Sehr geil! :D
Ja poste mal deine SyserrQuote:
hmm hab alles genau gleich eingefügt, aber bei mir funktioniert zwar noch das einloggen usw. aber nach der charauswahl bleibt der ladebildschirm einfach voll und ich komm nich rein, weiß wer was ich falsch gemacht hab?
Benutze die Files von Viruz 2014 und den Standardclient dazu, sollte ich besser einen anderen client nehmen oder liegt das an mir?
Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen :) )Quote:
Ja poste mal deine Syserr
Quote:
0104 21:33:16874 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:33:21110 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:33:35189 :: Traceback (most recent call last):
0104 21:33:35189 :: File "networkModule.py", line 237, in SetGamePhase
0104 21:33:35189 :: File "system.py", line 130, in __pack_import
0104 21:33:35189 :: File "
0104 21:33:35189 :: game.py
0104 21:33:35189 :: ", line
0104 21:33:35189 :: 139
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 :: KanImage2 = ui.AniImageBox()
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 ::
0104 21:33:35189 :: ^
0104 21:33:35189 :: IndentationError
0104 21:33:35190 :: :
0104 21:33:35190 :: expected an indented block
0104 21:33:35190 ::
ersetz den part in deiner game mit dem hierQuote:
Syserr: (und danke dass du dir die Zeit nimmst mir zu helfen :) )
Danke, aber jz hab ich ne neue Syserr:Quote:
ersetz den part in deiner game mit dem hier
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Quote:
0104 21:58:14198 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0104 21:58:18446 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0104 21:58:32622 :: Traceback (most recent call last):
0104 21:58:32622 :: File "networkModule.py", line 237, in SetGamePhase
0104 21:58:32623 :: File "system.py", line 130, in __pack_import
0104 21:58:32623 :: File "
0104 21:58:32623 :: game.py
0104 21:58:32623 :: ", line
0104 21:58:32623 :: 1501
0104 21:58:32623 ::
0104 21:58:32623 ::
0104 21:58:32623 :: if constInfo.KanAktif == 0:
0104 21:58:32623 ::
0104 21:58:32623 ::
0104 21:58:32623 :: ^
0104 21:58:32624 :: IndentationError
0104 21:58:32624 :: :
0104 21:58:32624 :: expected an indented block
0104 21:58:32624 ::
def Open(self):
KanImage2 = ui.AniImageBox()
KanImage2.AddFlag("float")
KanImage2.AppendImage("kfwork/ui/kan.tga")
KanImage2.SetPosition(1,1)
self.KanImage2 = KanImage2
KanImage3 = ui.AniImageBox()
KanImage3.AddFlag("float")
KanImage3.AppendImage(constInfo.Kan2)
self.KanImage3 = KanImage3
KanImage3.SetPosition(1,1)
KanImage4 = ui.AniImageBox()
KanImage4.AddFlag("float")
KanImage4.AppendImage(constInfo.Kan3)
self.KanImage4 = KanImage4
KanImage4.SetPosition(1,1)
KanImage5 = ui.AniImageBox()
KanImage5.AddFlag("float")
KanImage5.AppendImage(constInfo.KanFull)
self.KanImage5 = KanImage5
KanImage5.SetPosition(1,1)
KanImage21366 = ui.AniImageBox()
KanImage21366.AddFlag("float")
KanImage21366.AppendImage("kfwork/ui/kan1366.tga")
KanImage21366.SetPosition(1,1)
self.KanImage21366 = KanImage21366
KanImage31366 = ui.AniImageBox()
KanImage31366.AddFlag("float")
KanImage31366.AppendImage("kfwork/ui/kan21366.tga")
self.KanImage31366 = KanImage31366
KanImage31366.SetPosition(1,1)
KanImage41366 = ui.AniImageBox()
KanImage41366.AddFlag("float")
KanImage41366.AppendImage("kfwork/ui/kan21366.tga")
self.KanImage41366 = KanImage41366
KanImage41366.SetPosition(1,1)
KanImage51366 = ui.AniImageBox()
KanImage51366.AddFlag("float")
KanImage51366.AppendImage("kfwork/ui/kanfull1366.tga")
self.KanImage51366 = KanImage51366
KanImage51366.SetPosition(1,1)
def OnUpdate(self):
if constInfo.KanAktif == 0:
#
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/6):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage21366.Show()
else:
self.KanImage2.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage21366.Hide()
else:
self.KanImage2.Hide()
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/4):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage31366.Show()
else:
self.KanImage3.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage31366.Hide()
else:
self.KanImage3.Hide()
if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/10):
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage51366.Show()
else:
self.KanImage5.Show()
else:
if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:
self.KanImage51366.Hide()
else:
self.KanImage5.Hide()