Well... I decided to experiment a bit in case 74, haven't gotten what I wanted yet, somehow made it register hp instead of mana when I logged on, lol.
Code:
SendPacket(General.MyPackets.Vital(MyChar.UID, 2, MyChar.MaxMP));
MyChar.MaxMana();
It happened when I added that code under MyChar.StartXPCircle();
gonna try moving the code around in there, see if anything changes. If I manage to solve it at this point, it's merely luck. ><
Edit: I think I know what we should be paying attention to.
Code:
SendPacket(General.MyPackets.GeneralData((long)(MyChar.UID), 3, 0, 0, 96));
tao's giving us the answers, we're just not seeing them I guess. >< or atleast I'm not.
Edit 2: Anyhow, enough of this for tonight, starting to get tired, and everyhitng is gonna look like jibberish to me soon so... Just gonna head to bed.