Afaik,its that.Quote:
1) Client connects
2) After a specified amount of time the server sends a security packet to the Cabal client
3) The packet gets taken care of by GameGuard authetication function (if GameGuard is running)
4) GameGuard isn't running, oops too bad
5) No response gets calculated
6) The server wont receive the packet or alternatively gets an incorrectly generated packet
7) Server drops the connection with the client
Thats what I was saying ;) Somebody skilled should decrypt ping-pong packets now xDQuote:
1) Client connects
2) After a specified amount of time the server sends a security packet to the Cabal client
3) The packet gets taken care of by GameGuard authetication function (if GameGuard is running)
4) GameGuard isn't running, oops too bad
5) No response gets calculated
6) The server wont receive the packet or alternatively gets an incorrectly generated packet
7) Server drops the connection with the client
Quote:
You can unpack cabal global? ([Only registered and activated users can see links. Click Here To Register...])
[Only registered and activated users can see links. Click Here To Register...]
Its Themida :/