Thanks for the prompt reply. Just another question, is it possible to have TFB in a kind of semi-automatic state whereby it will hit anyone (using team mode) within range, but you still jump around manually? For example, large bunch of players in GW, you just want to jump in and slam a couple while running around and jump back out. To add to that (guessing you guys wouldn't have this yet), would it be possible to have a priority list of players to kill first if within range of a couple other people?Quote:
@noryx No we're not Romanian we're English and the way the soxifier works it causes the ping to increase by a tiny amount each minute botting, that's a false reading and if you stop and do something manual you would notice you dont have that ping at all.
@Korvacs Mimic uses 60-200k memory and barely flickers 1% CPU for me and nothing has changed from day 1, sorry you stumbled across such a convenient inconvenience ;)
@Hiddenlife5009 Mimic has great aimbot function allowing you to use almost any skill/spell and both aimbot and followkill can be used at the same time to super pawn lol, there are quite a few people using it day to day for the TFB aimbot, many people mention it in chat though i have never tried it myself. EDIT: Me and steve are messing with it now and it's working great :)
@Mikencloud3 Go to this link: [Only registered and activated users can see links. Click Here To Register...] and watch the short installation video, it points out exactly where you should click to download which i believe is the problem you're having.
omg honestly just get some skills. tfb is like the easiest skill on the planet to useQuote:
Thanks for the prompt reply. Just another question, is it possible to have TFB in a kind of semi-automatic state whereby it will hit anyone (using team mode) within range, but you still jump around manually? For example, large bunch of players in GW, you just want to jump in and slam a couple while running around and jump back out. To add to that (guessing you guys wouldn't have this yet), would it be possible to have a priority list of players to kill first if within range of a couple other people?
lol dude, we could probably automate the whole session of fighting in guildwar if we had such time to waste, in implementing the function you're asking would cause a large number of requests following the same structure using different methods like aimbot and auto nado etc, not really necessary.Quote:
Thanks for the prompt reply. Just another question, is it possible to have TFB in a kind of semi-automatic state whereby it will hit anyone (using team mode) within range, but you still jump around manually? For example, large bunch of players in GW, you just want to jump in and slam a couple while running around and jump back out. To add to that (guessing you guys wouldn't have this yet), would it be possible to have a priority list of players to kill first if within range of a couple other people?
They already have something that is fully automatic in which chases down and kills a player without doing anything, and you are bagging me for something that is in between that and manual aimbot? Geez, a feature is a feature, if you don't like it, don't add it to your bot.Quote:
omg honestly just get some skills. tfb is like the easiest skill on the planet to use
So your saying that this memory leak still exists?Quote:
@Korvacs Mimic uses 60-200k memory and barely flickers 1% CPU for me and nothing has changed from day 1, sorry you stumbled across such a convenient inconvenience ;)
Weird. I didn't know Deepcentral are promoted in other countries, besides Romania.Quote:
@noryx No we're not Romanian we're English and the way the soxifier works it causes the ping to increase by a tiny amount each minute botting, that's a false reading and if you stop and do something manual you would notice you dont have that ping at all.