ok! i was up until 4 am this morning, testing my components. The client i have modified is perfectly fine, it will start under a new server with no issues. I get the first error when i try to add the katana to the server. The tables are inherited for me, so the MYSql part is done too, with no errors. It isnt until i change the files in the server to bring in the weps. and it seems like once i do one of these changes, it ruins the server, in that if i delete the edit, the server stays bugged. The 2 files i have been editing in the server are ItemAdd.ini and the ItemstoNameID.ini I'll be doing some testing to figure out in more detail what is giving me this error. and very cool letterX! My guess is this would have been working 4 days ago if i knew what i was missing or doing wrong on the server side.Oh well, at least you all give me hope ! XD.
edit - clarification - what i mean is, my client is fully prep'd for the katana, my DB is fully prep'd for the katana. My source is new and untouched, no edits. Like this the game functions normally, i can buy and equip/unequip standard gears. When i change the AddItem.ini or the ItemNameToID.ini, to bring the katana into the game, it bugs, and it bugs all gears in game, exactly the same way. I can equip it, and cant unequip it, and get a few errors. without alex's code i get the item use error in game, with it, no error about use, but still glitched. I been over the numbers for the ID's. The last sword is (kingofswords) 420339, my katana starts at 420340 and runs thru 420679 i think (off hand). there would be conflicts in the AddItem.ini, at 444400, 444500, and 444600, (my first katana number n this file is 444340, 444= one hander 340 is the tag) but since those were blank with no stats i erased them to allow the katana to slip in unconflicted. Do we need to add the stats to the COItems.txt, in the debug folder? Cuz i did that, and it didnt help, then reverted back. I dunno =/
2nd Edit -
Ok, now i can equip and unequip it with no errors at all, i can attack with it, drop it etc. I just cant see it when it is in my hand. as in, the sword is invisible. Now, tho that makes a cool ninja wep (an invisible sword) it isnt right. My mesh and textures are all in the correct folder(s). I'll update if anything changes.
3rd edit - Am i just having this issue because i used to newest CO's mesh and texture for the katana? I just dont get it.
4th edit - did it. Thanks all-