[Free BOT] AgBot(rev6) Releases & Support

02/09/2009 11:29 Kamicolo#5551
[Update information for 2.6.7]
- Interface update
- New Script system at the bottom of agbot \MonsterScript\Readme.txt for more information
- Fixed issue with Jangan and Constant... town crashing agbot in an infinit loop
- Fixed bolts and grass that was mispelled
- Fixed Speed potions in auto-potions tab which was disabled
- Fixed Attack script where bot could stay idle after sending 1 attack
- Fixed AutoParty is an option and Storage and Guild storage checkbox work
- nuConnector81 has a faster responce time so least DC + it give 20% more chance of finding a sOM weapon when your using it -_-
- Config monster level range to attack them is now a STATIC value and not a relative value to your level, I felt it was annoying to level up and the bot stopped attacking monster...
- Some other bug has been fixed which I forgot
02/09/2009 12:43 zololo#5552
Quote:
Originally Posted by Kamicolo View Post
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:banghead:
U should be more specific about WHAT u scanned...
I scanned agbot 2.6.6, only 1/39
If u scan the 2.6.6 package, u will get a lot of false positives from NuConnector80; there have been a million posts about it already...
yes, i should have been more specific. and no, due to nuconnector or not, we never had so many cases of reported backdoors from so many AVs. but cool that if they are all false positive.

and yeah! 2.6.7 package is clean.
02/09/2009 13:21 Kamicolo#5553
1/ thx for the update

2/ some questions/issues:
* Which of the "level range mobs" does actually work?
- config -> monster select
- config
- the one on the bottom of the page

* In order to use NEW script-type:
Do we put the new script on the old location? with default.lst as name?
Or the new "standart"-name & place it in the Monsterscript folder?

* survival for pure int, is this really necesary???
Come on, it all depends on ur set/lvl & as full int u should know not to go to too high lvl mobs...

* Mixed mobs? eg. Edimu (63) & Shakram (61)
How do we name that? Or do we just take the highest mob? Priority system for mixed mobs?
So:
- put highest lvl mob
- if any is Aggressive, put A
-> 063.Hotan.West.EdimuShakram.ACG.Kamicolo.v1.lst

* - C = SOME champions? Mobs either spawn champions or they don't ><
- G =SOME giants? Mobs either spawn giants or they don't ><

* Party mobs? :s
Sometimes plvlers come one time to the spot.
Maybe change it to 'P' = (close to) Frequent plvl spot

* What is the folder navmesh & its content?

* I now have Packet.txt in my agbot folder? (5Mb !)
Normally only Statistics, LogConsoles & Chat .txt

* Does the new script start Auto-potions?
I can't seem to find it anywhere :s or do we still need to add "cmd","[start autopotion]",""

* If I use new scripts for normal botting and an old script for giving ong plvl.
Would the "Purchase"-content interfere with the old "buying"-script?

---------------------

What to buy, I fill in in the "Purchase" (Is this saved? Would be stupid if I had to fill it in everytime I start agbot -.- )
And ofc I select the "new script" on the bottom

First attempt on new script:

Code:
"//","Town: Hotan","//"
"//","Monster: lvl- 61/63 ----- Shakram/Edimmu 3 by Kamicolo","//"
"//",".................................................................","//"
"cmd","[protect off]",""
"cmd","[stop bot]",""
"cmd","[clear hunting]",""
"cmd","[start autoparty]",""
"cmd","[start autopotion]",""
"LogData","Statistics","1"
"Exit town","Hotan","West"
"-37","47","0"
"-104","47","0"
"cmd","[stop walking]",""
"cmd","[cast horse]",""
"-209","48","0"
"-247","50","0"
"-235","122","0"
"-242","182","0"
"-245","241","0"
"-226","325","0"
"-225","400","0"
"-233","441","0"
"-248","488","0"
"-254","557","0"
"-255","581","0"
"-257","619","0"
"-253","604","0"
"-247","631","0"
"-240","653","0"
"-230","680","0"
"-219","706","0"
"-211","727","0"
"-182","812","0"
"-163","876","0"
"-136","919","0"
"-84","954","0"
"-21","996","0"
"48","1013","0"
"120","1011","0"
"178","1006","0"
"181","1069","0"
"187","1131","0"
"184","1208","0"
"181","1290","0"
"184","1341","0"
"176","1404","0"
"165","1475","0"
"144","1526","0"
"144","1591","0"
"125","1625","0"
"96","1647","0"
"46","1664","0"
"-25","1655","0"
"-93","1645","0"
"-162","1666","0"
"-244","1684","0"
"-320","1685","0"
"-377","1653","0"
"-426","1616","0"
"-454","1570","0"
"-544","1554","0"
"-599","1496","0"
"-641","1433","0"
"-589","1356","0"
"cmd","[kill horse]",""
"cmd","[stop walking]",""
"cmd","[add hunting]","-589;1356;80"
"cmd","[add hunting]","-589;1356;120"
"cmd","[start bot]",""
Edit:
scan on agbot 2.6.7 file (not the package)
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Scan on NuConnector81
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02/09/2009 13:34 n3mesis#5554
Quote:
Originally Posted by Kamicolo View Post
More fast? cool
dc issue, plz use SrProxy instead of NuConnector (or at least, try it)
With NuConnector I dc'd so very often T_T; now with SrProxy 20 hours of non-stop botting is more a rule rather than an exception :P
damn...SrProxy works like a charm....i nvr dc anymore....
:pimp::bandit:
02/09/2009 15:35 minupren#5555
where i can dl srproxy
02/09/2009 16:04 John Dread#5556
#1st post updated to 2.6.7
02/09/2009 17:30 mokom74#5557
the new bot really really cool ty guys ...but ive 2 questions :
1st:when some1 knocks the mob down my bot just leave it and go away iknow my char dont attack when mobs down but is there a way to make it stay till the mob up again and continu attacking
2nd:if option of accepting shar or dist pt from aspecific player or invite aspecific player that will be great
but any way great great work

omg sorry idok y it double posted !!!!!
02/09/2009 19:29 noni#5558
omg
worth in worth
ok
i test all version till revbot 0.xx so.....

my bot crash

or do dothing

or leave area

a suggestion please?
02/09/2009 20:53 DarkTwilight#5559
Quote:
Originally Posted by noni View Post
omg
worth in worth
ok
i test all version till revbot 0.xx so.....

my bot crash

or do dothing

or leave area

a suggestion please?
Got the same problem with SRPRoxy that is crashes. rebooted my pc problem fixed.

Hunting area : Im not sure is it not fixed in this version? wait untill a new release

Peave
02/09/2009 21:15 noni#5560
i uninstalled, stopped, restarted did a regcleaner a cleanup and reinstalled
still the same
thx for answer
02/09/2009 22:40 Nova1337#5561
why when i launch agbot.exe i get microsoft enterprise install setup and after like 5-6 cancel it launches normaly??
02/09/2009 23:04 Patta#5562
omg this version is very bugged ill use the old version -.-
02/09/2009 23:32 trigunner#5563
Quote:
Originally Posted by Patta View Post
omg this version is very bugged ill use the old version -.-

Works fine with me. The only problem is I don't know how to use the new walkscript. If someone get it to work please provide some guide/sample, it would be appreciated. ;)
02/10/2009 10:17 Kamicolo#5564
Scan for AgBot 2.6.8b FILE
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Email report up to now:
----------------------------------------
[Not fixed, no error found...] Bolt decrease not calculated?
[Not fixed, no error found...] "Exit town","Samarkand","East" freeze agbot
[] Teleport to other town in town script
[] Horse not casted -_- after buying
[] Teleport to town on low mp not working sometime...
[] Knock down issue -_-

[Update information for 2.6.8b]
- Can hide nuconnector from agbot
[Fixed] Drug of wind --> lucky 9th
[Fixed] Dw horse keeper (invalid npc name)
[Fixed] HGP not being saved
[Fixed] life control HP divided in half
[Fixed/Not tested] life control to recast after weapon switch.

12 WORKING scripts are included in 2.6.8b update/package.

Working NEW script:

063.Hotan.West.ShakramEdimu.A2CG.Essey.v3
Code:
"-215","47","1"
"-235","51","1"
"-242","74","1"
"-239","105","1"
"-237","132","1"
"-238","157","1"
"-239","181","1"
"-240","207","1"
"-240","230","1"
"-238","257","1"
"-235","280","1"
"-232","308","1"
"-228","340","1"
"-224","368","1"
"-224","390","1"
"-227","416","1"
"-233","441","1"
"-238","461","1"
"-243","488","1"
"-247","518","1"
"-251","547","1"
"-255","581","1"
"-253","604","1"
"-247","631","1"
"-240","653","1"
"-230","680","1"
"-219","706","1"
"-211","727","1"
"-203","751","1"
"-198","777","1"
"-194","792","1"
"-187","819","1"
"-182","840","1"
"-177","862","1"
"-172","887","1"
"-168","906","1"
"-165","931","1"
"-164","958","1"
"-161","981","1"
"-154","1003","1"
"-140","1026","1"
"-128","1040","1"
"-109","1061","1"
"-91","1081","1"
"-75","1100","1"
"-58","1121","1"
"-40","1143","1"
"-19","1167","1"
"-4","1184","1"
"11","1201","1"
"25","1206","1"
"46","1214","1"
"73","1224","1"
"99","1235","1"
"125","1245","1"
"142","1267","1"
"153","1293","1"
"163","1316","1"
"170","1334","1"
"179","1358","1"
"178","1383","1"
"176","1409","1"
"169","1424","1"
"159","1447","1"
"152","1468","1"
"145","1490","1"
"139","1514","1"
"133","1533","1"
"127","1554","1"
"120","1577","1"
"115","1592","1"
"109","1613","1"
"104","1632","1"
"89","1652","1"
"69","1659","1"
"49","1663","1"
"22","1660","1"
"-2","1654","1"
"-24","1649","1"
"-51","1644","1"
"-73","1640","1"
"-94","1640","1"
"-116","1646","1"
"-128","1653","1"
"-142","1660","1"
"-158","1674","1"
"-178","1679","1"
"-202","1680","1"
"-222","1681","1"
"-255","1681","1"
"-283","1690","1"
"-303","1696","1"
"-329","1691","1"
"-352","1682","1"
"-361","1670","1"
"-378","1652","1"
"-391","1639","1"
"-411","1620","1"
"-426","1604","1"
"-441","1585","1"
"-454","1570","1"
"-469","1554","1"
"-488","1536","1"
"-508","1535","1"
"-516","1517","1"
"-530","1502","1"
"-547","1483","1"
"-562","1466","1"
"-583","1446","1"
"-601","1437","1"
"-619","1435","1"
"-641","1433","1"
"cmd","[stop walking]",""
"cmd","[clear hunting]",""
"cmd","[add hunting]","-641;1433;40"
"cmd","[add hunting]","-641;1433;140"
"cmd","[start bot]",""
02/10/2009 11:08 silkroadforums#5565
Buffing as well as botting in general is now more smooth than ever, thanks. The knockdown issue seems to be fixed, though knockback is still a bit buggy.