Quote:
Originally Posted by mlejnek2
ok ive looked through here anyone got a fix for the randome crash when players sometimes kill mobs high lvl and poof we get a db error , also what about MC skills i looked didn't see a fix for them tyvm any help would be nice hearls seem to be the worst issue alot fo them just DC after useing 1 skill tyvm
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this will fix the Masterclass Skills
USE [Arcadia]
GO
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314060, 30314060, 60314060, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 1, 2048, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_condition_0011_light_darkness_conditiontion ion', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314061, 30314061, 60314061, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 1, 4096, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_condition_0012_light_darkness_conditiontion ion', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314019, 30314019, 60314019, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 2, 33554432, 0, 0.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_skill_pas_mana_vitality_growth_conditiony_c ondition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314091, 30314091, 60314091, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 26, 314093, 0, 1, 1, 10, 0, 0, 1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20000, N'icon_skill_act_slow_arrow_condition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314092, 30314092, 60314092, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 26, 314094, 0, 1, 0, 10, 0, 0, 1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20000, N'icon_skill_act_slow_arrow_condition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314093, 30314093, 60314093, N'1', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 2, 8192, -0.35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20021, N'icon_skill_act_slow_arrow_condition', 7040, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)