Code:
If $BotRunning = True And $DESTINATION = "�� SELECT DESTINATION/END ��" Then
If GetMapID() <> 0 Then
SelectTravel()
; Out("Outpost: " & $OUTPOSTID) ; debug
Switch $OUTPOSTID
Case $Lions_Arch, $Lions_Arch_Canthan_New_Year, $Lions_Arch_Halloween, $Lions_Arch_Wintersday
If _Confirm("Travel West?") Then
GUICtrlSetData($SELECTDESTINATION, "Henge of Denravi")
Else
If _Confirm("Travel East?") Then
GUICtrlSetData($SELECTDESTINATION, "Ascalon City")
Else
Sleep(GetPing() + 300)
Out("Select a destination.")
$taxi = False
$BotRunning = False
Return MainLoop()
EndIf
EndIf
Case $Aurora_Glade_Outpost, $Beetletun, $Bergen_Hot_Springs, $Bloodstone_Fen_Outpost, $DAlessio_Seaboard_Outpost, $Divinity_Coast_Outpost, $Druids_Overlook, $Fishermens_Haven, $Maguuma_Stade, $Quarrel_Falls, $Riverside_Province_Outpost, $Sanctum_Cay_Outpost, $Temple_of_the_Ages, $Ventaris_Refuge, $The_Wilds_Outpost
GUICtrlSetData($SELECTDESTINATION, "Henge of Denravi")
Case $Fort_Ranik_Outpost, $Frontier_Gate, $Sardelac_Sanitarium, $Serenity_Temple
GUICtrlSetData($SELECTDESTINATION, "Ruins of Surmia")
Case $Ascalon_City, $Beacons_Perch, $Borlis_Pass_Outpost, $Deldrimor_War_Camp, $The_Frost_Gate_Outpost, $Gates_of_Kryta_Outpost, $Grendich_Courthouse, $Ice_Tooth_Cave, $Lions_Arch, $Nolani_Academy_Outpost, $Piken_Square, $Yaks_Bend
GUICtrlSetData($SELECTDESTINATION, "Droknar's Forge")
Case $The_Granite_Citadel, $Copperhammer_Mines
GUICtrlSetData($SELECTDESTINATION, "Iron Mines of Moladune")
Case $Iron_Mines_of_Moladune_Outpost, $Ice_Caves_of_Sorrow_Outpost, $Droknars_Forge, $Thunderhead_Keep_Outpost
GUICtrlSetData($SELECTDESTINATION, "Marhan's Grotto")
Case $Boreal_Station, $Eye_of_the_North_Outpost, $Gunnars_Hold, $Longeyes_Ledge
GUICtrlSetData($SELECTDESTINATION, "Doomlore Shrine")
Case $Olafstead, $Sifhalla, $Tarnished_Haven, $Umbral_Grotto, $Vloxs_Falls
GUICtrlSetData($SELECTDESTINATION, "Rata Sum")
Case Else
MsgBox($MB_HELP, "ARE YOU LOST?", "Here's one(1) general banana, for referance.")
Exit
EndSwitch
SelectDestination()
$AllOutposts = True
EndIf
EndIf