[Help Thread] Please post your questions here.

12/27/2016 16:28 .Nexitis#6091
What port do i have to choose to connect to my local databse through Navicat?
12/27/2016 16:42 TheOnlyOneRaskim#6092
For default it's 1433
12/29/2016 03:43 .Nexitis#6093
Quote:
Originally Posted by TheOnlyOneRaskim View Post
For default it's 1433
I'm timing out using Navicat dunno why

I found some old 6.2 files and a client. After logging in with an existing character i saw shops full with empty strings, how do i fix them? and when i try to create a new character the client crashes.
12/29/2016 10:00 captain54#6094
Hey,
Please Help Me i don't undurstand

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12/29/2016 12:59 ThunderNikk#6095
Looks like you need SQL 2014 for the files you have.
12/30/2016 18:00 .Nexitis#6096
Are there any tutorials for fixing empty strings and making models visible?
12/30/2016 18:44 ThunderNikk#6097
I don't think there are tutorials on that.

Empty strings you can just edit the string resource table in the database and make a new string rdb for the client when you are done.

Whatever the empty string xxxxxxx number is, that is what the "code" number in the database table is the actual string is the "value" in the table.

So then just write a little SQL

Update arcadia.dbo.StringResource set value = 'Santa Clause' where code = xxxxxxx

Tool tips and set bonus strings get a little more complicated but for item names and NPC names it is pretty simple.

As far as your invisible models go maybe they are missing some model files.
12/31/2016 01:59 TheOnlyOneRaskim#6098
Quote:
Originally Posted by thndr View Post
I don't think there are tutorials on that.

Empty strings you can just edit the string resource table in the database and make a new string rdb for the client when you are done.

Whatever the empty string xxxxxxx number is, that is what the "code" number in the database table is the actual string is the "value" in the table.

So then just write a little SQL

Update arcadia.dbo.StringResource set value = 'Santa Clause' where code = xxxxxxx

Tool tips and set bonus strings get a little more complicated but for item names and NPC names it is pretty simple.

As far as your invisible models go maybe they are missing some model files.
Dont forget the *.naf files and the entrys for motions in the database + rdb
12/31/2016 02:37 ThunderNikk#6099
Ah yes thanks for helping Raskim
01/02/2017 21:17 Rappler007#6100
Hallo,
ich bin zzt. ein wenig am Experimentieren mit den randomOptions und den awakenOptions ...

Folgende Fragen:
-gibt es irgendwo eine Tabelle type + value1 -> Stat ?
Bis jetzt habe ich nur ein Wenig durch Ausprobieren Werte für type = 96 (Main Stats), 97 (erw. Stats), 98 (Main%), 99 (erw.%), 130/131 extra Sockel, und 133 sehr spezielle Boni z.B.: 700.000 - 700.110 Zirkus-EQ-Stats
-könnte man so die +20+ Erweckungen (Helm, Handschuhe, Stiefel) einfügen? (Und wenn ja, wie?) Erstmal per DB edit, wie ich das per enhance mache, darüber mache ich mir später Sorgen^^, sollte ab da aber glaub ich relativ einfach sein.

English Version:
Hello,
I am experimenting with the randomOptions and the awakenOptions ...

And I have some questions:
-is there anywhere a table for type + value1 -> stat ?
I just got type = 97 - 99 (stats and stats%), 130/131 extra socket and 133 very special stuff, like cc-options (700.000 - 700.110)
-would it be possible to add +20+ awakenings (Helm, Gloves, Boots) this way? (And how could I do this?) For now just by adding it in Tele.randomOption, how I can add it with enhance I can worry later about (shouldn't be too difficult I guess)
01/07/2017 18:17 slicksta6#6101
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Anyone know what that error is for the kts server and anyone know how i can fix it?
01/07/2017 19:08 Charliefoxtrott#6102
Does anybody know how to fix the bug that pets get no exp?

Raskim made 6.2 server/client for me, but sadly the pets aren't getting any exp.

I can't find anything in database, can it be a bug in gameserver itself?
01/07/2017 20:16 ThunderNikk#6103
Have you checked arcadia.dbo.SummonLevelResource
01/07/2017 20:20 Charliefoxtrott#6104
Yes, its filled. I also tried to add my pet exp via database, it shows 40000%, but won't level up.

It looks to me that somehow no exp is granted to the pet, so no exp is getting calculated.

However, leveling a pet as gm with the command works.
01/10/2017 03:00 SilentWisdom#6105
BTW to unlock pet leveling past 170 6.3 (Let's all clear this up once and for all! The Pyrok release is NOT 6.2 it is 6.3 THIS IS WHY THE HAIR IN THE 7.1 PH [aka 6.2 US] CLIENT IS BUGGED!) do the following hex edits to captainherlock

Code:
Edit Pet Cap:

Offset // Original // Modified
---------------------------------
72C33 // 68 A9 00 00 00 // 68 01 2C 00 00 (WORKED FINE, PET GAINS EXP EVEN @ 170)
7505C // B8 AA 00 00 00 // B8 01 2C 00 00 (WORKED FINE, PET GAINS EXP EVEN @ 170)
Then of course you will need to add 170+ entries to the summonexp database table and then save that rdb into your client. (Plus restart server and client)

On a side note, to fix the hair selection of the 7.1 PH client, you will need to take a retail 6.3 US client and use the PH 7.1 SFRAME. Yes you will lose some resources but any dev worth their salt can easily rebuild a client using any epic assets.