Version: v2.23
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~ Fixed setBirdview to be automatically turned off when you are using Fast Monster it's not needed and wastes time that could be used to start battles even faster.
~ Fixed Fight Action in Main tab.. it wasn't working lol forgot to copy/paste code from TAB's code to Main dialog code.
~ Fixed Generic Speed Hack v3 even more faster now! a few fixes ... made it not turn on instantly.. but only after the first battle is over.. the first battle could still freeze your game.. only after the first battle is over and loaded completely in memory only then the speed hack works perfectly without ever freezing.. (from my testing it seems). (Also fixed SpeedHack to turn off working instantly instead of only when battle is over.) Also made the Speed Hack even less detectable by resetting the original values all the time after battle is over which could sometimes trick the GameGuard into thinking speedhack isn't turned on.
~ Generic Speed Hack isn't needed with new Attack/Pickup delays.. if you set them up how you want to use them.
~ Speeded up the Fast Monster Search by exactly 450 milliseconds.. which is alot of time if you think about it like half a second faster, then I found another bottleneck which was the close MonsterInfo/Skirmish info had a 250 millisecond delay which if you run though all 6 acts adds an additional 2100 milliseconds (2.1 seconds) which made Searching for monsters slow.. now its almost instant I checked there is no more delays that I could lower.
~ Loading the Bot's Character Name took 30 seconds.. which no one noticed because they turned on the bot after 5 minutes of playing the game or so.. this caused starting the bot instantly after login delayed by 30 seconds.. now the bot starts after 5 seconds.. I didn't want to make this one instant in case it would crash the bot.
~ Added custom delay modifications for attacking monsters or picking up items from battle.. this can be modified to increase speed in game without using the Generic Speedhack. (although its not recommanded to use a delay of 0.0s to 0.0s seconds which could lag the server (I was going to release this yesterday but I wasted all day trying to fix the custom delay edit boxes not to select the text when scrolling.. and I still couldn't figure it out).
~ Disabled Loading saved settings.. if your character name changes to NOPERSONNAME which happens during different map loadings (Also removed Character Name: None as a possible not loaded character name.. now people who have a rare name named None could use it in the bot!).
~ G/F only works with [Merc. Auto Battle] mechinic turned on in Atlantica's Game Formations Window . I couldn't figure it out when I was testing out the Fight Actions in the new Main dialog window lol.. I completely forgot how the game operated lol.
~ Fixed Main Attack and skills attack to fix you "already used your turn" message which caused a mild delay.. I am experimenting with merc attacking delays to find the best one for speed hack.
~ Overhaul on the GUI for Main Dialog, trimmed down some names for Fight Action: now called Attack Action:
~ Added to Status Bar new text for Deaths counter (for main only) so you can see how much times your Main Character died.
~ Little problem with the Deaths counter makes the status bar not able to show all the information as it gets too long. (Might fix this next version to make bot a little bigger).
~ Bug with deaths.. it may start counting deaths if you start the bot before logging in and loading your main character's health, its a rare bug and I think I fixed it by adding a check for character's name if it gets changed then it will start monitoring deaths.
~ New Subclassing window code which could crash the game since its new.. it could be buggy.. it's better then the old code because the old code was limited to X amount of control units which was a value I had to specify by hand hardcoded, this one is unlimited controls and scales with my needs to color every control if I needed so without doing any math.
~ Made alot of global variables volatile now hopefully this should pervent certain crashes.
~ TBS/Skirmish checkbox does nothing at the moment next version hopefully it will have better functionality.
Statitics with the old v2.22 something you should know!
Before it took 2.5 seconds per search for fight.
If you put those numbers against a hour..
60 minutes / 2.5 seconds = 24 minutes.
That means
24 minutes in 1 hour is wasted searching for fights in v2.22 (about half a hour wasted just looking for fights).
Meaning you can get about double the amount of fights in with version v2.23 which has 0 delay for searching for fights.
Also the looting and attacking used to have 2-3 second delays.. you can customize this down to 0 second delay which would increase finishing a battle in 3x the speed from the previous v2.22 bot version.
So the final statistics are like this
100 battles in 30 minutes with v2.22.
300-500 battles in the same time! with v2.23.
About 1000 battles in 1 hour xD.
With Generic Speed Hack at max and 0 delays you can maybe do 1200 battles in 1 hour lol.
I know this sounds crazy but the numbers don't lie!
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Quote:
Originally Posted by Sisif1
i still have problems with speed hack, when i finish a battle the game just freeze and now i cant login with the bot, it just closes the game after i launch it if i have thicked the generic speed hack.
If i unthick it works
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I believe this is fixed in v2.23.. let me know if it still happens. To fix this bug I made it turn on Speed hack only after the first fight is over.. just to get the whole fighting screen loaded into memory before hand.. because loading new maps etc.. when speed hack is running gets overloaded loading alot of shit.
Quote:
Originally Posted by killaheala5001
Hey, ill tip if someone teachs me how to use it on steam, also this guy it seems like doesnt answer at all, how in earth do you buy the bot
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PM me on Discord or Whatsapp.. I havent been on Skype for a long time always can't find time for it.
Finished updating
MTrue to 161360 for v2.23 bot but untested.. will test later..
Still need to update INI3 and Glorious and i'm done, i'll do these later today or tomorrow