Exp Bar wont gain Exp

05/31/2014 16:17 fairytaleco#46
PHP Code:
public void Update(byte typebyte valuebool screen)
        {
            if (!
SendUpdates)
                return;
            if (
this.Owner == null)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue, (byte)UpdateOffset1, (byte)UpdateOffset2, (byte)UpdateOffset3, (byte)UpdateOffset4, (byte)UpdateOffset5, (byte)UpdateOffset6, (byte)UpdateOffset7);
            if (!
screen)
                
update.Send(Owner);
            else
                
Owner.SendScreen(updatetrue);
        }
        public 
void Update(byte typeushort valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (!
screen)
                
update.Send(Owner as Client.GameState);
            else
                (
Owner as Client.GameState).SendScreen(updatetrue);
        }
        public 
void Update(byte typeuint valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (!
screen)
                
update.Send(Owner as Client.GameState);
            else
                (
Owner as Client.GameState).SendScreen(updatetrue);
        }
        public 
void Update(byte typeulong valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (
EntityFlag == EntityFlag.Player)
            {
                if (!
screen)
                    
update.Send(Owner as Client.GameState);
                else
                    (
Owner as Client.GameState).SendScreen(updatetrue);
            }
            else
            {
                
MonsterInfo.SendScreen(update);
            }
        } 

Is this Wrong i find it there so many Public void update
05/31/2014 22:46 abdoumatrix#47
Quote:
Originally Posted by fairytaleco View Post
PHP Code:
public void Update(byte typebyte valuebool screen)
        {
            if (!
SendUpdates)
                return;
            if (
this.Owner == null)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue, (byte)UpdateOffset1, (byte)UpdateOffset2, (byte)UpdateOffset3, (byte)UpdateOffset4, (byte)UpdateOffset5, (byte)UpdateOffset6, (byte)UpdateOffset7);
            if (!
screen)
                
update.Send(Owner);
            else
                
Owner.SendScreen(updatetrue);
        }
        public 
void Update(byte typeushort valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (!
screen)
                
update.Send(Owner as Client.GameState);
            else
                (
Owner as Client.GameState).SendScreen(updatetrue);
        }
        public 
void Update(byte typeuint valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (!
screen)
                
update.Send(Owner as Client.GameState);
            else
                (
Owner as Client.GameState).SendScreen(updatetrue);
        }
        public 
void Update(byte typeulong valuebool screen)
        {
            if (!
SendUpdates)
                return;
            
update = new Update(true);
            
update.UID UID;
            
update.Append(typevalue);
            if (
EntityFlag == EntityFlag.Player)
            {
                if (!
screen)
                    
update.Send(Owner as Client.GameState);
                else
                    (
Owner as Client.GameState).SendScreen(updatetrue);
            }
            else
            {
                
MonsterInfo.SendScreen(update);
            }
        } 

Is this Wrong i find it there so many Public void update

public void Update(byte type, ulong value, bool screen)
public void Update(byte type, uint value, bool screen)
public void Update(byte type, ushort value, bool screen)
public void Update(byte type, byte value, bool screen)
06/01/2014 03:49 InsomniacPro#48
Oh my lord, for the sake of all that is that holy, learn basics please! You're asking such fucking ridiculously simple questions.
06/01/2014 15:12 fairytaleco#49
PHP Code:
public void Append(byte typeulong value
        { 
            
UpdateCount UpdateCount 1
            
ushort offset = (ushort)(16 + ((UpdateCount 1) * 20)); 
            
WriteUInt32(typeoffsetBuffer); 
            
WriteUInt64(valueoffset 4Buffer); 
        } 

What CS is this to look for.
06/01/2014 15:53 Dr.unreal#50
Quote:
Originally Posted by fairytaleco View Post
PHP Code:
public void Append(byte typeulong value
        { 
            
UpdateCount UpdateCount 1
            
ushort offset = (ushort)(16 + ((UpdateCount 1) * 20)); 
            
WriteUInt32(typeoffsetBuffer); 
            
WriteUInt64(valueoffset 4Buffer); 
        } 

What CS is this to look for.
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06/01/2014 16:01 fairytaleco#51
Nvm then will ppl here look like not friendly to ask.
06/01/2014 16:29 fairytaleco#52
PHP Code:
public void Append(byte typeulong valueulong value2)
        {
            
UpdateCount UpdateCount 1;
            
ushort offset = (ushort)(12 + (UpdateCount 1) * 20);
            
WriteUInt32(typeoffsetBuffer);
            
WriteUInt64(valueoffset 4Buffer);
            
WriteUInt64(value2offset 12Buffer);
        } 
This is the right code already fixe my exp bar.

Here the Picture
06/03/2014 04:08 InsomniacPro#53
Quote:
Originally Posted by fairytaleco View Post
Nvm then will ppl here look like not friendly to ask.
Because you are the definition of a true idiot.
06/03/2014 04:57 Spirited#54
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