you're the best
I guess Alpha, Beta and Gamma gates are connected with each others, in other way, If you keep spinning on Alpha gate and you already completed all the parts 2 times, If there is a chance to get another part of a gate, It will be appeared in either Beta or Gamma not like the other gates, hope you get what I mean. :DQuote:
Why does the tool keep spinning parts when I already have 2 Alpha gates ready?
I think I understand what you mean, but this problem also happens for zeta/kappa. It really shouldn't do this either way.Quote:
I guess Alpha, Beta and Gamma gates are connected with each others, in other way, If you keep spinning on Alpha gate and you already completed all the parts 2 times, If there is a chance to get another part of a gate, It will be appeared in either Beta or Gamma not like the other gates, hope you get what I mean. :D
Zeta and Kappa are separate gates, which means Spinning in Zeta for example, will get parts of Zeta only, If you want to make a good spinning for parts (except Kronos gate of course), just even the parts of all the gates at first place, don't focus on a certain gate to complete it at first :) I have Gamma 72/82 for about 2 months and there is no chance to complete the parts for now, every spinning I do there go for Alpha and Beta xD :DQuote:
I think I understand what you mean, but this problem also happens for zeta/kappa. It really shouldn't do this either way.
Lmao I don't even know how to respond to this xD :facepalm:Quote:
Zeta and Kappa are separate gates, which means Spinning in Zeta for example, will get parts of Zeta only, If you want to make a good spinning for parts (except Kronos gate of course), just even the parts of all the gates at first place, don't focus on a certain gate to complete it at first :) I have Gamma 72/82 for about 2 months and there is no chance to complete the parts for now, every spinning I do there go for Alpha and Beta xD :D
:handsdown:Quote:
@[Only registered and activated users can see links. Click Here To Register...] You have a good point :-) I have uploaded a new version with that changed. Now, if you click generate when having a finished gate, it will try to build it first and if it fails (aka already built) then it wont spin.