60 cap server

07/24/2012 19:33 saxer1#46
OMG! Guild wars, haven't seen any good since that old silkroad...They are almost gone in sro...

Definately for 60 cap idea!
07/24/2012 19:36 [B]ase[J]umP#47
Oooh guild wars is an excelent idea!
07/24/2012 19:56 Shifty*#48
Quote:
Originally Posted by Schickl View Post
new client != old client
you just can't get that feeling back with the new client
true dat, that's why you can't get the old school feeling on the current "old school" servers.
07/24/2012 20:06 SyMbOl#49
SRO community is just fucked up, they only want to bot, get their elixirs and sun or immo items in the first day and then be full kral, anyone with a decent brain would ditch SRO and thats why im gonna buy GW2.
07/25/2012 04:21 synax1337#50
Forgotten Silkroad Online
Server Crossroads
Level cap 60







Exp Rate - 2x / Sp Rate - 3x
Drop Rate - 1x / Sox Rate - 1x
Trade Rate - 10x
Level cap 60 (update till 90)
Skill mastery total: 220


I was owner of this server. Crossroads closed. Be cause new silkroad online players cant play on professional (low rates) servers. I had alot of complaint. For example "GM level up me", "GM I can't make +5 why?", "GM spawn Cerberus, Ivy!" etc.

We noticed to people. Our alchemy rate low as old system. +5 items will be rare.

So its mean, 60 cap server just dream.

Thanks.
07/25/2012 06:14 CrazyGirL_ZSZC#51
well @synax1337 80% of players in any server are faggots , most of them turks / egy ( i`m from egypt ) so not because the players in ur server are idiots then u say ( so its mean , 60 cap server just dream ) all am trying to say that oldschool servers are awesome and 60 cap server will be great if real players ( gamers ) i mean joined

sorry for my bad english
07/25/2012 08:28 intercsaki#52
Quote:
Originally Posted by dimkacool View Post
I doubt that this kind of server will have a huge popularity.
Maybe at start it will have some fans, but they'll split in some time.

Silkroad has changed.
Mentality changed.


We are few who know how good it was, and if it dies? Every server dies eventually... So let it die with 60 cap, and it was usefull, than with any other cap when it was useless.
07/25/2012 10:20 dimkacool#53
Quote:
Originally Posted by intercsaki View Post
Mentality changed.


We are few who know how good it was, and if it dies? Every server dies eventually... So let it die with 60 cap, and it was usefull, than with any other cap when it was useless.
My point is, that 60 cap server will close as fast as it will open.

But everything is up to you guys, I don't care about it actually.
07/25/2012 11:07 ✗EpicSoul✗#54
60 cap with a lot of seals :D like a lvl 64 sword but it will be 52 and it will be lets says seal of empire :D that would get some people interested in the pvping with these items. or maybe custom capes like a avatar cape for pvping.
07/25/2012 15:44 [B]ase[J]umP#55
has anyone ever tried 60 cap with some of the new features?maybe a bit of the new features will get more players in.FW for example.
07/25/2012 17:21 Twistedroad#56
I believe what u guys are looking for is ecsro files, u can easily edit the files to be 60 cap, im thinking of making this kind of server very soon :D.

The only problem is i have no idea what 60 cap had as features and what it didn't have, so if one of you can make me a list of the features or something, i might start working on it :D

I had a server on ecsro files, it was quite nice, i can almost do anything with the files, they are really easy to play with, all i need is list of things

for example:

- Skill mastery lvl?
- Avatars or no avatars

things like this ...
07/25/2012 17:45 synax1337#57
Quote:
Originally Posted by CrazyGirL_ZSZC View Post
well @synax1337 80% of players in any server are faggots , most of them turks / egy ( i`m from egypt ) so not because the players in ur server are idiots then u say ( so its mean , 60 cap server just dream ) all am trying to say that oldschool servers are awesome and 60 cap server will be great if real players ( gamers ) i mean joined

sorry for my bad english
Before this idea, alot of people wanted play on my server. But at first day, I had 82 players. I wanted at least 250+. So I upset.
I was player on International Silkroad's beta time. I played at 60cap times in server Xian. We were not much people but we were r eally enjoyed. Pvps, Traders, hunting TGs. Was awesome times.


I had awesome idea about my 60cap server.
For example;

We made with MTHC Files and Stall was working well
Alchemy rate was low as old I. Sro system
Without Division, bleed, dull and snow shield.
Downhang Cave and Taklamakan were Off
Highest Degree was 7. (Level 52 weapon)
Highest weapon was Seal of star 7 Degree. (SoS Lv 52)
Without Dress.
Item mall stuff were tradable

Events

● First level 27 will be have, Lv 24 sos weapon (Character's build) + Lv 24 sos shield
● First level 35 will be have, Lv 32 sos weapon (Character's build) + Lv 32 sos shield

Coin System
● Players could earn Gift Silks with Coins. (For exmp: 150Coin=50Silk )
● First Lv3 trader= 100coin, Lv3 Hunter= 200coin, Lv3 thief 50coin
● First Lv5 trader= 250coin, Lv5 Hunter= 500coin, Lv5 thief 150coin
● Weekly PvP eventı. (Player need to register on Website's poll) Winner; 10 coin.
● First Guild Level 5 members will get 10 coins each.
● Weekly; Cideo + ScreenShot event (Winner; 50coin)
● Getting coins from Uniques

Extra Events
● Pandora box. (Hp 400, Mp 400, global chat etc)
● Santa set, rudoph etc.

Some SS from server;

Launcher;
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

Loging;
[Only registered and activated users can see links. Click Here To Register...]

Second Tiger Girl of Server;
[Only registered and activated users can see links. Click Here To Register...]

First Unique Event;
[Only registered and activated users can see links. Click Here To Register...]

First Sante Event;
[Only registered and activated users can see links. Click Here To Register...]


Stall working;
[Only registered and activated users can see links. Click Here To Register...]


Skills;
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

Thief job;
[Only registered and activated users can see links. Click Here To Register...]

Item Mall;
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
07/25/2012 17:47 ✗EpicSoul✗#58
btw the stalls worked anyway in the MTHC Files so i don't know what you could have fixed there.
07/25/2012 18:11 synax1337#59
Quote:
Originally Posted by ✗EpicSoul✗ View Post
btw the stalls worked anyway in the MTHC Files so i don't know what you could have fixed there.
Ofc dupe...
07/25/2012 18:17 ✗EpicSoul✗#60
Quote:
Originally Posted by synax1337 View Post
Ofc dupe...
well you should put stall dupe fixed, not stall fixed so people don't think something else.