I think it'd be pretty easy to add Heavenly Strike in. I'll have a look at it tomorrow, a HS build could mean faster runs and more relics which is what everyone using this script wants.Quote:
I'm on the way towards it, once I hit 6K I'll send you a PM with my skill tree and reasoning behind it.
I have already used my skill points (my impulsivity fucks me over every time), and now I'm highly regretting it, so DEFINITELY wait until things stabilize.
You think there's any way we can figure out how to implement Heavenly Strike? I have no idea how / why but after this update when I use Heavenly Strike I get a decent splash effect. I was thinking about experimenting tonight and trying to make it work.
The issue is how many times do you level the heavenly strike skill up. I guess it's something you want to do over time to maximise your mana and that might be beyond my coding capabilities unlike the guy who wrote this script who unfortunately seems to have given up on it.
Maybe the answer is to level HS every time it levels the sword master, that might be something I can do.