Quote:
Originally Posted by iLoveme00
hey i got it to work
the problem with me that i cant see my charac when i gets in its due to the delay of autopress change it to 4 and it will work =)
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Yea, it depends on the speed of your computer. I can use as example 2sec. delay and it works. 1sec delays never work. Tried it with my premium char. If you stay on enter or if you press it to fast, then it will be bugged and you see no characters. 2sec+, just try the value which is good for you.
Btw. this is a really old bug. It were already there as there were only 4 or 5 sro servers. Now we got the old login system again which means that we have this bug again. However, its no big deal.
Quote:
Originally Posted by LegendaryHeroes
You don't need to rename any clients because the program detects clients using WinHandle and Process ID, it's not a win name based. You can select many clients in the list using Shift, Ctrl or simply drag the mouse.
@fuuu222: I don't quite understand the idea about Delay before start. What is it for? If you want to make a buffer, you only need to make sure you stopped your bot and start buffing. Let's say your buffs is 300s cooldown, but the animation require 4s to cast, so simply set it to 305s.
Key: 1 Delay before start: 0 Loop Delay: 300
Key: 2 Delay before start: 5 Loop Delay: 300
is equivalent to:
Key: 1 Loop Delay: 305
Key: 2 Loop Delay: 300+smt
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Think about it again. Then you will figure out that this will not work pretty accurate. If I do it how you want it, then will this happen: On the first loop, the keypresser will start to press all keys for all the buffs at the same time and only one of them will be casted. On the second time it will run how it should. After 600 seconds the first buff will be casted and after 610 seconds the second one. Then after 900 seconds the first one and after 915 seconds the second one and so on. What you think how good this is if you got like 4 buffs. With 300,305,310,315 loops. After the third loop the last buff is already 45 seconds from the first buff away and not just 15. This is just rly unaccurate. What i can do of course is to make for every single button that have to be pressed a own Auto Key file wich all have the same delay of 300sec. Then i start them all manually on to the same client. And every time if i want to stop or start it, i got to stop or start like 4-5 Auto Keys. So, a field to set a delay before starting the auto key loop of as example 300 or whatever you need would be really nice. So the first key starts after 0s and loop all 300s and activate the first buff, the second key starts after 5s and loops also all 300s. The delay betwen both buffs will be always 5s. Not less, not more and everything run fine. And with this, you can do a lot more things. Like switching weapon, buff, switch back to main weapon and use another 2-3 buffs. However you want it. And it will be always acurrate with the same delay between all buffs. Do you get it now that this delay before start of the single key is needed if you want to use more then one key. You also never press all keys on the same time on your keyboard to write, do you?
And that you dont have to rename the client is not true. You have to rename the client. Else all auto key proccesses will go for the last selected (focused) SRO_Client. Whatever you say, but this just happends all the time if i use 2 or more clients. You can pretty easy see it, if you just click on one of the other SRO_Clients after 15sec. Cuz then you see that it doesnt say that the server is full etc. Its just black. This doesnt happen if you rename the clients.
Anyway, good program so far.
greetz, John