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First of all, we announced it quite shortly, so we didn't had the User Count we expected. But actually, we're quite satisfied with the results. We found out about the general Performance and various bottlenecks in Code. Also found some exploits which are already fixed. In fact, we got exactly what we wanted. We will publish some information on it soon, since we are working hard on implementing the features. We will, however, provide general Performance data when we have more time again, including some recommended Hardware Specs/incompatible CPUs(which we found out in the last weeks).
And, FYI: Yes, it did crash. But that was not resource-releated. It was a crash due to some early implementations of new features. After applying a fix, there was no other crash.
First of all, we announced it quite shortly, so we didn't had the User Count we expected. But actually, we're quite satisfied with the results. We found out about the general Performance and various bottlenecks in Code. Also found some exploits which are already fixed. In fact, we got exactly what we wanted. We will publish some information on it soon, since we are working hard on implementing the features. We will, however, provide general Performance data when we have more time again, including some recommended Hardware Specs/incompatible CPUs(which we found out in the last weeks).
And, FYI: Yes, it did crash. But that was not resource-releated. It was a crash due to some early implementations of new features. After applying a fix, there was no other crash.