[C++] International C++ Bot: Beta Release

02/07/2011 22:03 dumano#541
the bot works nice now. :) thank you for all of your hard work :D between just a quick question, did you fix the "only target" thingy? because i remember that you say there is a fraction of a second that the bot will target and hit the mobs that it is not suppose to target and attack? just wonder if you have been working on it lately? Thx :D
02/07/2011 22:23 Inathero#542
Quote:
Originally Posted by dumano View Post
the bot works nice now. :) thank you for all of your hard work :D between just a quick question, did you fix the "only target" thingy? because i remember that you say there is a fraction of a second that the bot will target and hit the mobs that it is not suppose to target and attack? just wonder if you have been working on it lately? Thx :D
Actually, totally forgot about it. Will work on it when I'm done with work and in the mood to lol
02/08/2011 01:28 Inathero#543
Alright, version v.9.14 is up.

with Poseidon on, there was a small chance that it would attack the closest enemy in the fraction of a second before it switched targets. Now it won't attack in that fraction of a second anymore ^^

And other minor changes...
02/08/2011 08:01 dumano#544
Quote:
Originally Posted by Inathero View Post
Alright, version v.9.14 is up.

with Poseidon on, there was a small chance that it would attack the closest enemy in the fraction of a second before it switched targets. Now it won't attack in that fraction of a second anymore ^^

And other minor changes...

Thank you :)
02/08/2011 08:12 nobleman07#545
my second client will not attack. how do i set up the second client to attack and follow party member?
02/08/2011 09:00 Inathero#546
Quote:
Originally Posted by dumano View Post
Thank you :)
You're welcome ^^ thanks for reminding me lol

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Quote:
Originally Posted by nobleman07 View Post
my second client will not attack. how do i set up the second client to attack and follow party member?
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02/08/2011 16:52 nobleman07#547
sorry for another stupid question but i have turned on both of the autoloot boxes and he still will not autoloot
02/08/2011 17:42 mazwan182#548
TQ for the update. The routing or the auto select next mobs work perfectly. No more "target is blocked" or "target is out of range". C/P Q also works nicely. Autoloot not working tho. Alternate Autoloot working but got a little stutter/lags when the bot do the looting.

EDIT:Autoloot works now after doing a couple of check and uncheck Autoloot and Alternate Autoloot boxes while the bot is running.
02/08/2011 20:27 mcmike77cz#549
This great - but I miss just two things

1.) option follow leader ;) very useful
2.) one bot for all game clients (switch will not stop bot)
02/08/2011 20:40 Inathero#550
Quote:
Originally Posted by mcmike77cz View Post
This great - but I miss just two things

1.) option follow leader ;) very useful
2.) one bot for all game clients (switch will not stop bot)
1.) Not as easy as you think :P I can do this with the dll, but cba atm.
2.) It's harder than you think it is :D. I'll do that much later, but first I want to beable to make tabs in program

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Quote:
Originally Posted by mazwan182 View Post
TQ for the update. The routing or the auto select next mobs work perfectly. No more "target is blocked" or "target is out of range". C/P Q also works nicely. Autoloot not working tho. Alternate Autoloot working but got a little stutter/lags when the bot do the looting.

EDIT:Autoloot works now after doing a couple of check and uncheck Autoloot and Alternate Autoloot boxes while the bot is running.
Read the f.a.q.. Alternate autoloot does makes the little stutter/lags. That's by design. I would make it not stutter, but that wouldn't be a good idea.

Autoloot and Alternate Autoloot are two completly seperate entities. Meaning, they don't affect eachother. so you can uncheck/check alt AL as much as you want, it won't do nothing to regular AL. regular AL is by dll, so if that one doesn't work, you check/uncheck that one :P
02/08/2011 22:09 mcmike77cz#551
I know pal... it is hard as hell ;) but we trust you :)
02/08/2011 22:16 Inathero#552
Quote:
Originally Posted by mcmike77cz View Post
I know pal... it is hard as hell ;) but we trust you :)
haha ty for trusting me with my own program :P

Problem is that I'm going to have to basically rewrite half the coding in the program to multiclient all clients with one bot. Will do it once bot is 100% stable, and I mean 100% stable lol. 98% is not good enough lol.
02/09/2011 04:13 mcmike77cz#553
Sure I know - it is nice to read that you want to make 100% superb work ;)

My friend told me that "remote stash" would be quite nice when there is remote repair. What do you think about that?


P.S.
Do not understand me bad - when I type "we trust you" I mean that we (specially me) think that you are so good that you can do it ;)
02/09/2011 04:14 Inathero#554
Already tried that remote stash :P

unfortunately, it doesn't not work =\. I can open the stash window, but can't do anything with it unfortunately
02/09/2011 05:45 dumpersta#555
Bummer, I had honestly hoped that when they put in the Noble System we would be able to hack a few of the extra bits from it. But I suppose remote stash was ALWAYS possible through zen activation, so they didn't exactly add anything new...