Hi guys, Im one of the developers of this project, which has been part of a P2C service under a well-known brand. Due to the
lack of popularity of the game, sales never met expectations. After taking a break, we have decided to return but with a significant change:
the subscription cost is now zero.
We are eager to see how large and engaged the community can become without the barrier of cost. By growing our Discord, I hope to make the game feel more vibrant and alive.
I want to be transparent: this project was not originally intended to be free, and it's possible that it may become a paid service again in the future. However, charging the few current users seems pointless. It wouldn’t significantly affect our financial situation neither. Instead, we prefer to meet new people and see the community grow. Hopefully everyone can enjoy a free cheat while we figure out what we do in future.
The project supports a
LUA API, offering a great opportunity for you to unleash your creativity and build your own advanced plugins. Most of the work made since 2024 is in LUA and is
open-source, so anyone can read and learn from it. We also have a LUA-coding channel on our Discord specifically for any questions you might have. Once I have some free time, I'll gladly read through your submissions and offer tips or help with your coding problems.
HOW TO ACCESS
Add me on discord:
qq_tn
Alternative: Leave a comment here with contact information or DM me in forum giving contact information. Adding me on discord is the fastest tho.
Some community clips:
Pit Fast Clear Example:
Keep in mind that most clips below are recorded in low level. Specially in Auto Play characters are struggling to keep up with the content and this is intended, to really benchmark how captable is the bot logics instead once it doesnt really oneshots everything.
Evade Benchmark:
Self Play
Holding Combo Key Only
Auto Play
Advanced logics + Humanizer, 100% AFK
More Details About The Project:
Current features you can find:
Custom Waypoint Manager:
Allow you to set any custom route you want around open world and perform actions in loop like killing enemies. With auto loot manager and filters, auto sell / auto salvage and auto repair included.
World Traveler:
Dynamically supports any travel in open world, anyone can make use of it by LUA API, for example coding an auto Lilith collector or herb farm around the world or walk towards a dungeon or helltides. Whatever you decide. Some already existing plugins like Auto Play already use it.
Custom Pathfinder A*:
Dynamically supports any travel that cannot be supported by World Traveler, for example inside a dungeon.
Visuals:
Draw some visual information like health %, potions to pick up only when you can actually pick them up and more.
Activator:
Activates generic actions, for now only support potions to keep you alive longer on fights. You will no longer die to burst damage unless is literal oneshot. Feel free to suggest any other generic action to be done by activator and Ill gladly add it, as long as its realistic request.
Orbwalker:
Hold clear key and character will automatically move towards your mouse position while clearing all the monsters around you. Easy as that, you dont need to point at enemies with your cursor, your cursor should be where you want your positioning to be, specially meaningful for ranged characters to hold an optimal safe position while stil dealing outstanding damage. This personally allows me to build way more aggresive while any other player would die due to low resistances.
Evade:
Alongside with orbwalker it will move toward curosor while stil avoidind danger zones, you have a short video showing evade example around here.
Auto Farm:
Similar to Custom Waypoint Manager, both use similar libraries to handle auto sell/salvage/repair and loot with filters. But this one is meant to be used for dungeons or hideouts. It could be used aswell for Pit probably. The reason why I say probably is because it was designed in the season 1 and the official plugin supports savinas hideout. However from lua anyone can make other profiles giving other objectives like pit portals or other dungeons and it will still handle how to get there with dynamic open world paths with world traveler and custom pathfinder a* for inside dungeons.
95% of the spells of the game supported
Many of them with actual great logics like is shown in the clips
All classes playable: Barbarian, Sorcerer, Rogue, Druid, Necromancer
Other small features like:
Loot filter, loot only the items you want
Inventory Filter, hightlight an specific item with specific affixes you are looking for, even filter for affix quality for example 77%[42-77] this would be 100% quality, you can select to only show you 75%+ or 100%, etc..
Open LUA API with Documentation for you to be able to build, improve or modify whatever you consider. You can ask help in the discord, we already have more than 50 users, quite active discord with many people willing to help you with coding or quick modifications including myself when I have free time.
All this, totally free of charge for now, I maybe change it in future but not any time soon.
The tool is meant to be Plug and Play, however there are deep customizations you can do to adapt either rotation, evade or activator to your specific build. For example cast potions faster due to being very weak or very late and slow due to being very resiliant. Evade pathfinder towards enemies due to being melee or away from enemies due to being caster, for example rogue heartseeker is not the same as rogue twisting blades. But you can inject and play right away without understanding everything as long as you know the keys to press. You have a FAQ channel in discord with many details.