Sry for the late response. was Busy the last days.
Code:
function Call_BossMob( monster_handle )
local monster_id = get_monster_id( monster_handle )
local layer = ghv( monster_handle, 'layer' )
local quest_progress3644 = get_quest_progress(3644)
local quest_progress3645 = get_quest_progress(3645)
local quest_progress3646 = get_quest_progress(3646)
local quest_progress3647 = get_quest_progress(3647)
if monster_id == 20190005 then
add_npc( 38871, 22943, 20190006, 1, 0, layer )
add_npc( 38906, 23013, 20190001, 1, 0, layer )
add_npc( 39215, 22959, 20190003, 1, 0, layer )
add_npc( 39138, 22881, 20190003, 1, 0, layer )
add_npc( 39087, 23021, 20190003, 1, 0, layer )
add_npc( 39067, 22964, 20190003, 1, 0, layer )
add_npc( 38980, 22920, 20190003, 1, 0, layer )
add_npc( 28980, 23005, 20190003, 1, 0, layer )
if quest_progress3644 == 1 then
if get_quest_status( 3644 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3644 , 3 ) + 1
set_quest_status( 3644, 3, A_day_A_quest )
end
end
elseif monster_id == 20190007 then
add_npc( 40715, 9563, 20190008, 1, 0, layer )
add_npc( 40497, 9586, 20190025, 1, 0, layer )
add_npc( 40763, 9623, 20190004, 1, 0, layer )
add_npc( 40761, 9591, 20190004, 1, 0, layer )
add_npc( 40765, 9526, 20190004, 1, 0, layer )
add_npc( 40697, 9492, 20190004, 1, 0, layer )
add_npc( 40692, 9547, 20190004, 1, 0, layer )
add_npc( 40709, 9596, 20190004, 1, 0, layer )
add_npc( 40715, 9618, 20190004, 1, 0, layer )
add_npc( 40718, 9660, 20190004, 1, 0, layer )
add_npc( 40642, 9655, 20190004, 1, 0, layer )
add_npc( 40623, 9589, 20190004, 1, 0, layer )
add_npc( 40632, 9543, 20190004, 1, 0, layer )
add_npc( 40639, 9498, 20190004, 1, 0, layer )
if quest_progress3645 == 1 then
if get_quest_status( 3645 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3645 , 3 ) + 1
set_quest_status( 3645, 3, A_day_A_quest )
end
end
elseif monster_id == 20190009 then
add_npc( 61203, 30845, 20190012, 1, 0, layer )
add_npc( 61360, 30953, 20190026, 1, 0, layer )
add_npc( 61254, 30888, 20190002, 1, 0, layer )
add_npc( 61107, 30905, 20190002, 1, 0, layer )
add_npc( 60838, 30876, 20190002, 1, 0, layer )
add_npc( 60725, 30763, 20190002, 1, 0, layer )
add_npc( 60794, 30659, 20190002, 1, 0, layer )
add_npc( 61050, 30627, 20190002, 1, 0, layer )
add_npc( 60866, 31022, 20190002, 1, 0, layer )
add_npc( 60770, 30926, 20190002, 1, 0, layer )
add_npc( 60640, 30799, 20190002, 1, 0, layer )
add_npc( 60654, 30696, 20190002, 1, 0, layer )
add_npc( 60517, 30887, 20190002, 1, 0, layer )
add_npc( 61129, 30766, 20190002, 1, 0, layer )
if quest_progress3646 == 1 then
if get_quest_status( 3646 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3646 , 3 ) + 1
set_quest_status( 3646, 3, A_day_A_quest )
end
end
elseif monster_id == 20190011 then
add_npc( 53668, 4378, 20190010, 1, 0, layer )
add_npc( 53568, 4384, 20190027, 1, 0, layer )
add_npc( 54092, 4663, 20190003, 1, 0, layer )
add_npc( 54073, 4648, 20190003, 1, 0, layer )
add_npc( 54074, 4534, 20190003, 1, 0, layer )
add_npc( 54019, 4622, 20190003, 1, 0, layer )
add_npc( 53969, 4714, 20190003, 1, 0, layer )
add_npc( 53931, 4595, 20190003, 1, 0, layer )
add_npc( 53831, 4524, 20190004, 1, 0, layer )
add_npc( 53757, 4558, 20190004, 1, 0, layer )
add_npc( 53661, 4569, 20190004, 1, 0, layer )
add_npc( 53583, 4490, 20190004, 1, 0, layer )
add_npc( 53638, 4391, 20190004, 1, 0, layer )
add_npc( 53700, 4573, 20190004, 1, 0, layer )
add_npc( 53766, 4572, 20190002, 1, 0, layer )
add_npc( 54062, 4425, 20190002, 1, 0, layer )
add_npc( 54172, 4572, 20190002, 1, 0, layer )
if quest_progress3647 == 1 then
if get_quest_status( 3647 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3647 , 3 ) + 1
set_quest_status( 3647, 3, A_day_A_quest )
end
end
end
if monster_id == 20190032 then
add_npc( 38871, 22943, 20190033, 1, 0, layer )
add_npc( 38906, 23013, 20190028, 1, 0, layer )
add_npc( 39215, 22959, 20190030, 1, 0, layer )
add_npc( 39138, 22881, 20190030, 1, 0, layer )
add_npc( 39087, 23021, 20190030, 1, 0, layer )
add_npc( 39067, 22964, 20190030, 1, 0, layer )
add_npc( 38980, 22920, 20190030, 1, 0, layer )
add_npc( 28980, 23005, 20190030, 1, 0, layer )
if quest_progress3644 == 1 then
if get_quest_status( 3644 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3644 , 3 ) + 1
set_quest_status( 3644, 3, A_day_A_quest )
end
end
elseif monster_id == 20190034 then
add_npc( 40715, 9563, 20190035, 1, 0, layer )
add_npc( 40497, 9586, 20190052, 1, 0, layer )
add_npc( 40763, 9623, 20190031, 1, 0, layer )
add_npc( 40761, 9591, 20190031, 1, 0, layer )
add_npc( 40765, 9526, 20190031, 1, 0, layer )
add_npc( 40697, 9492, 20190031, 1, 0, layer )
add_npc( 40692, 9547, 20190031, 1, 0, layer )
add_npc( 40709, 9596, 20190031, 1, 0, layer )
add_npc( 40715, 9618, 20190031, 1, 0, layer )
add_npc( 40718, 9660, 20190031, 1, 0, layer )
add_npc( 40642, 9655, 20190031, 1, 0, layer )
add_npc( 40623, 9589, 20190031, 1, 0, layer )
add_npc( 40632, 9543, 20190031, 1, 0, layer )
add_npc( 40639, 9498, 20190031, 1, 0, layer )
if quest_progress3645 == 1 then
if get_quest_status( 3645 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3645 , 3 ) + 1
set_quest_status( 3645, 3, A_day_A_quest )
end
end
elseif monster_id == 20190036 then
add_npc( 61203, 30845, 20190039, 1, 0, layer )
add_npc( 61360, 30953, 20190053, 1, 0, layer )
add_npc( 61254, 30888, 20190029, 1, 0, layer )
add_npc( 61107, 30905, 20190029, 1, 0, layer )
add_npc( 60838, 30876, 20190029, 1, 0, layer )
add_npc( 60725, 30763, 20190029, 1, 0, layer )
add_npc( 60794, 30659, 20190029, 1, 0, layer )
add_npc( 61050, 30627, 20190029, 1, 0, layer )
add_npc( 60866, 31022, 20190029, 1, 0, layer )
add_npc( 60770, 30926, 20190029, 1, 0, layer )
add_npc( 60640, 30799, 20190029, 1, 0, layer )
add_npc( 60654, 30696, 20190029, 1, 0, layer )
add_npc( 60517, 30887, 20190029, 1, 0, layer )
add_npc( 61129, 30766, 20190029, 1, 0, layer )
if quest_progress3646 == 1 then
if get_quest_status( 3646 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3646 , 3 ) + 1
set_quest_status( 3646, 3, A_day_A_quest )
end
end
elseif monster_id == 20190038 then
add_npc( 53668, 4378, 20190037, 1, 0, layer )
add_npc( 53568, 4384, 20190054, 1, 0, layer )
add_npc( 54092, 4663, 20190030, 1, 0, layer )
add_npc( 54073, 4648, 20190030, 1, 0, layer )
add_npc( 54074, 4534, 20190030, 1, 0, layer )
add_npc( 54019, 4622, 20190030, 1, 0, layer )
add_npc( 53969, 4714, 20190030, 1, 0, layer )
add_npc( 53931, 4595, 20190030, 1, 0, layer )
add_npc( 53831, 4524, 20190031, 1, 0, layer )
add_npc( 53757, 4558, 20190031, 1, 0, layer )
add_npc( 53661, 4569, 20190031, 1, 0, layer )
add_npc( 53583, 4490, 20190031, 1, 0, layer )
add_npc( 53638, 4391, 20190031, 1, 0, layer )
add_npc( 53700, 4573, 20190031, 1, 0, layer )
add_npc( 53766, 4572, 20190029, 1, 0, layer )
add_npc( 54062, 4425, 20190029, 1, 0, layer )
add_npc( 54172, 4572, 20190029, 1, 0, layer )
if quest_progress3647 == 1 then
if get_quest_status( 3647 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3647 , 3 ) + 1
set_quest_status( 3647, 3, A_day_A_quest )
end
end
end
if monster_id == 20190059 then
add_npc( 38871, 22943, 20190060, 1, 0, layer )
add_npc( 38906, 23013, 20190055, 1, 0, layer )
add_npc( 39215, 22959, 20190057, 1, 0, layer )
add_npc( 39138, 22881, 20190057, 1, 0, layer )
add_npc( 39087, 23021, 20190057, 1, 0, layer )
add_npc( 39067, 22964, 20190057, 1, 0, layer )
add_npc( 38980, 22920, 20190057, 1, 0, layer )
add_npc( 28980, 23005, 20190057, 1, 0, layer )
if quest_progress3644 == 1 then
if get_quest_status( 3644 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3644 , 3 ) + 1
set_quest_status( 3644, 3, A_day_A_quest )
end
end
elseif monster_id == 20190061 then
add_npc( 40715, 9563, 20190062, 1, 0, layer )
add_npc( 40497, 9586, 20190079, 1, 0, layer )
add_npc( 40763, 9623, 20190058, 1, 0, layer )
add_npc( 40761, 9591, 20190058, 1, 0, layer )
add_npc( 40765, 9526, 20190058, 1, 0, layer )
add_npc( 40697, 9492, 20190058, 1, 0, layer )
add_npc( 40692, 9547, 20190058, 1, 0, layer )
add_npc( 40709, 9596, 20190058, 1, 0, layer )
add_npc( 40715, 9618, 20190058, 1, 0, layer )
add_npc( 40718, 9660, 20190058, 1, 0, layer )
add_npc( 40642, 9655, 20190058, 1, 0, layer )
add_npc( 40623, 9589, 20190058, 1, 0, layer )
add_npc( 40632, 9543, 20190058, 1, 0, layer )
add_npc( 40639, 9498, 20190058, 1, 0, layer )
if quest_progress3645 == 1 then
if get_quest_status( 3645 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3645 , 3 ) + 1
set_quest_status( 3645, 3, A_day_A_quest )
end
end
elseif monster_id == 20190063 then
add_npc( 61203, 30845, 20190066, 1, 0, layer )
add_npc( 61360, 30953, 20190080, 1, 0, layer )
add_npc( 61254, 30888, 20190056, 1, 0, layer )
add_npc( 61107, 30905, 20190056, 1, 0, layer )
add_npc( 60838, 30876, 20190056, 1, 0, layer )
add_npc( 60725, 30763, 20190056, 1, 0, layer )
add_npc( 60794, 30659, 20190056, 1, 0, layer )
add_npc( 61050, 30627, 20190056, 1, 0, layer )
add_npc( 60866, 31022, 20190056, 1, 0, layer )
add_npc( 60770, 30926, 20190056, 1, 0, layer )
add_npc( 60640, 30799, 20190056, 1, 0, layer )
add_npc( 60654, 30696, 20190056, 1, 0, layer )
add_npc( 60517, 30887, 20190056, 1, 0, layer )
add_npc( 61129, 30766, 20190056, 1, 0, layer )
if quest_progress3646 == 1 then
if get_quest_status( 3646 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3646 , 3 ) + 1
set_quest_status( 3646, 3, A_day_A_quest )
end
end
elseif monster_id == 20190065 then
add_npc( 53668, 4378, 20190064, 1, 0, layer )
add_npc( 53568, 4384, 20190081, 1, 0, layer )
add_npc( 54092, 4663, 20190057, 1, 0, layer )
add_npc( 54073, 4648, 20190057, 1, 0, layer )
add_npc( 54074, 4534, 20190057, 1, 0, layer )
add_npc( 54019, 4622, 20190057, 1, 0, layer )
add_npc( 53969, 4714, 20190057, 1, 0, layer )
add_npc( 53931, 4595, 20190057, 1, 0, layer )
add_npc( 53831, 4524, 20190058, 1, 0, layer )
add_npc( 53757, 4558, 20190058, 1, 0, layer )
add_npc( 53661, 4569, 20190058, 1, 0, layer )
add_npc( 53583, 4490, 20190058, 1, 0, layer )
add_npc( 53638, 4391, 20190058, 1, 0, layer )
add_npc( 53700, 4573, 20190058, 1, 0, layer )
add_npc( 53766, 4572, 20190056, 1, 0, layer )
add_npc( 54062, 4425, 20190056, 1, 0, layer )
add_npc( 54172, 4572, 20190056, 1, 0, layer )
if quest_progress3647 == 1 then
if get_quest_status( 3647 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3647 , 3 ) + 1
set_quest_status( 3647, 3, A_day_A_quest )
end
end
end
if monster_id == 20190086 then
add_npc( 38871, 22943, 20190087, 1, 0, layer )
add_npc( 38906, 23013, 20190082, 1, 0, layer )
add_npc( 39215, 22959, 20190084, 1, 0, layer )
add_npc( 39138, 22881, 20190084, 1, 0, layer )
add_npc( 39087, 23021, 20190084, 1, 0, layer )
add_npc( 39067, 22964, 20190084, 1, 0, layer )
add_npc( 38980, 22920, 20190084, 1, 0, layer )
add_npc( 28980, 23005, 20190084, 1, 0, layer )
if quest_progress3644 == 1 then
if get_quest_status( 3644 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3644 , 3 ) + 1
set_quest_status( 3644, 3, A_day_A_quest )
end
end
elseif monster_id == 20190088 then
add_npc( 40715, 9563, 20190089, 1, 0, layer )
add_npc( 40497, 9586, 21190106, 1, 0, layer )
add_npc( 40763, 9623, 20190085, 1, 0, layer )
add_npc( 40761, 9591, 20190085, 1, 0, layer )
add_npc( 40765, 9526, 20190085, 1, 0, layer )
add_npc( 40697, 9492, 20190085, 1, 0, layer )
add_npc( 40692, 9547, 20190085, 1, 0, layer )
add_npc( 40709, 9596, 20190085, 1, 0, layer )
add_npc( 40715, 9618, 20190085, 1, 0, layer )
add_npc( 40718, 9660, 20190085, 1, 0, layer )
add_npc( 40642, 9655, 20190085, 1, 0, layer )
add_npc( 40623, 9589, 20190085, 1, 0, layer )
add_npc( 40632, 9543, 20190085, 1, 0, layer )
add_npc( 40639, 9498, 20190085, 1, 0, layer )
if quest_progress3645 == 1 then
if get_quest_status( 3645 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3645 , 3 ) + 1
set_quest_status( 3645, 3, A_day_A_quest )
end
end
elseif monster_id == 20190090 then
add_npc( 61203, 30845, 20190093, 1, 0, layer )
add_npc( 61360, 30953, 21190107, 1, 0, layer )
add_npc( 61254, 30888, 20190083, 1, 0, layer )
add_npc( 61107, 30905, 20190083, 1, 0, layer )
add_npc( 60838, 30876, 20190083, 1, 0, layer )
add_npc( 60725, 30763, 20190083, 1, 0, layer )
add_npc( 60794, 30659, 20190083, 1, 0, layer )
add_npc( 61050, 30627, 20190083, 1, 0, layer )
add_npc( 60866, 31022, 20190083, 1, 0, layer )
add_npc( 60770, 30926, 20190083, 1, 0, layer )
add_npc( 60640, 30799, 20190083, 1, 0, layer )
add_npc( 60654, 30696, 20190083, 1, 0, layer )
add_npc( 60517, 30887, 20190083, 1, 0, layer )
add_npc( 61129, 30766, 20190083, 1, 0, layer )
if quest_progress3646 == 1 then
if get_quest_status( 3646 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3646 , 3 ) + 1
set_quest_status( 3646, 3, A_day_A_quest )
end
end
elseif monster_id == 20190092 then
add_npc( 53668, 4378, 20190091, 1, 0, layer )
add_npc( 53568, 4384, 21190108, 1, 0, layer )
add_npc( 54092, 4663, 20190084, 1, 0, layer )
add_npc( 54073, 4648, 20190084, 1, 0, layer )
add_npc( 54074, 4534, 20190084, 1, 0, layer )
add_npc( 54019, 4622, 20190084, 1, 0, layer )
add_npc( 53969, 4714, 20190084, 1, 0, layer )
add_npc( 53931, 4595, 20190084, 1, 0, layer )
add_npc( 53831, 4524, 20190085, 1, 0, layer )
add_npc( 53757, 4558, 20190085, 1, 0, layer )
add_npc( 53661, 4569, 20190085, 1, 0, layer )
add_npc( 53583, 4490, 20190085, 1, 0, layer )
add_npc( 53638, 4391, 20190085, 1, 0, layer )
add_npc( 53700, 4573, 20190085, 1, 0, layer )
add_npc( 53766, 4572, 20190083, 1, 0, layer )
add_npc( 54062, 4425, 20190083, 1, 0, layer )
add_npc( 54172, 4572, 20190083, 1, 0, layer )
if quest_progress3647 == 1 then
if get_quest_status( 3647 , 3 ) == 0 then
local A_day_A_quest = get_quest_status( 3647 , 3 ) + 1
set_quest_status( 3647, 3, A_day_A_quest )
end
end
end
end