Quote:
Originally Posted by sarasa1337
Hey what's up guys, is this procedure still working for the 4th CABAL's episode (Trans skills) ?
Is it possible the hack-dmg, dupping or w/e ?
[EDIT: Official Server with Xtrap]
my best regards,
s.
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If you bypass the Xtrap (* easily done *) and you use a edited cabal.exe (* Nice to see other people taking up the teaching of that ^^ *) Then yes, Dmg hack is still possible and is still being done. Ive only literally just come back to cabal so im not up to the latest patches specs as ALOT has changed during my year away, but im sure it wont take long to update my personal research notes so im not sure on the exact address for the switches that need changing and the address for where to put the codecave. Hopefully ill have a ally in Hellspider in researching more exploits aswell :)
Oh and for bypassing gameguard/Xtrap with a modified cabal.exe alone, its possible you just need to know how to use ollydbg... the changes you need to make can be "extracted" from another piece of popular cabal bots *Coughs* ill not endorce it but it doesnt take much to work out which one of the riding high bots im on about ;)
Quote:
Originally Posted by Pupix
Thread opened at Nova's request which is going to continue this work.
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The Threadmonger struck lucky on my return!
Quote:
Originally Posted by dbmixas
hello , i want to ask about dc flag , i did found address via live debug with ollydbg , i do it so when duping(titanium blade on bracelet slot = no dc) , but even if duping works without dc , still if i use no delay i get dc , any help would be nice :) ( can it be so no-delay skill is server sided ? :))
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no-delay check is on the timestamp on each packet (* the outgoing ones from you using the skill *), you need to find where the PUSH is for the attacks and edit the WinCallGetTime address to jump to a codecave yourve made, in the code cave you want to have a function to add .25ms to the WinCallGetTime, the to Jump the value from the codecave to just under where you Jumped from the codecave (* so the code basically reads a WinCallGetTime+0.25Ms and continues on as normal *).