Quote:
Originally Posted by Evan Lim
Myth1@
if u can tell me the steps, i can make one
o, also, need to have the exact coordinates
u can find that by using the following script:
Code:
loop
{
mousegetpos, x,y
tooltip, x%x% y%y%,1,1
sleep 300
}
|
I have the x,y coordinates of all the needed things I think.
Code:
if Resolution = Full Screen 1024*768
{
If (Slot=1)
{
xSlot=800
ySlot=70
}
else
If (Slot=2)
{
xSlot=840
ySlot=70
}
else
If (Slot=3)
{
xSlot=880
ySlot=70
}
else
If (Slot=4)
{
xSlot=920
ySlot=70
}
else
If (Slot=5)
{
xSlot=960
ySlot=70
}
else
If (Slot=6)
{
xSlot=800
ySlot=90
}
else
If (Slot=7)
{
xSlot=840
ySlot=90
}
else
If (Slot=8)
{
xSlot=880
ySlot=90
}
else
If (Slot=9)
{
xSlot=920
ySlot=90
}
else
If (Slot=10)
{
xSlot=960
ySlot=90
}
else
If (Slot=11)
{
xSlot=800
ySlot=135
}
else
If (Slot=12)
{
xSlot=840
ySlot=135
}
else
If (Slot=13)
{
xSlot=880
ySlot=135
}
else
If (Slot=14)
{
xSlot=920
ySlot=135
}
else
If (Slot=15)
{
xSlot=960
ySlot=135
}
else
If (Slot=16)
{
xSlot=800
ySlot=175
}
else
If (Slot=17)
{
xSlot=840
ySlot=175
}
else
If (Slot=18)
{
xSlot=880
ySlot=175
}
else
If (Slot=19)
{
xSlot=920
ySlot=175
}
else
If (Slot=20)
{
xSlot=960
ySlot=175
}
else
If (Slot=21)
{
xSlot=800
ySlot=220
}
else
If (Slot=22)
{
xSlot=840
ySlot=220
}
else
If (Slot=23)
{
xSlot=880
ySlot=220
}
else
If (Slot=24)
{
xSlot=920
ySlot=220
}
else
If (Slot=25)
{
xSlot=960
ySlot=220
}
else
If (Slot=26)
{
xSlot=800
ySlot=260
}
else
If (Slot=27)
{
xSlot=840
ySlot=260
}
else
If (Slot=28)
{
xSlot=880
ySlot=260
}
else
If (Slot=29)
{
xSlot=920
ySlot=260
}
else
If (Slot=30)
{
xSlot=960
ySlot=260
}
else
If (Slot=31)
{
xSlot=800
ySlot=300
}
else
If (Slot=32)
{
xSlot=840
ySlot=300
}
else
If (Slot=33)
{
xSlot=880
ySlot=300
}
else
If (Slot=34)
{
xSlot=920
ySlot=300
}
else
If (Slot=35)
{
xSlot=960
ySlot=300
}
else
If (Slot=36)
{
xSlot=800
ySlot=350
}
else
If (Slot=37)
{
xSlot=840
ySlot=350
}
else
If (Slot=38)
{
xSlot=880
ySlot=350
}
else
If (Slot=39)
{
xSlot=920
ySlot=350
}
else
If (Slot=40)
{
xSlot=960
ySlot=350
}
else
{
}
}
else
if Resolution = Full Screen 800*600
{
If (Slot=1)
{
xSlot=580
ySlot=45
}
else
If (Slot=2)
{
xSlot=625
ySlot=45
}
else
If (Slot=3)
{
xSlot=670
ySlot=45
}
else
If (Slot=4)
{
xSlot=715
ySlot=45
}
else
If (Slot=5)
{
xSlot=760
ySlot=45
}
else
If (Slot=6)
{
xSlot=580
ySlot=90
}
else
If (Slot=7)
{
xSlot=625
ySlot=90
}
else
If (Slot=8)
{
xSlot=670
ySlot=90
}
else
If (Slot=9)
{
xSlot=715
ySlot=90
}
else
If (Slot=10)
{
xSlot=760
ySlot=90
}
else
If (Slot=11)
{
xSlot=580
ySlot=130
}
else
If (Slot=12)
{
xSlot=625
ySlot=130
}
else
If (Slot=13)
{
xSlot=670
ySlot=130
}
else
If (Slot=14)
{
xSlot=715
ySlot=130
}
else
If (Slot=15)
{
xSlot=760
ySlot=130
}
else
If (Slot=16)
{
xSlot=580
ySlot=180
}
else
If (Slot=17)
{
xSlot=625
ySlot=180
}
else
If (Slot=18)
{
xSlot=670
ySlot=180
}
else
If (Slot=19)
{
xSlot=715
ySlot=180
}
else
If (Slot=20)
{
xSlot=760
ySlot=180
}
else
If (Slot=21)
{
xSlot=580
ySlot=220
}
else
If (Slot=22)
{
xSlot=625
ySlot=220
}
else
If (Slot=23)
{
xSlot=670
ySlot=220
}
else
If (Slot=24)
{
xSlot=715
ySlot=220
}
else
If (Slot=25)
{
xSlot=760
ySlot=220
}
else
If (Slot=26)
{
xSlot=580
ySlot=260
}
else
If (Slot=27)
{
xSlot=625
ySlot=260
}
else
If (Slot=28)
{
xSlot=670
ySlot=260
}
else
If (Slot=29)
{
xSlot=715
ySlot=260
}
else
If (Slot=30)
{
xSlot=760
ySlot=260
}
else
If (Slot=31)
{
xSlot=580
ySlot=305
}
else
If (Slot=32)
{
xSlot=625
ySlot=305
}
else
If (Slot=33)
{
xSlot=670
ySlot=305
}
else
If (Slot=34)
{
xSlot=715
ySlot=305
}
else
If (Slot=35)
{
xSlot=760
ySlot=305
}
else
If (Slot=36)
{
xSlot=580
ySlot=350
}
else
If (Slot=37)
{
xSlot=625
ySlot=350
}
else
If (Slot=38)
{
xSlot=670
ySlot=350
}
else
If (Slot=39)
{
xSlot=715
ySlot=350
}
else
If (Slot=40)
{
xSlot=760
ySlot=350
}
else
{
}
}
else
if Resolution = Window 1024*768
{
If (Slot=1)
{
xSlot=800
ySlot=70
}
else
If (Slot=2)
{
xSlot=840
ySlot=70
}
else
If (Slot=3)
{
xSlot=880
ySlot=70
}
else
If (Slot=4)
{
xSlot=920
ySlot=70
}
else
If (Slot=5)
{
xSlot=960
ySlot=70
}
else
If (Slot=6)
{
xSlot=800
ySlot=90
}
else
If (Slot=7)
{
xSlot=840
ySlot=90
}
else
If (Slot=8)
{
xSlot=880
ySlot=90
}
else
If (Slot=9)
{
xSlot=920
ySlot=90
}
else
If (Slot=10)
{
xSlot=960
ySlot=90
}
else
If (Slot=11)
{
xSlot=800
ySlot=135
}
else
If (Slot=12)
{
xSlot=840
ySlot=135
}
else
If (Slot=13)
{
xSlot=880
ySlot=135
}
else
If (Slot=14)
{
xSlot=920
ySlot=135
}
else
If (Slot=15)
{
xSlot=960
ySlot=135
}
else
If (Slot=16)
{
xSlot=800
ySlot=175
}
else
If (Slot=17)
{
xSlot=840
ySlot=175
}
else
If (Slot=18)
{
xSlot=880
ySlot=175
}
else
If (Slot=19)
{
xSlot=920
ySlot=175
}
else
If (Slot=20)
{
xSlot=960
ySlot=175
}
else
If (Slot=21)
{
xSlot=800
ySlot=220
}
else
If (Slot=22)
{
xSlot=840
ySlot=220
}
else
If (Slot=23)
{
xSlot=880
ySlot=220
}
else
If (Slot=24)
{
xSlot=920
ySlot=220
}
else
If (Slot=25)
{
xSlot=960
ySlot=220
}
else
If (Slot=26)
{
xSlot=800
ySlot=260
}
else
If (Slot=27)
{
xSlot=840
ySlot=260
}
else
If (Slot=28)
{
xSlot=880
ySlot=260
}
else
If (Slot=29)
{
xSlot=920
ySlot=260
}
else
If (Slot=30)
{
xSlot=960
ySlot=260
}
else
If (Slot=31)
{
xSlot=800
ySlot=300
}
else
If (Slot=32)
{
xSlot=840
ySlot=300
}
else
If (Slot=33)
{
xSlot=880
ySlot=300
}
else
If (Slot=34)
{
xSlot=920
ySlot=300
}
else
If (Slot=35)
{
xSlot=960
ySlot=300
}
else
If (Slot=36)
{
xSlot=800
ySlot=350
}
else
If (Slot=37)
{
xSlot=840
ySlot=350
}
else
If (Slot=38)
{
xSlot=880
ySlot=350
}
else
If (Slot=39)
{
xSlot=920
ySlot=350
}
else
If (Slot=40)
{
xSlot=960
ySlot=350
}
else
{
}
}
else
if Resolution = Window 800*600
{
If (Slot=1)
{
xSlot=580
ySlot=45
}
else
If (Slot=2)
{
xSlot=625
ySlot=45
}
else
If (Slot=3)
{
xSlot=670
ySlot=45
}
else
If (Slot=4)
{
xSlot=715
ySlot=45
}
else
If (Slot=5)
{
xSlot=760
ySlot=45
}
else
If (Slot=6)
{
xSlot=580
ySlot=90
}
else
If (Slot=7)
{
xSlot=625
ySlot=90
}
else
If (Slot=8)
{
xSlot=670
ySlot=90
}
else
If (Slot=9)
{
xSlot=715
ySlot=90
}
else
If (Slot=10)
{
xSlot=760
ySlot=90
}
else
If (Slot=11)
{
xSlot=580
ySlot=130
}
else
If (Slot=12)
{
xSlot=625
ySlot=130
}
else
If (Slot=13)
{
xSlot=670
ySlot=130
}
else
If (Slot=14)
{
xSlot=715
ySlot=130
}
else
If (Slot=15)
{
xSlot=760
ySlot=130
}
else
If (Slot=16)
{
xSlot=580
ySlot=180
}
else
If (Slot=17)
{
xSlot=625
ySlot=180
}
else
If (Slot=18)
{
xSlot=670
ySlot=180
}
else
If (Slot=19)
{
xSlot=715
ySlot=180
}
else
If (Slot=20)
{
xSlot=760
ySlot=180
}
else
If (Slot=21)
{
xSlot=580
ySlot=220
}
else
If (Slot=22)
{
xSlot=625
ySlot=220
}
else
If (Slot=23)
{
xSlot=670
ySlot=220
}
else
If (Slot=24)
{
xSlot=715
ySlot=220
}
else
If (Slot=25)
{
xSlot=760
ySlot=220
}
else
If (Slot=26)
{
xSlot=580
ySlot=260
}
else
If (Slot=27)
{
xSlot=625
ySlot=260
}
else
If (Slot=28)
{
xSlot=670
ySlot=260
}
else
If (Slot=29)
{
xSlot=715
ySlot=260
}
else
If (Slot=30)
{
xSlot=760
ySlot=260
}
else
If (Slot=31)
{
xSlot=580
ySlot=305
}
else
If (Slot=32)
{
xSlot=625
ySlot=305
}
else
If (Slot=33)
{
xSlot=670
ySlot=305
}
else
If (Slot=34)
{
xSlot=715
ySlot=305
}
else
If (Slot=35)
{
xSlot=760
ySlot=305
}
else
If (Slot=36)
{
xSlot=580
ySlot=350
}
else
If (Slot=37)
{
xSlot=625
ySlot=350
}
else
If (Slot=38)
{
xSlot=670
ySlot=350
}
else
If (Slot=39)
{
xSlot=715
ySlot=350
}
else
If (Slot=40)
{
xSlot=760
ySlot=350
}
else
{
}
}
else
{
}
if Resolution = Window 800*600
{
xCharacter=400
yCharacter=215
xStatus = 525
yStatus = 560
xInventory = 575
yInventory = 560
xEquipment = 20
yEquipment = 255
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 575
xF2 = 150
yF2 = 575
xF3 = 195
yF3 = 575
xF4 = 230
yF4 = 575
xF5 = 270
yF5 = 575
xF6 = 310
yF6 = 575
xF7 = 350
yF7 = 575
xF8 = 390
yF8 = 575
xF9 = 430
yF9 = 575
xF10 = 470
yF10 = 575
}
else
if Resolution = Window 1024*768
{
xCharacter=510
yCharacter=305
xStatus = 520
yStatus = 730
xInventory = 570
yInventory = 730
xEquipment = 20
yEquipment = 250
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 740
xF2 = 150
yF2 = 740
xF3 = 195
yF3 = 740
xF4 = 230
yF4 = 740
xF5 = 270
yF5 = 740
xF6 = 310
yF6 = 740
xF7 = 350
yF7 = 740
xF8 = 390
yF8 = 740
xF9 = 430
yF9 = 740
xF10 = 470
yF10 = 740
}
else
if Resolution = Full Screen 800*600
{
xCharacter=400
yCharacter=215
xStatus = 525
yStatus = 560
xInventory = 575
yInventory = 560
xEquipment = 20
yEquipment = 255
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 575
xF2 = 150
yF2 = 575
xF3 = 195
yF3 = 575
xF4 = 230
yF4 = 575
xF5 = 270
yF5 = 575
xF6 = 310
yF6 = 575
xF7 = 350
yF7 = 575
xF8 = 390
yF8 = 575
xF9 = 430
yF9 = 575
xF10 = 470
yF10 = 575
}
else
if Resolution = Full Screen 1024*768
{
xCharacter=510
yCharacter=305
xStatus = 520
yStatus = 730
xInventory = 570
yInventory = 730
xEquipment = 20
yEquipment = 250
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 740
xF2 = 150
yF2 = 740
xF3 = 195
yF3 = 740
xF4 = 230
yF4 = 740
xF5 = 270
yF5 = 740
xF6 = 310
yF6 = 740
xF7 = 350
yF7 = 740
xF8 = 390
yF8 = 740
xF9 = 430
yF9 = 740
xF10 = 470
yF10 = 740
}
else
{
}
x,y of character is the x,y of the character the person plays on(except if Screen something is on,which with it you can view 1 a little more in any direction you like).
x,y of necklace,gourd,ring are the x,y coordinates of those items in Equipment window.
x,y of equipment is where the button of the tab of equipment is.
x,y of status is where the Status button is.
x,y of inventory is obviously where the inventory button is.
x,y of slot is the coordinates of the slots at inventory window.
Edit:
Myth1@ If you want you can use my skill lvler. It has option to lvl spirit healing,although if you select that, it won't work at background.