@[Only registered and activated users can see links. Click Here To Register...] , I never really played flo it was just a fun project to write something in c# and get better at CE (thats the reason I did it open source so someone could update the addresses and get this working again in case they wanted).
The old CE Table should be flying around somewhere, and most offsets probably have not changed. You maybe you could use the offsets in my source code to get most of the data right away when you replace the base address which are equal to HP/MP with the new one.
I would be interested in your source code though! I am quite interested to se different approaches to the same problem.
EDIT: I updated the address and the bot should work again, although I noticed it does not work particularly well, the attack logic is really broken when you use no skills and are not a range class.
EDIT2: Fixed some logic, should work well again.
The old CE Table should be flying around somewhere, and most offsets probably have not changed. You maybe you could use the offsets in my source code to get most of the data right away when you replace the base address which are equal to HP/MP with the new one.
I would be interested in your source code though! I am quite interested to se different approaches to the same problem.
EDIT: I updated the address and the bot should work again, although I noticed it does not work particularly well, the attack logic is really broken when you use no skills and are not a range class.
EDIT2: Fixed some logic, should work well again.