[Release] BMR Client & Serverfiles

10/23/2013 01:14 elitepvpersfans#46
Quote:
Originally Posted by browsebot View Post
Firefox & IE are major pains in the ass with MEGA as I discovered. Used Chrome without any problems. I really hate these cross-compatibility issues...that's what happens when not a damn thing is standardized. :mad:
at MEGA over 1G file could not download by IE 10 .
10/25/2013 04:52 NeedHelpAti#47
IS this has 3 pages skill bar also??
10/25/2013 06:10 elitepvpersfans#48
Quote:
Originally Posted by NeedHelpAti View Post
IS this has 3 pages skill bar also??
as i know not yet . maybe later hellspider will make it working , mavric system , skill bar of 3 Lines .
10/25/2013 20:36 Zet ♔#49
Quote:
Originally Posted by elitepvpersfans View Post
as i know not yet . maybe later hellspider will make it working , mavric system , skill bar of 3 Lines .
Mavric system, 2nd and 3rd skillbar and party pvp will never be fixed in these exes..
10/27/2013 00:13 NeedHelpAti#50
Is there away to get or fix the 3 bar skills???
10/27/2013 01:37 elitepvpersfans#51
of course in exes let us hope hellspider will share how does he do .
10/28/2013 01:56 .Genome.#52
Quote:
Originally Posted by NeedHelpAti View Post
Is there away to get or fix the 3 bar skills???
No, more specifically if it was possible.... The amount of work you would need to do to get it to work on the a3 client/server is just too much.

You are better off wasting your time trying to fix and edit the a9 client/server files to work, in the end you'll get those to work before you ever get the 3 skill bars ghetto'd into the a3 client/server. And what's better about doing this is that you end up with an a9 client which has all the newer result codes up to a9 (DA, shield field, etc) as well as other things like mav system, stat system, etc.

As cool as it would be to have the 3 skills bars etc on the a3 clients, you have to look at more viable options to waste time and effort on (more specifically a single option which happens to be getting a9 to work).
11/17/2013 18:11 franken6tain#53
what it mean if my client crash on 68.0% ?


edit:im using win8 and i modified the data folder, after adding DEP and stuff it loads to 68,1 before it crash again ,.. .:D


Any help will be apreciated :)
11/18/2013 17:17 HellSpider#54
Quote:
Originally Posted by franken6tain View Post
what it mean if my client crash on 68.0% ?


edit:im using win8 and i modified the data folder, after adding DEP and stuff it loads to 68,1 before it crash again ,.. .:D


Any help will be apreciated :)
Could be anything, if you are lucky the debug strings will tell you. Check my EXE editing tutorial on how to enable debug output in Dekaron.exe .
11/19/2013 00:02 ariesmichael#55
it is not cause by exe .
11/19/2013 00:29 franken6tain#56
thanks hell for the exe tut (helped me find the error) but i cant understand it, here is picture of dbmon :)

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little edit: i changed the file (skillname.csv and skilldesc.csv) and client loads, but the problem is that the ones i used got less info inside and i think it might be a problem later.

i could use some pointers on maybe adding skills so it wont crash the exe.

Thanks ;)
11/20/2013 19:53 conquer93#57
if the file loads on the server exe then it shud also load the client side O.o unless ur using 2 diffrent files haha
11/20/2013 23:37 franken6tain#58
im not using 2 diff files, and share is 120% same idk why this happens ....
11/21/2013 15:29 HellSpider#59
Quote:
Originally Posted by franken6tain View Post
im not using 2 diff files, and share is 120% same idk why this happens ....
Can you post a picture of the error(s) at the end of the log? Those currently visible in your picture shouldn't cause a crash.
11/22/2013 00:22 Decima#60
Quote:
Originally Posted by conquer93 View Post
if the file loads on the server exe then it shud also load the client side O.o unless ur using 2 diffrent files haha
you forget some files in share the server exe doesnt load, vice versa with the client.