I have a idea how you could handle the lags on the publish days.
You gonna write a script, which save the IP of every player. When there are 33 players of a company online, you cannot login into this company. So, the maximum of players is 99. When a player played 1 hour, he gets banned for 1 hour, so other players can play.
What would you say?
You gonna write a script, which save the IP of every player. When there are 33 players of a company online, you cannot login into this company. So, the maximum of players is 99. When a player played 1 hour, he gets banned for 1 hour, so other players can play.
What would you say?