Quote:
... he runs to RARE MAT TRADER... and stops becouse he cant sell runes...
What I usually do, is go into the script and locate any instance of 'RandomMoveTo' and change them all into 'MoveTo' and the pathing should be less...random. I also use Frozen Isle. This always fixes my issues with scripts that include GH functions.Quote:
Im using Frozen Isle!
...
i have take every position into a files , i have update for island , if another island bug i gonna update it, sadly the price of rune have drop hardly , the bot dont win 100e day anymore maybe 40-50e but this bot drop a lot of q6-q7 blue and lot of q8 purple and goldQuote:
What I usually do, is go into the script and locate any instance of 'RandomMoveTo' and change them all into 'MoveTo' and the pathing should be less...random. I also use Frozen Isle. This always fixes my issues with scripts that include GH functions.
i have test this bot before , you need edit the bot and delete the the line with the same word you say ingame and its good afterQuote:
Celestial Weapons Farm Mantids with GUI:
Anyone else experiencing this issue that the bot keeps spamming
"GWA #" in public chat in Naphui Quarters when trading with merchant?
The Bot works great, even has a filter to keep good os items but the public chat spam makes it kinda likely to get banned sooner or later..
[Only registered and activated users can see links. Click Here To Register...]Quote:
Celestial Weapons Farm Mantids with GUI:
Anyone else experiencing this issue that the bot keeps spamming
"GWA #" in public chat in Naphui Quarters when trading with merchant?
The Bot works great, even has a filter to keep good os items but the public chat spam makes it kinda likely to get banned sooner or later..
Do these work well if I'm not a rit and don't have the 4th Mesmer hero?Quote:
Title Farmer Updates Overview:
Asura, Deldrimor, Vanguard, Norn, Kurzick, Luxon, LB, SS, Treasure Hunter, Wisdom Titles
Build Recommendations: Preferred build and hero composition shared, flexible to user choice.
Code:OACjAOiMJTXTfTlT+gVTQTDgMTA OAhjQoGYIP3hhWVVaO5yYVvxJA OAhjQgGaIP3hqqwTaO5imDTqNA OAmjAukqpOYTr3jLcCNdm7YrJA OQhkAsC8gFKzJIHM9MdDBcaGgIA OQhkAsC8gFKzJIHM9MdDBcaG4iB OQhkAsC8gFKyJkDTvpPEERGcxA OQljAkBsZSvAIgcQ5ZkA1Y7Y0bA
Originally created by Gloubel
============================================
Current Version Summary (Version 2.2.3 (1/21/2024)
- Update to VQLuxon Function: The VQLuxon function has been revised in this version. It now incorporates a newly introduced HasEffect function for improved efficiency and clarity.
- Simplified Effect Checking: Instead of direct calls or complex logic previously used to determine the active state of an effect, the function now makes a straightforward call to HasEffect. This change enhances the readability of the code.
- Coordinate Check Implementation: I have integrated additional coordinate checks within specific locations. These checks are designed to contribute to the efficiency of run completion would lack prior.
Prior Version Summary (Version 2.2.2 (1/19/2024)
Changelog:
Identified and fixed errors related to updated memory addresses in Guild Wars.
Recoded header calls to align with the new address structure.
Prior Version Summary (Version 2.2.1 (11/20/2023)
Enhancements:
- Pathfinding Optimization: Resolved a navigation issue due to specific mob spawns. Added movement commands to prevent stalling.
Prior Version Summary (Version 2.2 - 11/16/2023):
- Luxon Title Progression Improvement: Fixed an endless loop condition in Luxon title progression.
Acknowledgements:
Special thanks to our community for their valuable contributions.
Previous Iterations:
- Version 2.2 (11/16/2023): Loop issue fix in Luxon title progression.
- Version 2.1 (11/9/2023): Minor updates and visual enhancements.
- Version 2.0 (11/4/2023): Norn VQ adjustments, pickup range updates, and title progression.
- (11/2/2023): Fixes in Norn challenges.
- (10/30/2023): Resolved LockChest issues; Vanguard title stability confirmed.
- (10/29/2023): Fixes for Deldrimor/Norn titles, new features in testing.
It works with pretty much anything as long as your hero build/your build can survive and kill stuff...If they can't then it won't.Quote:
Do these work well if I'm not a rit and don't have the 4th Mesmer hero?
Trying this bot to max out vanguard rank but it seems to only use skill 1. Is it something i'm doing wrong or needs a specific build to function correctly?Quote:
[Only registered and activated users can see links. Click Here To Register...]
My latest version should get you from Rank 0 Norn to Max Rank with no issues.
I did have someone tell me it got stuck in the following:
But I cannot replicate his issues in the coordinates he provided. It runs 20+runs without getting stuck anywhere.
Currently it's set toQuote:
Trying this bot to max out vanguard rank but it seems to only use skill 1. Is it something i'm doing wrong or needs a specific build to function correctly?
Global $intSkillEnergy[8] = [1, 15, 5, 5, 10, 15, 10, 5]
Global $intSkillAdrenaline[8] = [0, 0, 0, 0, 0, 0, 0, 0]
I'm Using a basic Assassins Promise build.Quote:
Currently it's set to
andCode:Global $intSkillEnergy[8] = [1, 15, 5, 5, 10, 15, 10, 5]
If you are using mainly Adr skills then yea you would have some issues with it utilizing skillsCode:Global $intSkillAdrenaline[8] = [0, 0, 0, 0, 0, 0, 0, 0]
DM me or Grab my discord from underneath my "Received Thanks" so we can get in contact and make it easier on you/ avoid long conversation through the forum post :yes:Quote:
I'm Using a basic Assassins Promise build.
1, 15, 5, 5, 10, 15, 10, 5 I'm not sure what this means but can you advise what i need to change please? Current build 1)Ebon Vanguard Assassins support 2) Assassin's promise 3) You move like a dwarf 4)Finish Him 5) Aegis 6) Divine healing 7)Shield of absorption 8) Protective spirit