You mean difficult like using a premade tool who retrivies the offsets/data from the functions? XD
I don't understand why people would have problems getting the offets oO
I don't understand why people would have problems getting the offets oO
I was able to install softice, I was just asking you what I should do with it since you wanted to give me further steps of developing something.Quote:
Originally posted by Harko@Jan 29 2007, 21:00
says the person who couldn't even installed softice :p
I see the same big works as in the begining of the thread, how about you share your great knoweldge and post a list with working addresses?
a few things :Quote:
I have deleted GW since almost half a year ago... Okay Okay, I will just give a short tut how to do it manually, open CE, look for the desired offset by using the search button and eliminating other offsets, then you hook the debugger on it and see what adress/function access it, remember the EAX offset and search for the hex value this time after you find one offset that will be your pointer. Or I just could use a dumper
and whats the relation to this? "Ohh over there are some booby traps and a non-existing gold bag, hurry and get it!"Quote:
most data in gw is stored over the TEB and this is the funniest part because the result is there is NO offset/address
Injected? was that some kind of typo?Quote:
found an offset and injected it into Requia :p
I explained it before, you trigger the event ingame and catch the offsets, after you got a low amount you hook the debugger on it and wait until your tested offset causes a AccessViolation because of CE, or use the MV as help.Quote:
next .. please show me how to find a function like MoveTo with CheatEngine ... this would be really great because than I can deinstall IDA and SoftIce thanks.
quote from irc: "this person is really funny. not." : pQuote:
and whats the relation to this? "Ohh over there are some booby traps and a non-existing gold bag, hurry and get it!"
sounds easy do it.Quote:
I explained it before, you trigger the event ingame and catch the offsets, after you got a low amount you hook the debugger on it and wait until your tested offset causes a AccessViolation because of CE, or use the MV as help.
You can look into the gunz forums, there is a tutorial explaining how to retrive the offsets for functions fast and reliable by using CE.
Okay, I will install GW again and take a look on it, how about that?Quote:
go and search some offsets which doesn't exist, as I said there is no offset for most gw data and this is the truth.
Maybe because Requia isnt public anymore? ;p Perhaps people would start making their own if you just offer again the sources.Quote:
I see requia modules for all, and I mean all, popular mmorpgs
Quote:
Originally posted by gcardinal+Jan 29 2007, 21:46--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (gcardinal @ Jan 29 2007, 21:46)</td></tr><tr><td id='QUOTE'>most data in gw is stored over the TEB and this is the funniest part because the result is there is NO offset/address lol beside small deltas which are hardcoded .. but I am sure you found an offset and injected it into Requia :p[/b]
- I would attach a debugger, inject my dll which subclass the main window and breaks at the movement keys (int03). From this point I would follow the flow and track down in a deeper function the information, which I need to find it at the next time programmatically.Quote:
Originally posted by -gcardinal@Jan 29 2007, 21:46
next .. please show me how to find a function like MoveTo with CheatEngine ... this would be really great because than I can deinstall IDA and SoftIce thanks.
Huh? I thought it's the only reason why someone registers here.Quote:
Originally posted by -Harko@Jan 29 2007, 22:27
But at least it seems I can always save boring days here. :p
funny I thought I had even published a step by step tutorial how to create a module ... at the end I had to do all the work anyway and I wasted only timeQuote:
Maybe because Requia isnt public anymore? ;p Perhaps people would start making their own if you just offer again the sources.
you ever looked at gw?Quote:
And the Santa Claus hides itself within the PEB?
you know what multi threading is and what obfuscation means when a large scale c++ gets really big or? Gw isn't really a "Hello world" program ; )Quote:
- I would attach a debugger, inject my dll which subclass the main window and breaks at the movement keys (int03). From this point I would follow the flow and track down in a deeper function the information, which I need to find it at the next time programmatically.
Quote:
Originally posted by Harko+Jan 29 2007, 22:48--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Harko @ Jan 29 2007, 22:48)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Maybe It's Maybelline@Jan 29 2007, 22:30
Okay, I will install GW again and take a look on it, how about that?Quote:
go and search some offsets which doesn't exist, as I said there is no offset for most gw data and this is the truth.
Maybe because Requia isnt public anymore? ;p Perhaps people would start making their own if you just offer again the sources.Quote:
I see requia modules for all, and I mean all, popular mmorpgs
funny I thought I had even published a step by step tutorial how to create a module ... at the end I had to do all the work anyway and I wasted only time [/b][/quote]Quote:
Maybe because Requia isnt public anymore? ;p Perhaps people would start making their own if you just offer again the sources.
Quote:
Originally posted by Harko+Jan 29 2007, 22:48--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Harko @ Jan 29 2007, 22:48)</td></tr><tr><td id='QUOTE'>you ever looked at gw?
show me a fixed address or pointer relationship for PlayerGold/PlayerExp ... [/b]
Quote:
Originally posted by -SilonVier@Jan 29 2007, 22:44
(One or two may not work with GW - I never had GW to analyze the Client)
Big words? I 'm not the one who talks here about my job, my projects, what cool things I have on my harddrive or claim that all users here are idiots. You are the one.Quote:
Originally posted by -Harko@Jan 29 2007, 22:48
the mistake to make big words without knowing the reality seems to be common here
Yes, how about you?Quote:
Originally posted by -Harko@Jan 29 2007, 22:48
you know what multi threading is and what obfuscation means when a large scale c++ gets really big or?
oh, really?Quote:
Originally posted by -Harko@Jan 29 2007, 22:48
Gw isn't really a "Hello world" program ; )