[OPEN SOURCE PROJECT] NosOpen

05/01/2016 15:23 GalaxyCat™#616
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Dieser Error kommt wenn ich den mySQL Notifier starten möchte, der mySQl Server lässt sich nicht mehr starten, weiß vielleicht jemand woran das liegen könnte ?
05/01/2016 16:08 rabbit64#617
Quote:
Originally Posted by ZaKuHD View Post
How to start opennos on hamachi?? And what ip i must send to my friend??
If you want to start it on Hamachi, you got to change the "127.0.0.1" to your IP from Hamachi (Login and World server).
Also you need to change your Nostale Launcher IP, to the IP from yours Hamachi.
Your friend need to use the same launcher as yours.
05/01/2016 16:42 Quarry#618
Quote:
Originally Posted by rabbit64 View Post
If you want to start it on Hamachi, you got to change the "127.0.0.1" to your IP from Hamachi (Login and World server).
Also you need to change your Nostale Launcher IP, to the IP from yours Hamachi.
Your friend need to use the same launcher as yours.
I'm try login, but don't work. I connect with him Hamachi, write login and password (test/test in MySQL) and laaaaag... empty window.

Maybe IP, port or something is wrong?
05/01/2016 16:55 ZaKuHD#619
Quote:
Originally Posted by rabbit64 View Post
If you want to start it on Hamachi, you got to change the "127.0.0.1" to your IP from Hamachi (Login and World server).
Also you need to change your Nostale Launcher IP, to the IP from yours Hamachi.
Your friend need to use the same launcher as yours.
I can connect to server but he can't
05/01/2016 18:21 pawel2002#620
lucifer please share your packet.txt!
05/01/2016 18:30 0Lucifer0#621
I just have 5 map on It... You just need to make your own Packet.txt
05/01/2016 18:31 genyx-dev#622
Quote:
Originally Posted by pawel2002 View Post
lucifer please share your packet.txt!
Quote:
Originally Posted by 0Lucifer0 View Post
I just have 5 map on It... You just need to make your own Packet.txt
.. because providing (hacked) stuff that belongs to gameforge is illegal.

Remember this before asking. we cant give you an 1:1 Nostale Server :D
05/01/2016 21:08 MasterDomino#623
Quote:
Originally Posted by pawel2002 View Post
lucifer please share your packet.txt!
Quote:
Originally Posted by genyx-dev View Post
.. because providing (hacked) stuff that belongs to gameforge is illegal.

Remember this before asking. we cant give you an 1:1 Nostale Server :D
we've created a special parser for you to just copy paste shit into database what point in that sentence you dont get? genyx is right we cant give you any data/text files pulled out from client nor we can give you packets, soo please stop asking for free work of others.
05/01/2016 22:26 Quarry#624
I have any questions:
- When new double skills (SP 6+)?
- When new maps (akt 6)?
- When partners/pets/vehicles?
- When partner skills and SPP?

Thanks!
05/02/2016 00:42 Uppermost#625
Quote:
Originally Posted by Kamyn123 View Post
I have any questions:
- When new double skills (SP 6+)?
- When new maps (akt 6)?
- When partners/pets/vehicles?
- When partner skills and SPP?

Thanks!
(1)"Double skill" is currently in the things to do
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(2)Map act 6 is already usable, you need to unpack your client to retrieve the map files and parse it
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(3)Locomotion, we need to find a way to parse it correctly patner and pets and in version 1.0.7 ( actually 1.0.4)
-------------------------------------------------------------------------------------
(4)Partner/Sp partner skill etc > on the last version (1.0.7)

All this is planned! to wait :)
05/02/2016 07:47 forsatus#626
Quote:
Originally Posted by Uppermost View Post
(3)Locomotion, we need to find a way to parse it correctly
You can't use nostale file for all, 80% of mechanics is on server.
05/02/2016 08:51 0Lucifer0#627
Quote:
Originally Posted by forsatus View Post
You can't use nostale file for all, 80% of mechanics is on server.
Mechanics yes but id is in client and morph id should be parsable
05/02/2016 08:59 MasterDomino#628
Quote:
Originally Posted by 0Lucifer0 View Post
Mechanics yes but id is in client and morph id should be parsable
also speed, and some other things but its not planned for actual version look at the [Only registered and activated users can see links. Click Here To Register...] in github. also you can find a lot funny things in nostale files like in conststring.dat you can find that they added a shell effect of resists to all elements etc.
05/02/2016 11:18 Quarry#629
- How I can change DMG value?
- When 1.0.4? :D
05/02/2016 11:41 0Lucifer0#630
Quote:
Originally Posted by Kamyn123 View Post
- How I can change DMG value?
- When 1.0.4? :D
You need to code It.
When we Will finish It...