Code:
Const $MEMX = IniRead("update.ini", "SECTION D", "POSX", "Not found");
Const $MEMY = IniRead("update.ini", "SECTION D", "POSY", "Not found");
Const $MEMMAP = IniRead("update.ini", "SECTION D", "CHECK_MAP", "Not found");
Const $MEMNPCIDSELECT = IniRead("update.ini", "SECTION D", "NPC_ID_SELECT", "Not found");
Const $MEMNPCIDNEAR = IniRead("update.ini", "SECTION D", "NPC_ID_NEAR", "Not found");
Const $MEMCOURSE = IniRead("update.ini", "SECTION 9-A", "CAMCOURSEB", "Not found");
Const $MEMDEATH = IniRead("update.ini", "SECTION 9-A", "DEATH", "Not found");
Const $ESC_CLOSE = IniRead("update.ini", "SECTION 9-A", "ESC_CLOSE", "NotFound")
Const $INTERFACE = IniRead("update.ini", "SECTION 9-A", "INTERFACE", "NotFound")
Const $STORAGE_X = IniRead("update.ini", "SECTION 9-A", "storage_x", "NotFound");
Const $STORAGE_Y = IniRead("update.ini", "SECTION 9-A", "storage_y", "NotFound");
Const $MERCHANT_X = IniRead("update.ini", "SECTION 9-A", "merchant_x", "NotFound");
Const $MERCHANT_Y = IniRead("update.ini", "SECTION 9-A", "merchant_y", "NotFound");
Const $MERCHANT_W = IniRead("update.ini", "SECTION 9-A", "merchant_w", "NotFound");
Const $MERCHANT_H = IniRead("update.ini", "SECTION 9-A", "merchant_h", "NotFound");
Const $DISTRICT_X = IniRead("update.ini", "SECTION 9-A", "District_x", "NotFound");
Const $DISTRICT_Y = IniRead("update.ini", "SECTION 9-A", "District_y", "NotFound");
Const $DISTRICT_W = IniRead("update.ini", "SECTION 9-A", "District_w", "NotFound");
Const $DISTRICT_H = IniRead("update.ini", "SECTION 9-A", "District_h", "NotFound");
Const $ALLBAG_X = IniRead("update.ini", "SECTION 9-A", "allbag_x", "NotFound");
Const $ALLBAG_Y = IniRead("update.ini", "SECTION 9-A", "allbag_y", "NotFound");
Const $SELLBAGPACK = IniRead("update.ini", "SECTION 9-A", "Sellbagpack", "NotFound");
Const $SELLBELTPOUCH = IniRead("update.ini", "SECTION 9-A", "Sellbeltpouch", "NotFound");
Const $SELLBAG1 = IniRead("update.ini", "SECTION 9-A", "Sellbag1", "NotFound");
Const $SELLBAG2 = IniRead("update.ini", "SECTION 9-A", "Sellbag2", "NotFound");
Const $LEVEL = IniRead("update.ini", "SECTION 9-A", "LVL", "NotFound");
Const $TREASURE = IniRead("update.ini", "SECTION D", "Treasure", "NotFound");
Const $UNLUCKY = IniRead("update.ini", "SECTION D", "Unlucky", "NotFound");
Const $LUCKY = IniRead("update.ini", "SECTION D", "Lucky", "NotFound");
Const $GOLDI = IniRead("update.ini", "SECTION D", "Wisdom", "NotFound");
Const $PTR_BASEA = IniRead("update.ini", "SECTION D", "PTR_BASEA", "NotFound");
Const $TITLE_OFFSET_1 = IniRead("update.ini", "SECTION D", "title_offset_1", "NotFound");
Const $TITLE_OFFSET_2 = IniRead("update.ini", "SECTION D", "title_offset_2", "NotFound");
Const $TITLE_OFFSET_3 = IniRead("update.ini", "SECTION D", "title_offset_3", "NotFound");
Const $GOLD_OFFSET_1 = IniRead("update.ini", "SECTION D", "gold_offset_1", "NotFound");
Const $GOLD_OFFSET_2 = IniRead("update.ini", "SECTION D", "gold_offset_2", "NotFound");
Const $GOLD_OFFSET_3 = IniRead("update.ini", "SECTION D", "gold_offset_3", "NotFound");
Const $GOLD_SELF = IniRead("update.ini", "SECTION D", "gold_self", "NotFound");
Const $TRUHE = IniRead("update.ini", "SECTION 9-A", "FENSTER", "NotFound"); Window mem
Const $DEATH = IniRead("update.ini", "SECTION 9-A", "DEATH", "NotFound");
Const $LAUFEN = IniRead("update.ini", "SECTION D", "RUNNING", "NotFound");
Const $ATTACK = IniRead("update.ini", "SECTION D", "ATTACK", "NotFound");
Const $CHAT = IniRead("update.ini", "SECTION 9-A", "CHAT", "NotFound");