Tailor Made Tools/Programs for You - AHK

07/18/2009 14:42 CObotter#601
I dont get it... :(
I ticked the show name in CO client but the monster health bar still there...
I check the option on COElse but dint saw any features for showing health bar or not...
07/18/2009 21:52 Evan Lim#602
CObotter@
...opposite, u suppose to disable "show name" so
Quote:
if u dont want it to attack monsters, just dont display red health bar
no health bar
07/19/2009 01:38 CObotter#603
Oh, i got it...
thanks alots...
i will try on the path...but izit posible to make the character stop at one point faster...
i mean stop for maybe half sec. then make the other jump
07/19/2009 03:32 Evan Lim#604
CObotter@
yea its possible
but it wont be the exact point as u set anyways (within half screen the point u set)
what exactly are u trying to do
07/19/2009 08:29 mcqueen95#605
hi all...i am new here and all what i ened is aimbot for fastblade and scentsword for the last version and patch 5156 and+ please any 1 upload it to me and tell me how to wrok ..Thanks
07/19/2009 14:43 Alexios#606
Hello Evan!
Is it possible to select randomly one variable from x (0<x<=4) variables and if yes, how?
07/19/2009 18:04 Evan Lim#607
Alexios@
Code:
random, var, 1, 4
msgbox, % var
07/20/2009 01:22 maddcoder2555#608
I was wondering if you are able to make a auto DC with Timer, and a auto DC with adjustable low HP levels.
I have looked at alot of your programs and was able to compile a semi-working one for the auto DC on low hp. Also is it possible to make it in the background? I had this code

Code:
settimer, checkhp, 500

checkhp:
IfWinActive, [Conq
{
PixelSearch, , , 10, 720, 60, 720, 0x0B098F, 10, Fast

if ErrorLevel
{
winkill, [Conq
msgbox, You had low HP!
exitapp
}
}

return
^p::pause
That code was made with your auto pot, combined with your COELSE. I still haven't figured out the timer tho. I was thinking about making a loop and every time the variable adds one. Thank you.
07/20/2009 09:22 Evan Lim#609
maddcoder2555@
imagesearch requires color seen on screen, so no, cant be background
dc timer can be done in many ways, here is one:
Code:
dc_mins = 60
settimer, counter, 60000
counter:
dc++
if dc > %dc_mins%
{
winkill, [C
msgbox, dc timer
}
return
07/20/2009 14:12 maddcoder2555#610
Thank you
07/21/2009 01:39 mcqueen95#611
hi all...i am new here and all what i ened is aimbot for fastblade and scentsword for the last version and patch 5156 and+ please any 1 upload it to me and tell me how to wrok ..Thanks
07/22/2009 01:07 Myth1#612
need spirit heaLing LvLer can someone heLp me ?
07/22/2009 01:23 Evan Lim#613
Myth1@
if u can tell me the steps, i can make one
o, also, need to have the exact coordinates
u can find that by using the following script:
Code:
loop
{
mousegetpos, x,y
tooltip, x%x% y%y%,1,1
sleep 300
}
07/22/2009 04:28 Alexios#614
Quote:
Originally Posted by Evan Lim View Post
Myth1@
if u can tell me the steps, i can make one
o, also, need to have the exact coordinates
u can find that by using the following script:
Code:
loop
{
mousegetpos, x,y
tooltip, x%x% y%y%,1,1
sleep 300
}
I have the x,y coordinates of all the needed things I think.

Code:
if Resolution = Full Screen 1024*768
{
If (Slot=1)
{
xSlot=800
ySlot=70
}
else 
If (Slot=2)
{
xSlot=840
ySlot=70
}
else 
If (Slot=3)
{
xSlot=880
ySlot=70
}
else 
If (Slot=4)
{
xSlot=920
ySlot=70
}
else
If (Slot=5)
{
xSlot=960
ySlot=70
}
else
If (Slot=6)
{
xSlot=800
ySlot=90
}
else
If (Slot=7)
{
xSlot=840
ySlot=90
}
else
If (Slot=8)
{
xSlot=880
ySlot=90
}
else
If (Slot=9)
{
xSlot=920
ySlot=90
}
else
If (Slot=10)
{
xSlot=960
ySlot=90
}
else
If (Slot=11)
{
xSlot=800
ySlot=135
}
else
If (Slot=12)
{
xSlot=840
ySlot=135
}
else
If (Slot=13)
{
xSlot=880
ySlot=135
}
else
If (Slot=14)
{
xSlot=920
ySlot=135
}
else
If (Slot=15)
{
xSlot=960
ySlot=135
}
else
If (Slot=16)
{
xSlot=800
ySlot=175
}
else
If (Slot=17)
{
xSlot=840
ySlot=175
}
else
If (Slot=18)
{
xSlot=880
ySlot=175
}
else
If (Slot=19)
{
xSlot=920
ySlot=175
}
else
If (Slot=20)
{
xSlot=960
ySlot=175
}
else
If (Slot=21)
{
xSlot=800
ySlot=220
}
else
If (Slot=22)
{
xSlot=840
ySlot=220
}
else
If (Slot=23)
{
xSlot=880
ySlot=220
}
else
If (Slot=24)
{
xSlot=920
ySlot=220
}
else
If (Slot=25)
{
xSlot=960
ySlot=220
}
else
If (Slot=26)
{
xSlot=800
ySlot=260
}
else
If (Slot=27)
{
xSlot=840
ySlot=260
}
else
If (Slot=28)
{
xSlot=880
ySlot=260
}
else
If (Slot=29)
{
xSlot=920
ySlot=260
}
else
If (Slot=30)
{
xSlot=960
ySlot=260
}
else
If (Slot=31)
{
xSlot=800
ySlot=300
}
else
If (Slot=32)
{
xSlot=840
ySlot=300
}
else
If (Slot=33)
{
xSlot=880
ySlot=300
}
else
If (Slot=34)
{
xSlot=920
ySlot=300
}
else
If (Slot=35)
{
xSlot=960
ySlot=300
}
else
If (Slot=36)
{
xSlot=800
ySlot=350
}
else
If (Slot=37)
{
xSlot=840
ySlot=350
}
else
If (Slot=38)
{
xSlot=880
ySlot=350
}
else
If (Slot=39)
{
xSlot=920
ySlot=350
}
else
If (Slot=40)
{
xSlot=960
ySlot=350
}
else
{
}

}
else
if Resolution = Full Screen 800*600
{
	If (Slot=1)
	{
	xSlot=580
	ySlot=45
	}
	else 
	If (Slot=2)
	{
	xSlot=625
	ySlot=45
	}
	else 
	If (Slot=3)
	{
	xSlot=670
	ySlot=45
	}
	else 
	If (Slot=4)
	{
	xSlot=715
	ySlot=45
	}
	else
	If (Slot=5)
	{
	xSlot=760
	ySlot=45
	}
	else
	If (Slot=6)
	{
	xSlot=580
	ySlot=90
	}
	else
	If (Slot=7)
	{
	xSlot=625
	ySlot=90
	}
	else
	If (Slot=8)
	{
	xSlot=670
	ySlot=90
	}
	else
	If (Slot=9)
	{
	xSlot=715
	ySlot=90
	}
	else
	If (Slot=10)
	{
	xSlot=760
	ySlot=90
	}
	else
	If (Slot=11)
	{
	xSlot=580
	ySlot=130
	}
	else
	If (Slot=12)
	{
	xSlot=625
	ySlot=130
	}
	else
	If (Slot=13)
	{
	xSlot=670
	ySlot=130
	}
	else
	If (Slot=14)
	{
	xSlot=715
	ySlot=130
	}
	else
	If (Slot=15)
	{
	xSlot=760
	ySlot=130
	}
	else
	If (Slot=16)
	{
	xSlot=580
	ySlot=180
	}
	else
	If (Slot=17)
	{
	xSlot=625
	ySlot=180
	}
	else
	If (Slot=18)
	{
	xSlot=670
	ySlot=180
	}
	else
	If (Slot=19)
	{
	xSlot=715
	ySlot=180
	}
	else
	If (Slot=20)
	{
	xSlot=760
	ySlot=180
	}
	else
	If (Slot=21)
	{
	xSlot=580
	ySlot=220
	}
	else
	If (Slot=22)
	{
	xSlot=625
	ySlot=220
	}
	else
	If (Slot=23)
	{
	xSlot=670
	ySlot=220
	}
	else
	If (Slot=24)
	{
	xSlot=715
	ySlot=220
	}
	else
	If (Slot=25)
	{
	xSlot=760
	ySlot=220
	}
	else
	If (Slot=26)
	{
	xSlot=580
	ySlot=260
	}
	else
	If (Slot=27)
	{
	xSlot=625
	ySlot=260
	}
	else
	If (Slot=28)
	{
	xSlot=670
	ySlot=260
	}
	else
	If (Slot=29)
	{
	xSlot=715
	ySlot=260
	}
	else
	If (Slot=30)
	{
	xSlot=760
	ySlot=260
	}
	else
	If (Slot=31)
	{
	xSlot=580
	ySlot=305
	}
	else
	If (Slot=32)
	{
	xSlot=625
	ySlot=305
	}
	else
	If (Slot=33)
	{
	xSlot=670
	ySlot=305
	}
	else
	If (Slot=34)
	{
	xSlot=715
	ySlot=305
	}
	else
	If (Slot=35)
	{
	xSlot=760
	ySlot=305
	}
	else
	If (Slot=36)
	{
	xSlot=580
	ySlot=350
	}
	else
	If (Slot=37)
	{
	xSlot=625
	ySlot=350
	}
	else
	If (Slot=38)
	{
	xSlot=670
	ySlot=350
	}
	else
	If (Slot=39)
	{
	xSlot=715
	ySlot=350
	}
	else
	If (Slot=40)
	{
	xSlot=760
	ySlot=350
	}
	else
	{
	}

}
else
if Resolution = Window 1024*768
{
If (Slot=1)
{
xSlot=800
ySlot=70
}
else 
If (Slot=2)
{
xSlot=840
ySlot=70
}
else 
If (Slot=3)
{
xSlot=880
ySlot=70
}
else 
If (Slot=4)
{
xSlot=920
ySlot=70
}
else
If (Slot=5)
{
xSlot=960
ySlot=70
}
else
If (Slot=6)
{
xSlot=800
ySlot=90
}
else
If (Slot=7)
{
xSlot=840
ySlot=90
}
else
If (Slot=8)
{
xSlot=880
ySlot=90
}
else
If (Slot=9)
{
xSlot=920
ySlot=90
}
else
If (Slot=10)
{
xSlot=960
ySlot=90
}
else
If (Slot=11)
{
xSlot=800
ySlot=135
}
else
If (Slot=12)
{
xSlot=840
ySlot=135
}
else
If (Slot=13)
{
xSlot=880
ySlot=135
}
else
If (Slot=14)
{
xSlot=920
ySlot=135
}
else
If (Slot=15)
{
xSlot=960
ySlot=135
}
else
If (Slot=16)
{
xSlot=800
ySlot=175
}
else
If (Slot=17)
{
xSlot=840
ySlot=175
}
else
If (Slot=18)
{
xSlot=880
ySlot=175
}
else
If (Slot=19)
{
xSlot=920
ySlot=175
}
else
If (Slot=20)
{
xSlot=960
ySlot=175
}
else
If (Slot=21)
{
xSlot=800
ySlot=220
}
else
If (Slot=22)
{
xSlot=840
ySlot=220
}
else
If (Slot=23)
{
xSlot=880
ySlot=220
}
else
If (Slot=24)
{
xSlot=920
ySlot=220
}
else
If (Slot=25)
{
xSlot=960
ySlot=220
}
else
If (Slot=26)
{
xSlot=800
ySlot=260
}
else
If (Slot=27)
{
xSlot=840
ySlot=260
}
else
If (Slot=28)
{
xSlot=880
ySlot=260
}
else
If (Slot=29)
{
xSlot=920
ySlot=260
}
else
If (Slot=30)
{
xSlot=960
ySlot=260
}
else
If (Slot=31)
{
xSlot=800
ySlot=300
}
else
If (Slot=32)
{
xSlot=840
ySlot=300
}
else
If (Slot=33)
{
xSlot=880
ySlot=300
}
else
If (Slot=34)
{
xSlot=920
ySlot=300
}
else
If (Slot=35)
{
xSlot=960
ySlot=300
}
else
If (Slot=36)
{
xSlot=800
ySlot=350
}
else
If (Slot=37)
{
xSlot=840
ySlot=350
}
else
If (Slot=38)
{
xSlot=880
ySlot=350
}
else
If (Slot=39)
{
xSlot=920
ySlot=350
}
else
If (Slot=40)
{
xSlot=960
ySlot=350
}
else
{
}

}
else
if Resolution = Window 800*600
{
	If (Slot=1)
	{
	xSlot=580
	ySlot=45
	}
	else 
	If (Slot=2)
	{
	xSlot=625
	ySlot=45
	}
	else 
	If (Slot=3)
	{
	xSlot=670
	ySlot=45
	}
	else 
	If (Slot=4)
	{
	xSlot=715
	ySlot=45
	}
	else
	If (Slot=5)
	{
	xSlot=760
	ySlot=45
	}
	else
	If (Slot=6)
	{
	xSlot=580
	ySlot=90
	}
	else
	If (Slot=7)
	{
	xSlot=625
	ySlot=90
	}
	else
	If (Slot=8)
	{
	xSlot=670
	ySlot=90
	}
	else
	If (Slot=9)
	{
	xSlot=715
	ySlot=90
	}
	else
	If (Slot=10)
	{
	xSlot=760
	ySlot=90
	}
	else
	If (Slot=11)
	{
	xSlot=580
	ySlot=130
	}
	else
	If (Slot=12)
	{
	xSlot=625
	ySlot=130
	}
	else
	If (Slot=13)
	{
	xSlot=670
	ySlot=130
	}
	else
	If (Slot=14)
	{
	xSlot=715
	ySlot=130
	}
	else
	If (Slot=15)
	{
	xSlot=760
	ySlot=130
	}
	else
	If (Slot=16)
	{
	xSlot=580
	ySlot=180
	}
	else
	If (Slot=17)
	{
	xSlot=625
	ySlot=180
	}
	else
	If (Slot=18)
	{
	xSlot=670
	ySlot=180
	}
	else
	If (Slot=19)
	{
	xSlot=715
	ySlot=180
	}
	else
	If (Slot=20)
	{
	xSlot=760
	ySlot=180
	}
	else
	If (Slot=21)
	{
	xSlot=580
	ySlot=220
	}
	else
	If (Slot=22)
	{
	xSlot=625
	ySlot=220
	}
	else
	If (Slot=23)
	{
	xSlot=670
	ySlot=220
	}
	else
	If (Slot=24)
	{
	xSlot=715
	ySlot=220
	}
	else
	If (Slot=25)
	{
	xSlot=760
	ySlot=220
	}
	else
	If (Slot=26)
	{
	xSlot=580
	ySlot=260
	}
	else
	If (Slot=27)
	{
	xSlot=625
	ySlot=260
	}
	else
	If (Slot=28)
	{
	xSlot=670
	ySlot=260
	}
	else
	If (Slot=29)
	{
	xSlot=715
	ySlot=260
	}
	else
	If (Slot=30)
	{
	xSlot=760
	ySlot=260
	}
	else
	If (Slot=31)
	{
	xSlot=580
	ySlot=305
	}
	else
	If (Slot=32)
	{
	xSlot=625
	ySlot=305
	}
	else
	If (Slot=33)
	{
	xSlot=670
	ySlot=305
	}
	else
	If (Slot=34)
	{
	xSlot=715
	ySlot=305
	}
	else
	If (Slot=35)
	{
	xSlot=760
	ySlot=305
	}
	else
	If (Slot=36)
	{
	xSlot=580
	ySlot=350
	}
	else
	If (Slot=37)
	{
	xSlot=625
	ySlot=350
	}
	else
	If (Slot=38)
	{
	xSlot=670
	ySlot=350
	}
	else
	If (Slot=39)
	{
	xSlot=715
	ySlot=350
	}
	else
	If (Slot=40)
	{
	xSlot=760
	ySlot=350
	}
	else
	{
	}

}
else
{
}

if Resolution = Window 800*600
{
xCharacter=400
yCharacter=215
xStatus = 525
yStatus = 560
xInventory = 575
yInventory = 560
xEquipment = 20
yEquipment = 255
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 575
xF2 = 150
yF2 = 575
xF3 = 195
yF3 = 575
xF4 = 230
yF4 = 575
xF5 = 270
yF5 = 575
xF6 = 310
yF6 = 575
xF7 = 350
yF7 = 575
xF8 = 390
yF8 = 575
xF9 = 430
yF9 = 575
xF10 = 470
yF10 = 575
}
else
if Resolution = Window 1024*768
{
xCharacter=510
yCharacter=305
xStatus = 520
yStatus = 730
xInventory = 570
yInventory = 730
xEquipment = 20
yEquipment = 250
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 740
xF2 = 150
yF2 = 740
xF3 = 195
yF3 = 740
xF4 = 230
yF4 = 740
xF5 = 270
yF5 = 740
xF6 = 310
yF6 = 740
xF7 = 350
yF7 = 740
xF8 = 390
yF8 = 740
xF9 = 430
yF9 = 740
xF10 = 470
yF10 = 740
}
else
if Resolution = Full Screen 800*600
{
xCharacter=400
yCharacter=215
xStatus = 525
yStatus = 560
xInventory = 575
yInventory = 560
xEquipment = 20
yEquipment = 255
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 575
xF2 = 150
yF2 = 575
xF3 = 195
yF3 = 575
xF4 = 230
yF4 = 575
xF5 = 270
yF5 = 575
xF6 = 310
yF6 = 575
xF7 = 350
yF7 = 575
xF8 = 390
yF8 = 575
xF9 = 430
yF9 = 575
xF10 = 470
yF10 = 575
}
else
if Resolution = Full Screen 1024*768
{
xCharacter=510
yCharacter=305
xStatus = 520
yStatus = 730
xInventory = 570
yInventory = 730
xEquipment = 20
yEquipment = 250
xNecklace = 200
yNecklace = 200
xGourd = 65
yGourd = 350
xRing=210
yRing=250
xF1 = 105
yF1 = 740
xF2 = 150
yF2 = 740
xF3 = 195
yF3 = 740
xF4 = 230
yF4 = 740
xF5 = 270
yF5 = 740
xF6 = 310
yF6 = 740
xF7 = 350
yF7 = 740
xF8 = 390
yF8 = 740
xF9 = 430
yF9 = 740
xF10 = 470
yF10 = 740
}
else
{
}
x,y of character is the x,y of the character the person plays on(except if Screen something is on,which with it you can view 1 a little more in any direction you like).
x,y of necklace,gourd,ring are the x,y coordinates of those items in Equipment window.
x,y of equipment is where the button of the tab of equipment is.
x,y of status is where the Status button is.
x,y of inventory is obviously where the inventory button is.
x,y of slot is the coordinates of the slots at inventory window.

Edit:
Myth1@ If you want you can use my skill lvler. It has option to lvl spirit healing,although if you select that, it won't work at background.
07/22/2009 09:11 Acidburncx#615
Evan Lim can u make a minimize background dont care about the risk when i press ctrl+f jumps auto follow but f i stop pressing ctrk+f its just auto follow regular only f possible