 690
touchMove 1 280 700
sleep 20
touchMove 1 280 736
touchMove 1 280 738
sleep 20
touchMove 1 280 740
touchMove 1 280 742
sleep 200
touchUp 1
touchPress 1 280 750

#time = #time + 540

goto :levelHeroesPressLevelUp

:levelHeroesPressLevelUp
#pressLevelUpLoopCount = #pressLevelUpLoopCount + 1

touchDown 1 466 720
sleep 40
touchUp 1
touchDown 1 466 700
sleep 40
touchUp 1
touchDown 1 466 680
sleep 40
touchUp 1
touchDown 1 466 660
sleep 40
touchUp 1
touchDown 1 466 640
sleep 40
touchUp 1
touchDown 1 466 620
sleep 40
touchUp 1
touchDown 1 466 600
sleep 40
touchUp 1
touchDown 1 466 580
sleep 40
touchUp 1
touchDown 1 466 560
sleep 40
touchUp 1
touchDown 1 466 540
sleep 40
touchUp 1

#time = #time + 440

if #pressLevelUpLoopCount < #skillIntensity
goto :levelHeroesPressLevelUp
endif
#pressLevelUpLoopCount = 0
goto :levelHeroesSlideUpCollection

// ----------- LEVEL UP
:levelUp
//open stats
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 #menuStats #menuY
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0

//wait for slide
sleep #menuSlideDelay
#time = #time + #menuSlideDelay

//slide top
touchDown 0 280 650
sleep 200
touchMove 0 280 600
sleep 50
touchMove 0 280 700
sleep 50
touchMove 0 280 750
sleep 50
touchMove 0 280 780
touchUp 0
sleep 750
#time = #time + 1100

goto :levelUpLoop


:levelUpLoop
//lvl up
sleep #btnDelay
#time = #time + #btnDelay
touchDown 0 466 580
touchUp 0
getColor #color1 460 600
if #color1 == #colorLevelUpAvailable
goto :levelUpLoop
elseif #enableSkills == 1 or #enableHeroes == 1
goto :runActions
endif
goto :closeMenu

:closeMenu
//close stats
sleep #btnDelay
#time = #time + #btnDelay
touchPress 0 #menuCloseX #menuCloseY
touchPress 0 #menuCloseX #menuCloseY
touchPress 0 #menuCloseX #menuCloseY
sleep #menuSlideDelay
#time = #time + #menuSlideDelay
goto :runActions

// ----------- CHECK BOSS
:checkBoss

getColor #color1 139 85

if #color1 == #colorWhite
goto :pressSkills
endif

#color1 = 0
#color2 = 0

getColor #color2 459 29

if #startBossSkill == 2
getColor #color1 108 685
elseif #startBossSkill == 4
getColor #color1 268 685
elseif #startBossSkill == 3
getColor #color1 189 685
elseif #startBossSkill == 5
getColor #color1 348 685
elseif #startBossSkill == 6
getColor #color1 428 685
endif

if #color1 == #colorWhite and #color2 == #colorBlack
goto :startBossWithSkills
elseif #color2 == #colorBlack and #startBossSkill == 0
touchDown 0 420 40
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep #btnDelay
#time = #time + #btnDelay
elseif #hatchEggs == 1
touchPress 0 30 285
sleep #btnDelay
#time = #time + #btnDelay
elseif #enableClanShip == 1
touchPress 0 30 165
sleep #shipDelay
#time = #time + #shipDelay
endif

goto :pressSkills

:startBossWithSkills
if #startBossSkill == 2 or #startBossSecondarySkill == 2
touchPress 0 120 710
endif
if #startBossSkill == 4 or #startBossSecondarySkill == 4
touchPress 0 280 710
endif
if #startBossSkill == 3 or #startBossSecondarySkill == 3
touchPress 0 200 710
endif
if #startBossSkill == 5 or #startBossSecondarySkill == 5
touchPress 0 360 710
endif
if #startBossSkill == 6 or #startBossSecondarySkill == 6
touchPress 0 430 710
endif

#time = #time + 400

//start boss
touchDown 0 420 40
sleep #btnDelay
#time = #time + #btnDelay
touchUp 0
sleep #btnDelay
#time = #time + #btnDelay
goto :pressSkills

// ----------- RANDOM ATTACK
:randomTouch
rand #randomX 60 415
rand #randomY 160 420

//equipment stacking
if #randomX > 280 and #randomX < 430 and #randomY > 300
goto :randomTouch
endif

if #enableTapping == 1
touchDown 0 #randomX #randomY
touchUp 0
endif
sleep #hitDelay
#time = #time + #hitDelay
goto :start
11/01/2017 20:52 baumer12345#655
@[Only registered and activated users can see links. Click Here To Register...] set fairies and premium to 0. this way it should only tap below the area where fairies fly
11/02/2017 08:27 dolofonos4#656
You can buy the "Ad option package" for 1.99 it is worth it, bot never stops and you can have 24/7 with no prob
11/02/2017 15:25 happy2k9#657
Quote:
Originally Posted by dolofonos4 View Post
You can buy the "Ad option package" for 1.99 it is worth it, bot never stops and you can have 24/7 with no prob
I have premium acc, and bot still stucks on premium adds.
11/02/2017 15:48 djo_5296#658
Quote:
Originally Posted by JasonW96 View Post
This works perfectly.
However after it prestiges the skill intervalls are the same as the last one and are not reset for some reason.
Any way to do that?
woops, forgot to add

include this block in the ":afterPrestige" section

Code:
	#intervalHeavenlyStrike = 15
	#intervalCrit = 0
	#intervalFireBlade = 0
	#intervalMidas = 0
	#intervalHeroes = 0
	#intervalShadowClone = 120
you can just copy your values from the Action part of the Settings at the start
11/02/2017 16:10 dolofonos4#659
Quote:
Originally Posted by happy2k9 View Post
I have premium acc, and bot still stucks on premium adds.
I have premium too, at the moment my account is online for 3 days straight, and nothing has happent. Also ALL the faires are clicked every single time with no problem at all.
11/02/2017 18:01 happy2k9#660
Can you send your script?

mail: [Only registered and activated users can see links. Click Here To Register...]

Quote:
Originally Posted by dolofonos4 View Post
I have premium too, at the moment my account is online for 3 days straight, and nothing has happent. Also ALL the faires are clicked every single time with no problem at all.
Can you send your script?

mail: [Only registered and activated users can see links. Click Here To Register...]