Originally Posted by shive
Alles klar, Chef. Entschuldigen Sie die Unannehmlichkeiten.
Ich entschuldige mich in ganzer Form und hoffe das ich nicht einen negativen Eindruck bei Ihnen hintlerlassen habe.
Autorepair (repariert automatisch Autos und co)
Code:
while{ true }do
{
vehicle player setfuel 1;
vehicle player setvehicleammo 1;
vehicle player setdammage 0;
sleep 0.001;
}
Boost (Speed boost)
Code:
_fwvvfw2vw = getdir player;
_eyhqweqd3 = getPos player;
_eyhqweqd3 = [(_eyhqweqd3 select 0)+100*sin(_fwvvfw2vw),(_eyhqweqd3 select 1)+100*cos(_fwvvfw2vw)];
_dlkak2="ve"+"hicl"+"e play"+"er setp"+"os _eyhqweqd3;";call compile _dlkak2;
player setVariable["lastPos",1];)
Backpack ändern
Code:
changebackpack =
[
["",true],
["Czech Vest Pouch", [2], "", -5, [["expression", "player addBackPack 'CZ_VestPouch_EP1';"]], "1", "1"],
["Coyote Patrol Pack", [3], "", -5, [["expression", "player addBackPack 'DZ_Patrol_Pack_EP1';"]], "1", "1"],
["Assault Pack", [4], "", -5, [["expression", "player addBackPack 'DZ_Assault_Pack_EP1';"]], "1", "1"],
["Czech Backpack", [5], "", -5, [["expression", "player addBackPack 'DZ_CivilBackpack_EP1';"]], "1", "1"],
["ALICE pack", [6], "", -5, [["expression", "player addBackPack 'DZ_ALICE_Pack_EP1';"]], "1", "1"],
["Coyote Backpack", [7], "", -5, [["expression", "player addBackPack 'DZ_Backpack_EP1';"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "1"],
["Exit", [-1], "", -3, [["expression", ""]], "1", "1"]
];
showCommandingMenu "#USER:changebackpack";
Ändert Sichtweite, Terrain, etc.
Code:
surrmenu =
[
["",true],
["Terrain", [2], "#USER:termenu", -5, [["expression", ""]], "1", "1"],
["View Distance", [3], "#USER:distmenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Time", [4], "#USER:dtimemenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Overcast", [5], "#USER:overcastmenu", -5, [["expression", ""]], "1", "1"],
["Fog", [6], "#USER:fogmenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
dtimemenu =
[
["", true],
["Select time:", [-1], "", -5, [["expression", ""]], "1", "0"],
["00:00", [2], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 0, 0];"]], "1", "1"],
["03:00", [3], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 3, 0];"]], "1", "1"],
["06:00", [4], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 6, 0];"]], "1", "1"],
["09:00", [5], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 9, 0];"]], "1", "1"],
["12:00", [5], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 12, 0];"]], "1", "1"],
["15:00", [6], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 15, 0];"]], "1", "1"],
["18:00", [7], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 18, 0];"]], "1", "1"],
["21:00", [8], "", -5, [["expression", "setDate [date select 0, date select 1, date select 2, 21, 0];"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Back", [12], "", -4, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
termenu =
[
["", true],
["Select terrain level:", [-1], "", -5, [["expression", ""]], "1", "0"],
["Very High", [2], "", -5, [["expression", "setTerrainGrid 3.125;"]], "1", "1"],
["High", [3], "", -5, [["expression", "setTerrainGrid 6.25;"]], "1", "1"],
["Normal", [4], "", -5, [["expression", "setTerrainGrid 12.5;"]], "1", "1"],
["Low", [5], "", -5, [["expression", "setTerrainGrid 25;"]], "1", "1"],
["Very Low", [6], "", -5, [["expression", "setTerrainGrid 50;"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Back", [12], "", -4, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
overcastmenu =
[
["", true],
["Select overcast:", [-1], "", -5, [["expression", ""]], "1", "0"],
["Clear", [2], "", -5, [["expression", "3 setovercast 0;"]], "1", "1"],
["Partly Sunny", [3], "", -5, [["expression", "3 setovercast 0.2;"]], "1", "1"],
["Cloudy", [4], "", -5, [["expression", "3 setovercast 0.4;"]], "1", "1"],
["Rain", [5], "", -5, [["expression", "3 setovercast 0.6;"]], "1", "1"],
["Heavy Rain", [6], "", -5, [["expression", "3 setovercast 0.8;"]], "1", "1"],
["Storm", [7], "", -5, [["expression", "3 setovercast 1;"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Back", [12], "", -4, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
fogmenu =
[
["", true],
["Select fog level:", [-1], "", -5, [["expression", ""]], "1", "0"],
["Off", [2], "", -5, [["expression", "3 setFog 0;"]], "1", "1"],
["20%", [3], "", -5, [["expression", "3 setFog 0.2;"]], "1", "1"],
["40%", [4], "", -5, [["expression", "3 setFog 0.4;"]], "1", "1"],
["60%", [5], "", -5, [["expression", "3 setFog 0.6;"]], "1", "1"],
["80%", [6], "", -5, [["expression", "3 setFog 0.8;"]], "1", "1"],
["100%", [7], "", -5, [["expression", "3 setFog 1;"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Back", [12], "", -4, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
distmenu =
[
["", true],
["Select rendering distance:", [-1], "", -5, [["expression", ""]], "1", "0"],
["900", [2], "", -5, [["expression", "setViewDistance 900;"]], "1", "1"],
["1000", [3], "", -5, [["expression", "setViewDistance 1000;"]], "1", "1"],
["1200", [4], "", -5, [["expression", "setViewDistance 1200;"]], "1", "1"],
["1500", [5], "", -5, [["expression", "setViewDistance 1500;"]], "1", "1"],
["2000", [5], "", -5, [["expression", "setViewDistance 2000;"]], "1", "1"],
["2250", [6], "", -5, [["expression", "setViewDistance 2250;"]], "1", "1"],
["2500", [7], "", -5, [["expression", "setViewDistance 2500;"]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Back", [12], "", -4, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
showCommandingMenu "#USER:surrmenu";
Speed
Code:
hint "Speed upgrade loaded!";
waituntil {!isnull (finddisplay 46)};
(findDisplay 46) displayAddEventHandler ["KeyDown","_this select 1 call MY_KEYDOWN_FNC;false;"];
MY_KEYDOWN_FNC = {
_vcl = vehicle player;
if(_vcl == player)exitwith{};
_nos = _vcl getvariable "nitro";
_supgrade = _vcl getvariable "supgrade";
if(isEngineOn _vcl) then
{
switch (_this) do {
case 17: {
if(isEngineOn _vcl and !isnil "_supgrade") then
{
_vcl SetVelocity [(velocity _vcl select 0) * 1.011, (velocity _vcl select 1) *1.011, (velocity _vcl select 2) * 0.99];
} else {
_vcl setvariable ["supgrade", 1, true];
};
};
case 42: {
if(isEngineOn _vcl and !isnil "_nos") then
{
_vcl setVelocity [(velocity _vcl select 0) * 1.01, (velocity _vcl select 1) * 1.01, (velocity _vcl select 2) * 0.99];
} else {
_vcl setvariable ["nitro", 1, true];
};
};
};
};
};
|