Anyone mind helping me out?
1: How to increase rupee cap 100b to 1000b?
2:Buying defined and awakend items from auction. After reclogging it becomes back undefined and removes awaken on item...
3: Growth potions above lv 180. If i'll increase the max_level it makes player use and receives buff, but it doesn't give the exp bonuss effect.
4:How to make a monster when killed give player or world buff for certain amount of time. I've added a function call buff_1() on script_on_death and put his in npc_dungeon.lua. Doesn't seems to work. But it does work inserting item on killed... example code below
buff_1()
add_event_state(1014,15,12000)
notice("Behemoth has been defeated!")
end
5:Repair all breaks gear equipped if the recharge points is to low for example 1...
6:The + all stats increase doesn't seems to add up on passives like on retail. example (cystal aura)
7:Anyone could explain me some more about the skills how to increase the damage/atk formula.
Dark spiral for example
3027 50003027 0 40003027 1 6 1 1 1 1 0 0 0 1 1 20 20 0 0 600 80 -68 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 3.50 .00 0 .00 120.00 .00 0 0 0 0 0 0 0 1 1 1 1 0 2 263 0 0 0 0 0 .00 .00 .00 100 0 0 0 0 1 0 0 0 0 0 0,68 0,1 0,03 170 60 70 3 1 0,35 4 1 3 0 0 0 0 0 0 0 0 39000 46200 54000 76100 87400 121000 137000 154000 216000 253000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1536 icon_skill_active_0119 1 60 4 0
Thanks in advance