then add some codes for that... i would suggest u to use New Dawn algo (have some delay before the disconnection of the first client)... put your notice message somewhere in here:Quote:
But then lets say someone was hacking your account they could get stright in I prefer it so they don't get to login 2x erm I would do lets say 1 character logged someone else trys to login BUT FROM A DIFF IP and it will alert the character that is trying to be logged saying something like "Somebody is trying to login to your account from the IP: x.xxx.xxx.xx if you do not know them please change your password before logging out, and alert the ServerCo staff otherwise the person could comprimise your account"
Code:
new Thread(new ThreadStart(
delegate()
{
[COLOR="Red"] GC.AddSend(Packets.PopUpMessage(GC.MessageID, "This account has been loggedIn from different machine! you are advice to change you password immediately!")); [/COLOR]
Thread.Sleep(200);
Old.MyClient.Disconnect();
Game.World.H_Chars.Remove(Old.EntityID);
Thread.Sleep(200);
}
)).Start();