Pretty cool features and thread layout, not too many English mistakes which's reassuring.
Things I'd like to point out/ask about
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Quote:
Originally Posted by Gannicus*
Exp Rate 9x & Party Exp Rate 12x
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Cap 80 is known for having shitty end game botting spots and with these rates I'm assuming it's gonna take about 30~40 hours to reach level 80. Also, when new players come to your server, they'll have to compete with goldbots to level up. A population of ~400 is enough to already make Taklamakan & DW Cave full, not to mention the tryhards with 8 goldbots.
Excluding Job Temple, do you expect Taklamakan & DW Cave to have enough spots for everybody to bot during the level up grind? Would you consider opening other maps(such as Samarkand without Trader NPCs) just for the sake of more 70~80 spots?
Having Taklamakan packed might give an old school feeling, but it also sucks dick.
Quote:
Originally Posted by Gannicus*
Top Jobbers Title
TRADERS Globetrotter Wanderer Navigator
HUNTERS Cadastre Commander Colossal
THIEVES Conqueror Deprived Illicit
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These titles are awful. #X Trader/Hunter/Thief would be way better and actually make sense, IMHO.
e.g.: "#1 Thief"
Quote:
Originally Posted by Gannicus*
Honor Buffs
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Honor Buffs are quite OP, so be careful not to make someone immortal just because they don't have a life. Nerf the buffs(a lot) please.
Quote:
Originally Posted by Gannicus*
Job Rebirth System
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Pretty cool idea. However, I don't dig the fact that the buff is temporary since there's already enough reason for you to be active. I would ask you to rethink if you wanna actually punish people who can't play that much.
Quote:
Originally Posted by Gannicus*
Pyrite Crates
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RNG is awful and already plays a big enough role in Silkroad(alchemy, uniques, crits, etc).
Make the crate items more expensive and remove the RNG or let people choose between both options.
Quote:
Originally Posted by Gannicus*
Survival Arena & Assistance Boxes
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IMHO Survival Arena is a clusterfuck, not fun and really zerg-able(if people aren't complete retards). Assistance Boxes will be camped by the stronger INT people, not the weaklings.
I think this needs some rework(or even removing it altogether, since BA and CTF are better and enough).
Quote:
Originally Posted by Gannicus*
War of the Best
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What's the point of an event that is only winnable by INT builds?
Quote:
Originally Posted by Gannicus*
Offline Events
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What's the reward for the Signature Event, it's not clear to me.
Quote:
Originally Posted by Gannicus*
Trader/Hunter/Thief rates
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What are the rates for trading/protecting/robbing a 5* trade?
I need to know exactly how much gold & coins/points I will get after trading/protecting/robbing a 5*, if you need to keep inviting traders to the hunter party, if having more thieves in the party lower your rewards, etc.
Make this as clear as possible.
I would also like to suggest some things not present in your OP:
- Give out the Alchemy rates. Simple as that. I understand it's 1x, but I'd love a breakdown of each plus success rate(if those are obtainable).
- Have a working ranking system in your server. Gear, jobbing, PvP, etc. It's pretty easy to implement and it's got more value than you'd imagine.
- Please understand you will be attacked. I don't really know or care why people do it, but your server will be attacked, and being ready for it(i.e. spending money) before it happens will be worth it. Hope for the best but be prepared for the worse.
- Make goldbotting almost useless regarding earning gold. I'm saying 1m per hour botting at most (basically make dropped gear sell for cheap in the NPC).
There are some other things I'm not a big fan of like unnecessary scrolls, weird glows, titles fuckfest, etc, but who cares.
Good luck and don't let whining kids make you increase Alchemy Rates, increase Exp rates, make items cheaper, etc.