hab jetzt paar gute pickits gefunden danke..
aber ein problem habe ich noch bzw zwei probleme...
wenn ich im script act 4 (diablo) auf true setzte das er diablo killen soll, macht er das auch alles normal... aber sobald diablo tot is geht er ins town verkauft sachen und dann geht er flammenfluss und teleportiert sich neu in richtung diablo .. läuft alle seals ab wartet einwenig dann beim diablo spot.. danach macht er tp und geht akt 5 zur baal...
ich habe überall im script nachgeschaut und fand nichts was diese merkwürdige ablauf verursachen könnte... die restlichen diablo helper etc scripts sind alle ausgschaltet
ich sende euch mal mein diablo script vlt hab ich ja was übersehen
Code:
// *** act 4 ***
Scripts.OuterSteppes = false;
Scripts.Izual = false;
Scripts.Hephasto = false;
Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
Scripts.FastDiablo = true;
Scripts.Diablo = true;
Config.Diablo.Entrance = false; // Start from entrance
Config.Diablo.SealWarning = "Leave the seals alone!";
Config.Diablo.EntranceTP = "Entrance TP up";
Config.Diablo.StarTP = "Star TP up";
Config.Diablo.DiabloMsg = "Diablo";
Scripts.SealLeader = false; // Clear a safe spot around seals and invite leechers in. Leechers should run SealLeecher script. Don't run with Diablo or FastDiablo.
// *** act 5 ***
Scripts.Pindleskin = false;
Config.Pindleskin.UseWaypoint = false;
Config.Pindleskin.KillNihlathak = true;
Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Nihlathak = false;
Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Eldritch = true;
Config.Eldritch.OpenChest = true;
Config.Eldritch.KillShenk = true;
Config.Eldritch.KillDacFarren = false;
Scripts.Eyeback = false;
Scripts.SharpTooth = false;
Scripts.ThreshSocket = false;
Scripts.Abaddon = false;
Scripts.Frozenstein = false;
Config.Frozenstein.ClearFrozenRiver = true;
Scripts.Bonesaw = false;
Config.Bonesaw.ClearDrifterCavern = false;
Scripts.Snapchip = false;
Config.Snapchip.ClearIcyCellar = false;
Scripts.Worldstone = false;
Scripts.Baal = true;
Config.Baal.HotTPMessage = "Hot TP!";
Config.Baal.SafeTPMessage = "Safe TP!";
Config.Baal.BaalMessage = "Baal!";
Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.
/* ### leeching section ###
* Unless stated otherwise, leader's character name isn't needed on order to run.
* Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
*/
Config.Leader = ""; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];
Config.QuitListMode = 0; // 0 = use character names; 1 = use profile names (all profiles must run on the same computer).
Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
Config.TravincalLeech.Helper = false; // If set to true the character will teleport to the stairs and help attack.
Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leader
Scripts.SealLeecher = false; // Enter safe portals to Chaos. Leader should run SealLeader.
Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos. If Config.Leader is set, it will wait only for the leader.
Config.DiabloHelper.Entrance = false; // Start from entrance. Set to false to start from star.
Config.DiabloHelper.SkipTP = false; // Don't wait for town portal and directly head to chaos. It will clear monsters around chaos entrance and wait for the runner.
Config.DiabloHelper.SkipIfBaal = false; // End script if there are party members in a Baal run.
Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
Scripts.BaalHelper = false;
Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
Config.BaalHelper.DollQuit = false; // End script if Dolls (Undead Soul Killers) are found.
Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
Config.BaalHelper.SkipTP = false; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js
// *** special scripts ***
Scripts.WPGetter = false; // Get missing waypoints
Scripts.GetKeys = false; // Hunt for T/H/D keys
Scripts.OrgTorch = false;
Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
Scripts.Rusher = false; // Rush bot. For a list of commands, see Rusher.js
Config.Rusher.WaitPlayerCount = 0; // Wait until game has a certain number of players (0 - don't wait, 8 - wait for full game).
Config.Rusher.Radament = false; // Do Radament quest.
Config.Rusher.LamEsen = false; // Do Lam Esen quest.
Config.Rusher.Izual = false; // Do Izual quest.
Config.Rusher.Shenk = false; // Do Shenk quest.
Config.Rusher.Anya = false; // Do Anya quest.
Config.Rusher.LastRun = ""; // End rush after this run. List of runs: http://pastebin.com/Uez3nZ6g
Scripts.Rushee = false; // Automatic rushee, works with Rusher. Set Rusher's character name as Config.Leader
Config.Rushee.Quester = false; // Enter portals and get quest items.
Config.Rushee.Bumper = false; // Do Ancients and Baal. Minimum levels: 20 - norm, 40 - nightmare
Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
Scripts.Crafting = false; // Crafting system, other characters will mule crafting ingredients. See CraftingSystem.js
Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
Scripts.Enchant = false;
Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
Config.Enchant.GameLength = 20; // Game length in minutes
Scripts.IPHunter = false;
Config.IPHunter.IPList = []; // List of IPs to look for. example: [165, 201, 64]
Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
Scripts.KillDclone = false; // Kill Diablo Clone by using Arcane Sanctuary waypoint. Diablo needs to walk the Earth in the game.
Scripts.ShopBot = false; // Shopbot script. Automatically uses shopbot.nip and ignores other pickits.
// Supported NPCs: Akara, Elzix, Fara, Drognan, Ormus, Asheara, Anya. Multiple NPCs are also supported, example: ["Elzix", "Fara"]
// Use common sense when combining NPCs. Shopping in different acts will probably lead to bugs.
Config.ShopBot.ShopNPC = "Anya";
// Put item classid numbers or names to scan (remember to put quotes around names). Leave blank to scan ALL items. See libs/config/templates/ShopBot.txt
Config.ShopBot.ScanIDs = [];
Config.ShopBot.CycleDelay = 0; // Delay between shopping cycles in milliseconds, might help with crashes.
Config.ShopBot.QuitOnMatch = false; // Leave game as soon as an item is shopped.
Scripts.ChestMania = false; // Open chests in configured areas. See sdk/areas.txt
Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in
Scripts.ClearAnyArea = false; // Clear any area. Uses Config.ClearType to determine which type of monsters to kill.
Config.ClearAnyArea.AreaList = []; // List of area ids to clear. See sdk/areas.txt
mein zweites problem ist das wenn ich will das ein zweiter char zb sorc zusammen mit dem pala überall hin folgt egal ob der pala grad mf runs macht und dazu zusätzlich diablo und baalruns im selben game oder nicht .. ich will das die sorc überall mit geht und syncrone mitläuft/telet und auch angreift etc habe ich beim sorc den follower script auf true gesetzt und als leader bei Config.leader mein pala charnamen eingesetzt...
doch diese sorc macht irgendie nichts da ausser im town warten und sich dann ins lobby zu begen mit der meldung waiting time reached...
kann mir da irgendwie jemand helfen oder besser erklären wie das genau eingestellt werden muss? hab viel herumprobiert aber nichts hatt geholfen.
muss ich die jeweiligen AKT 1-5 scripts auch auf true setzten ? oder reicht nur follower auf true zu setzen??
hier die complete config meiner sorc...
Code:
// Sorceress config file
/* Brief instructions:
* Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
* To comment out something, put // in front of that line
* !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
* true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
*/
function LoadConfig() {
/* Sequence config
* Set to true if you want to run it, set to false if not.
* If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
*/
// User addon script. Read the description in libs/bots/UserAddon.js
Scripts.UserAddon = false; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!
// Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
Scripts.BattleOrders = false;
Config.BattleOrders.Mode = 0; // 0 = give BO, 1 = get BO
Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.
// Team MF system
Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.
// Boss/area scripts
// *** act 1 ***
Scripts.Corpsefire = false;
Config.Corpsefire.ClearDen = false;
Scripts.Mausoleum = false;
Config.Mausoleum.KillBloodRaven = false;
Config.Mausoleum.ClearCrypt = false;
Scripts.Rakanishu = false;
Config.Rakanishu.KillGriswold = false;
Scripts.UndergroundPassage = false;
Scripts.Coldcrow = false;
Scripts.Tristram = false;
Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
Scripts.Pit = false;
Config.Pit.ClearPit1 = false;
Scripts.Treehead = false;
Scripts.Smith = false;
Scripts.BoneAsh = false;
Scripts.Countess = false;
Config.Countess.KillGhosts = false;
Scripts.Andariel = false;
Scripts.Cows = false;
// *** act 2 ***
Scripts.Radament = false;
Scripts.Coldworm = false;
Config.Coldworm.KillBeetleburst = false;
Config.Coldworm.ClearMaggotLair = false; // Clear all 3 levels
Scripts.AncientTunnels = false;
Config.AncientTunnels.OpenChest = false; // Open special chest in Lost City
Config.AncientTunnels.KillDarkElder = false;
Scripts.Summoner = false;
Config.Summoner.FireEye = false;
Scripts.Tombs = false;
Scripts.Duriel = false;
// *** act 3 ***
Scripts.Stormtree = false;
Scripts.KurastTemples = false;
Scripts.Icehawk = false;
Scripts.Endugu = false;
Scripts.Travincal = false;
Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
Scripts.Mephisto = false;
Config.Mephisto.MoatTrick = false;
Config.Mephisto.KillCouncil = false;
Config.Mephisto.TakeRedPortal = false;
// *** act 4 ***
Scripts.OuterSteppes = false;
Scripts.Izual = false;
Scripts.Hephasto = false;
Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
Scripts.FastDiablo = false;
Scripts.Diablo = false;
Config.Diablo.Entrance = false; // Start from entrance
Config.Diablo.SealWarning = "Leave the seals alone!";
Config.Diablo.EntranceTP = "Entrance TP up";
Config.Diablo.StarTP = "Star TP up";
Config.Diablo.DiabloMsg = "Diablo";
Scripts.SealLeader = false; // Clear a safe spot around seals and invite leechers in. Leechers should run SealLeecher script. Don't run with Diablo or FastDiablo.
// *** act 5 ***
Scripts.Pindleskin = false;
Config.Pindleskin.UseWaypoint = false;
Config.Pindleskin.KillNihlathak = false;
Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Nihlathak = false;
Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
Scripts.Eldritch = false;
Config.Eldritch.OpenChest = false;
Config.Eldritch.KillShenk = false;
Config.Eldritch.KillDacFarren = false;
Scripts.Eyeback = false;
Scripts.SharpTooth = false;
Scripts.ThreshSocket = false;
Scripts.Abaddon = false;
Scripts.Frozenstein = false;
Config.Frozenstein.ClearFrozenRiver = true;
Scripts.Bonesaw = false;
Config.Bonesaw.ClearDrifterCavern = false;
Scripts.Snapchip = false;
Config.Snapchip.ClearIcyCellar = true;
Scripts.Worldstone = false;
Scripts.Baal = false;
Config.Baal.HotTPMessage = "Hot TP!";
Config.Baal.SafeTPMessage = "Safe TP!";
Config.Baal.BaalMessage = "Baal!";
Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
Config.Baal.KillBaal = false; // Kill Baal. Leaves game after wave 5 if false.
/* ### leeching section ###
* Unless stated otherwise, leader's character name isn't needed on order to run.
* Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
*/
Config.Leader = "leadername steht schon drinn"; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];
Config.QuitListMode = 0; // 0 = use character names; 1 = use profile names (all profiles must run on the same computer).
Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
Config.TravincalLeech.Helper = false; // If set to true the character will teleport to the stairs and help attack.
Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leader
Scripts.SealLeecher = false; // Enter safe portals to Chaos. Leader should run SealLeader.
Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos. If Config.Leader is set, it will wait only for the leader.
Config.DiabloHelper.Entrance = false; // Start from entrance. Set to false to start from star.
Config.DiabloHelper.SkipTP = false; // Don't wait for town portal and directly head to chaos. It will clear monsters around chaos entrance and wait for the runner.
Config.DiabloHelper.SkipIfBaal = false; // End script if there are party members in a Baal run.
Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
Config.AutoBaal.LongRangeSupport = true; // Cast long distance skills from a safe spot
Scripts.BaalHelper = true;
Config.BaalHelper.Wait = 640; // Seconds to wait for a runner to be in Throne
Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
Config.BaalHelper.DollQuit = false; // End script if Dolls (Undead Soul Killers) are found.
Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
Config.BaalHelper.SkipTP = false; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
Scripts.Follower = true; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js
danke euch mal im vorraus