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Thanks this works, but it somehow messes up the mob spawning (didn't tested enough yet) - I still get the mobs spawned but they seem to always spawn for 160-169 (or I am an idiot and there is only a 150+ group and no 160 and 170 groups)
Another question: is there a simple way of calculating the in-game coordinates from the filename of a map part (these have a map-part id and a map-tile id; I don't know if these are the correct names ...) and vice versa?
For example if I want to calculate the coords of v256_m001_000_4_4.jpg (there seems to be a hidden room ...)
You have realy nice tool for your map purpose.
all thanks to Seizure