New SURVIVAL Areas

03/27/2013 00:53 Kape7#46
Quote:
Originally Posted by Neko* View Post
and after we finally add it to the client ?
what is going to be the use of it ?

i see it useless ... what is your ideas ? :)
Lots of possibilities if you can create triggers :3

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For example a massive survival arena instead an small one.

/showoff mode off
03/27/2013 00:57 PortalDark#47
Quote:
Originally Posted by Synx7 View Post
Lots of possibilities if you can create triggers :3

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For example a massive survival arena instead an small one.

/showoff mode off
cool tool you have there
03/27/2013 01:10 FL0wshY#48
Quote:
Originally Posted by Synx7 View Post
Lots of possibilities if you can create triggers :3

[Only registered and activated users can see links. Click Here To Register...]

For example a massive survival arena instead an small one.

/showoff mode off
You're making tools? I thought you're only a pk2 editor :D
03/27/2013 01:13 Kape7#49
Quote:
Originally Posted by FL0wshY View Post
You're making tools? I thought you're only a pk2 editor :D
I was until files were released, now I do everything.
03/27/2013 01:23 FL0wshY#50
Quote:
Originally Posted by Synx7 View Post
I was until files were released, now I do everything.
How did you learn all these things may i know?
03/27/2013 01:26 qkuh#51
AutoIt :facepalm: Please refrain from using it.
Use C# or something equivalent :)

Nice tool, anyways.
03/27/2013 08:10 Kape7#52
Quote:
Originally Posted by qkuh View Post
AutoIt :facepalm: Please refrain from using it.
Use C# or something equivalent :)

Nice tool, anyways.
I know Java and a bit of C, but so far Autoit is waaaay faster and easier to use for make programs with a decent interface. Of course for big projects Autoit is not worth to be used, but for small programs such as the one I did autoit fits perfectly.

Quote:
Originally Posted by FL0wshY View Post
How did you learn all these things may i know?
DB and pk2 are almost the same, and what I was different I learned it just like how I learned pk2, experimenting with it.
03/27/2013 11:42 鳳凰城#53
Quote:
Originally Posted by Synx7 View Post
I know Java and a bit of C, but so far Autoit is waaaay faster and easier to use for make programs with a decent interface. Of course for big projects Autoit is not worth to be used, but for small programs such as the one I did autoit fits perfectly.



DB and pk2 are almost the same, and what I was different I learned it just like how I learned pk2, experimenting with it.
Guess what,C # development is better than Autoit for badass reason:
That programming in general needs form explorer while Auto IT does not have that property and it makes Auto IT sucks.
Also, I do not say that c# is the best, c++ is more way better than c# but, c# is easier.
03/27/2013 11:58 Kape7#54
Quote:
Originally Posted by Phoenix 1337 View Post
Guess what,C # development is better than Autoit for badass reason:
That programming in general needs form explorer while Auto IT does not have that property and it makes Auto IT sucks.
Also, I do not say that c# is the best, c++ is more way better than c# but, c# is easier.
Form explorer? Now im lost.

Its hard to say which language is better than other. In performance-terms C++ usually beats all, but its harder to code on it, like you said. Java and C# are very similar, but C# is not cross-platform and Java is, in exchange Java is slowlier.

Every language is good in some things and bad on others, is not about pick the best one, but pick the one that fits your needs. What I did is not a powerful application that do complicated algorithms and recursive calls, but a simple trigger manager that execute querys and sort stuff, for that purporse, I find autoit the best choice since create an interface and interact with it is really fast and easy, if I did it on Java I would probably still be fighting with stupid graphic problems (plus Swing interfaces sucks). I don't know C# so I can't tell about that one, but I find way easier to use the Koda interface creator than the Visual Studio built-in interface creator that C# uses.
03/27/2013 14:39 PortalDark#55
Quote:
Originally Posted by Synx7 View Post
Form explorer? Now im lost.

Its hard to say which language is better than other. In performance-terms C++ usually beats all, but its harder to code on it, like you said. Java and C# are very similar, but C# is not cross-platform and Java is, in exchange Java is slowlier.

Every language is good in some things and bad on others, is not about pick the best one, but pick the one that fits your needs. What I did is not a powerful application that do complicated algorithms and recursive calls, but a simple trigger manager that execute querys and sort stuff, for that purporse, I find autoit the best choice since create an interface and interact with it is really fast and easy, if I did it on Java I would probably still be fighting with stupid graphic problems (plus Swing interfaces sucks). I don't know C# so I can't tell about that one, but I find way easier to use the Koda interface creator than the Visual Studio built-in interface creator that C# uses.
indeed
c++ perf and flexibility is way better
still, i stick with C# and leave Java(first, is not reliable and second, it eats a lot of PC) as using c++ for minor tools is too much work
03/27/2013 19:32 DaSroFreak#56
Anyone would like to share the working mapinfo.ifo file?...
03/27/2013 23:40 mayc0n#57
Quote:
Originally Posted by Synx7 View Post
:bandit:
Synx, dont work o.o

/wp sur1 or sur2, say cheat key sucsses but nothing happens :(

U can give numbers for warp?
03/28/2013 00:11 Vanillous#58
Quote:
Originally Posted by mayc0n View Post
Synx, dont work o.o

/wp sur1 or sur2, say cheat key sucsses but nothing happens :(

U can give numbers for warp?
You must enable the regions to be able to teleport in there.
03/28/2013 02:46 mayc0n#59
Quote:
Originally Posted by Vanillous View Post
You must enable the regions to be able to teleport in there.
Synx had said that for survival there was no need to change anything, just import the files.
03/28/2013 03:32 Kape7#60
Quote:
Originally Posted by mayc0n View Post
Synx had said that for survival there was no need to change anything, just import the files.
And add the region on the server of course, else you cant go in there.