NFS World - Offline Server

12/07/2015 00:14 Benno4#5896
Quote:
Originally Posted by berkay2578 View Post
What's more to be done for 1.8.3:
  • Fix the bug where TH can't be reset back to 0 days when it's broken.
  • Correctly price each car in catalogs. Maybe(?) add boost versions.
  • ???
Yes please, correctly priced cars is very welcome now we have a working economy :D

EDIT: This is probably being a bit picky but if "???" suggests that you're open to ideas then I have one for you.

Can you make it so when you upgrade your car to a different class, the class icon changes? You know what I mean, you could have a car you bought as Class D and upgraded it to Class B but the icon still says D.

Just an idea for you, I'm sorry if that sounds picky but i'm sure you'll disregard it if you feel that way.

Thanks!
12/07/2015 01:02 0x404#5897
Quote:
Originally Posted by berkay2578 View Post
What's been done for 1.8.3:
  • Broken car baskets were replaced with corrected ones. (Thanks to GlideImage and gamermca).
  • Inventory parts can now be sold.
  • Inventory parts now have a limit. (eg: When you have 350 performance parts, you can no longer get performance parts until you open space in your inventory.)
  • Race rewards, event type multipliers, and drop rates can now be changed from the Server Launcher.
  • Fixed a bug where a broken TH couldn't be revived.
  • Fixed a bug where TH would reset on start if it wasn't completed yet.
  • Fixed a bug where the server would count XMLNodes as if it was one less. (THIS FIXES WEIRD SELL CAR BUGS AND &R__86 FLASHES)
What's more to be done for 1.8.3:
  • Fix the bug where TH can't be reset back to 0 days when it's broken.
  • Correctly price each car in catalogs. Maybe(?) add boost versions.
  • ???
you forget

removed card store
added more Tracks
12/07/2015 01:21 nfs_fan#5898
Don't know if it's possible, but: What about changing the colour of the game (e.g. icons, backgrounds, buttons, etc.) or the font? :D

But anyway, you're awesome Berkay. :)
12/07/2015 02:25 Supremo7#5899
I have two suggestions of my own, which actually seem pretty doable:

Currently, Bounty Hunter and Socialite skill mods don't work. If you could make them work, that would be awesome.
There's a bonus for getting Perfect Start, and a bonus for not ramming, so why not have a bonus for not using powerups in a race? It would only make sense.
12/07/2015 02:33 GlideImage#5900
If anyone finds any other cars in the dealer that may be bugged please post about it so we can get it fixed. I found those 6 so far we corrected the basket files for.

[Only registered and activated users can see links. Click Here To Register...]

Currently fixed
fixed Nissan Red Silvia s15 Exclusive
fixed Cross ZO6 car
fixed MazdaSpeed3 Exclusive
fixed mazda style 2 rx-7
fixed mazda style 3 rx-7
fixed mazda style 4 rx-7

Also want to mention I noticed many downloads of the file I uploaded for berkay to look at, those catalog files are from the old servers before 1.8 and will not work with the current server.

IF you got that cat with boost car file already berkay, I will remove it so no one tries to use it with the current server.
12/07/2015 03:19 Azisahbar#5901
In the next update can we set the time cycle to become more faster? So we can enjoy night and day race like burnout paradise
12/07/2015 03:55 Hypercycle#5902
Quote:
Originally Posted by Azisahbar View Post
In the next update can we set the time cycle to become more faster? So we can enjoy night and day race like burnout paradise
It's already too random and fast :(

What about a starting game from scratch? And what about tracks parameters in availableatlevel.xml, which currently don't work? (remove a class fake limits on tracks to proper bots)

Also, i get "INVAILD" name on almost all dropped things from cards.
12/07/2015 06:09 kevstar_12#5903
For whatever reason, I can't seem to run the Server on my Windows 10 Laptop
12/07/2015 08:23 leipero#5904
Quote:
Originally Posted by BLACKL!STED View Post
you forget

removed card store
added more Tracks
I think removed card store is unnecessary work for now. More tracks are always welcome ofc.

I don't know if this is a feature or bug, but server ignores local time (when server is started) and it always starts at night time when modes other than "normal" are loaded. Didn't test with any other mode except default one = new year and halloween(?), and separete, 3 last mods on the list, I did not spend more than few minutes in each mode (except normal), so I don't know if it changes latter. I assume it is feature, and if it is, i think it would be preferable to use "normal" as default maybe, that ofc. is question of preference.
12/07/2015 10:12 fabx24#5905
any news for the developement of fake freeroam? I mean when you see other players in freeroam
12/07/2015 12:00 Paul909#5906
Quote:
Originally Posted by berkay2578 View Post
What's been done for 1.8.3:
  • Broken car baskets were replaced with corrected ones. (Thanks to GlideImage and gamermca).
  • Inventory parts can now be sold.
  • Inventory parts now have a limit. (eg: When you have 350 performance parts, you can no longer get performance parts until you open space in your inventory.)
  • Race rewards, event type multipliers, and drop rates can now be changed from the Server Launcher.
  • Fixed a bug where a broken TH couldn't be revived.
  • Fixed a bug where TH would reset on start if it wasn't completed yet.
  • Fixed a bug where the server would count XMLNodes as if it was one less. (THIS FIXES WEIRD SELL CAR BUGS AND &R__86 FLASHES)

What's more to be done for 1.8.3:
  • Fix the bug where TH can't be reset back to 0 days when it's broken.
  • Correctly price each car in catalogs. Maybe(?) add boost versions.
  • ???
In my opinion ( sugestions )
You can set rewards for chases with the police as it was on servers ea?
example:
1 pursuit : time 0-59 seconds = zero cards ( zero rewards) only minimal RP ( example 15-25 RP points , 0 IGC
2 pursuit : time 1:00 - 1 min:59 seconds = [bronze cards]
4 pursuit : time 2:00-2:59 seconds = [silver cards]
5 pursuit : time 2:00 - 3min:00sec. and more than 3 minutes = gold cards
------------------------------
at the beginning of the change of these elements.
in future versions could make more changes
Example: set in bronze ( brown ) cards weak awards
silver cards= the average award.
gold cards= god rewards ( cars parts etc etc )
.....you would think the platinum award card .... in the next versions of your server ^^
Assigned to these cards reputation points cards brown= not a lot of points RP .... and up.......

I think it would be nice see new names artificial players (bots) in races etc
Example: traffic bot in race nickname Berkay200 GlideImagePRO and other various new names. I know this is easy to do, right? (New names of artificial players racing) I have many other ideas, but now I wrote those are real I think you can do :)
regards berkay2578 Dev
12/07/2015 12:13 gamermca#5907
Quote:
Originally Posted by kevstar_12 View Post
For whatever reason, I can't seem to run the Server on my Windows 10 Laptop
I had issues to on win10.
Install Java 8 update 45 and Java 7 update 60 only then python.
Worked for me.
Here are all the Java versions to pick from.
[Only registered and activated users can see links. Click Here To Register...]
Just be careful and install the right versions for your OS

Quote:
Originally Posted by GlideImage View Post
I have a question for you berkay, if I want to add in the speedboost cars to the dealer (not that its important just wanted too), when I add them to productsInCategory_NFSW_NA_EP_PRESET_RIDES_ALL_Cat egory they do not show up as boost cars or at all, I was wondering because in the old xml that I have for v1.7, they are listed in either productsInCategory_STORE_CARS and/or productsInCategory_STORE_OWNEDCARS

So my question; should I add the boost cars to one of the other catalog files and reference the new basket files as needed? I have not done anything with the store_ownedcars or store_cars catalog, I wanted to ask you first before wasting much time.

Appreciate your help! Thank you!
For them to be boost cars, the code line has to say that along with the cost
Forget the actual code used but one classes it as a boost car and the other as cash.
It really makes no difference what one of the three files the car is located in.
EA just make it that way so they could rotate cars, take them out add them in etc, easier I believe.

Thanks for fixing all the basket files.
:D

I helped you learn it and now you do it so I don't have to, lol.
I hope Berkay adds it back in the CMD window so we can locate cars easier.

As I said before, I could care less if there are boost editions too.
The only thing I care about is that all styles possible are in the dealership.
If some have the wrong hashes or something like the wrong color, again I hope berkay puts the basket number back in the CMD window so we can fix them easier.
Knowing the basket number is very helpful.

As for events,(someone mentioned) we can add what ever ones we want manually and they work.
I am using the launch event folder and availableatlevel.xml from beta 1.7 and it works perfectly.
12/07/2015 14:20 massimross#5908
Quote:
Originally Posted by Benno4 View Post
Yes please, correctly priced cars is very welcome now we have a working economy :D
I agree, and correctly priced skills is also very welcome :) (in this moment, skills 5 stars have the same price of skills 4 stars).
Also, I think it would be nice if reward at the end of daily TH could be higher (I don't remember exactly, but I'm sure that rewards of daily TH was in the original game more of just 1000$. Maybe 20000$ for example is better :D ).

Quote:
Originally Posted by Benno4 View Post
Can you make it so when you upgrade your car to a different class, the class icon changes? You know what I mean, you could have a car you bought as Class D and upgraded it to Class B but the icon still says D.
I agree, it will be nice.


Quote:
Originally Posted by BLACKL!STED View Post
you forget

removed card store
Why? They are not a problem. On the contrary, if someday we will have again MP online, it will be cool if also card packs will work, so for me they could rest where they are now ;)

Quote:
Originally Posted by nfs_fan View Post
Don't know if it's possible, but: What about changing the colour of the game (e.g. icons, backgrounds, buttons, etc.) or the font? :D
:confused:

Guys, this game is NFSW :mofo: if you would like to play a game with other features, other colors, without card packs, with other music, with different cars in freeroam, with new names etc. etc. etc. just play another game :p

In my opinion, NFSW offline (and I hope again online someday) must be as the ORIGINAL NFSW or BETTER (skills 5 stars, all performance parts in the store, all versions cars in the car dealer for IGC, all events playable etc. are things that make this game better). So for me, BETTER is good, DIFFERENT no :pimp:

______________________

By the way, if is possible, I would like very much to be able to play also with the Porsche 918 RSR Concept. A friend told me that devs did this car, but they never released it (EA... :facepalm: ). So, he told me also that now it's possible to have it with a mod, but you can drive just this Porsche because if you try the other cars, they will crash, the car dealer will crash and the game crashes. Also, he said that with this Porsche, you can drive just in freeroam and TE.
If is possible to fix this, and if we could have in the car dealer also this beautiful supercar without problems for the other cars and of course without problems for the stability of the game, it will be very cool :cool:
12/07/2015 14:54 gamermca#5909
I dont understand the desires for card packs.
All parts/skills/cars/AM parts can be bought from the dealership and garage.
I think it is a waste of time to have the card packs.

I can understand if Berkay runs out of things to do and adds them in just for something to do, though.
Makes no difference to me really and why buy them and get random items when we can get the exact item from the shop we desire?
Getting that perfect start duration was a bitch and in my opinion is the most useful skill of them all.

I thought it was rather an insult to us for EA to give us the card packs for IGC which things like race skills were a total bitch to get.
I am glad we can just buy the skills we desire and not gamble on card packs, which gives mostly worthless ones that no one even uses, such as the cool down skills.

My setup is always the powerup head start, two nos power boosts, extended perfect start, the RPM's one and since I have nothing else to use, I put in the reset powerup cooldown explorer skill.
Not really into TE or pursuits so I have no setups for that type of event.

Edit, I did buy a ton of car packs though, it was sort of fun to see what we would get.
I bought well over 100 of them.
Race Construction RT for about an hour, buy a car pack, test drive it, research it, sell, rinse repeat.
Got the Pagani Zonda Cinque two days before it became IGC and got the MR2 early on, but other than that, nothing but worthless collector cars
The F1 was a total disappointment, took forever to unlock and in my opinion was not worth the real cash EA demanded for it.
I think I got almost all the cop car editions.
I think the Brake pack was the most fun, I got rich off that one, tons of cash, tons of all the Elite parts and much more.

Man I hope someone figures out how to bring back multiplayer, and I am willing to bet more people will play that then buy the latest NFSW, because we all know once sales drop, they will close down the servers.
Old school rules, just look at COD, people still play the original version.

As I said before, EA is stupid as shit, they could have kept the game going, got rid of boost, charged a modest monthly fee, have everything for IGC and the game would still be going strong.
But no, they think milking eye candy is the way to go.
They do put out very fun games, but their customer experience is horrible.
/end bored rant
:D

BTW Berkay, my neighbors kids simply love beta 1.8, they play it on two of my laptops so if Lan comes out, it's gonna rule and be so much fun.
12/07/2015 15:05 Hypercycle#5910
Why card packs? Because lottery effect, that's all