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03/09/2016 18:00 yvotheknight#541
Here the impression of one who farmed a nice +3/+4 endset (Prot+Acc) and tested Full Str-Bower with Fire/Cold (Bow+6, Crit 8), Full Str-Glaive with Fire/Cold (Glaive +4, Crit 8) and Full Int Spear (Spear+5, Crit 12) one time with Fire/Light and one time with Cold/Light:
Since the Update that reduced the Stun-Chance of Glaiviers and gave Bowers KB its remarkably balanced between these two builds.
A Glaivier may get pissed by the KB but can't get killed by it and since the bower got only 1 kb-skill with a cd that is to fill with 2 other skills he can easily approach. When the glaivier gets the bower stunned he's likely to kill him with 3 hits, if 1 hit is a critical one.
The Bower however is able to survive by using the KB-Combo and a freeze-skill wisely and correctly timed. The longer he survives, the bigger his chance for the crit-row (he needs 3-4 strong hits, so 2-3 crits within) but with a decent crit-value on the bow this is likely to happen quickly.
Bladers are, if played correctly, just the indestructable tanks they are supposed to be, ofc the other side of the medal is that they won't kill anyone with same quality gear, except for full ints with a lucky crit-row after snow shield ends. So the true Blader-Style is just cancer-gaming but this however works perfectly fine.
The true Full-Int-Damage naturally only works with Heuksal/Fire/Light but obviously this build is exclusivly useful against other nukers and even then missing the snow shield is a big disadvantage. In PvE however the killrate this build can realise is outstanding.
The Full Int-Build with Heuksal/Light/Cold might be pretty strong after getting a strong set that provides some more HP and Int for magical balance. The Damage is quite nice but as full Int with no shield you will always have to fear the next crit.
Since Im not that experienced in using hybrid-builds and beside that I never really got challenged by any hybrid I can't give details about those builds, but I can tell that some of the hybrid-builds tried by several players seem pretty strong and commonly defeated even glaive-chars which I would consider to be the basic strong build.
My conclusion of all my PvP-Experience during the beta is, that probably the best set will dominate and thats how SRO always worked. I think this means its as fair and balanced as it can be.

Looking forward to meet all those PvP-testees on Saturday!

Yvo Oakenshield
03/09/2016 18:23 zenkayy1993#542
Quote:
My conclusion of all my PvP-Experience during the beta is, that probably the best set will dominate and thats how SRO always worked. I think this means its as fair and balanced as it can be.
so best set will dominate on all private sro or other mmorpg game:))) not only in this
03/09/2016 19:12 Casque#543
cmon guys - first reach Lv60 before you talk about pvp :P
its x1 rates. takes weeks to 60
03/09/2016 19:46 yvotheknight#544
it may take weeks to reach 60 by botting, but the quest rewards allow you to be much faster, I think I remember Shane mentioned that completing all the storyline takes about 4 days, we'll see how many % we need to fill by grinding between the quests.
03/09/2016 20:58 Carillon#545
Anyone up for making a mostly legit grinding pt?
03/09/2016 21:21 JohnPerta#546
Dear staff,

The server looks good, being from the start in the beta, the outlook is good, improvements, bugs fixed, server runs smooth, but there are few cons.

As str chars, you need your main force (bich/heuk/pach) + fire and light for max damage against everything. As int I can't be full offensive with light/fire since I'm limited by my masteries, so I loose without snow against everyone if the damage isn't high enough. Most common build we will see as int will be either heuk/light/cold or bich/cold/light. I don't see any good on choosing snow shield over 240 masteries, maybe survival rate for int, but that's it.

Somehow the concept of dual builds has been taken out of consideration by adding snow shield instead of 240 masteries. I remember heuk/bich chars, pach/heuk with fire/light. both int or str.

I kindly suggest to delete snowshield and add the 240 masteries as it was 10 years ago.
03/09/2016 21:22 Anonymous-9238#547
Quote:
Originally Posted by yvotheknight View Post
it may take weeks to reach 60 by botting, but the quest rewards allow you to be much faster, I think I remember Shane mentioned that completing all the storyline takes about 4 days, we'll see how many % we need to fill by grinding between the quests.
I didn't say it would take 4 days ^^


What is said was, IF you want to test out the storyline, I doubt that anyone would finish it in 4days (that was tuesday, so it was 4 days until the release)
03/09/2016 21:33 Carillon#548
Sorry for the offtopic but is there anybody that can help me with running SRO on Linux? I only found out how to play ISRO which obviously isn't the best choice.
03/09/2016 22:41 montaron11#549
I think that optimal level of mastery on cap 60 is 220. 3x60 and 1x40 lvl. Thanks!
03/09/2016 23:48 Timlock#550
If you are have slot 1-4 on f1 bar issues... and you are still wearing the beginner mark (yellow leaf)... Slap yourself :P
03/10/2016 02:30 SplashSweet#551
Any info for official open?
03/10/2016 03:02 facnew#552
Good luck :bandit:
03/10/2016 05:16 Casque#553
Quote:
Originally Posted by yvotheknight View Post
it may take weeks to reach 60 by botting, but the quest rewards allow you to be much faster, I think I remember Shane mentioned that completing all the storyline takes about 4 days, we'll see how many % we need to fill by grinding between the quests.
i lvl“d down at this beta, took me about 2 hours to catch up 3%
Lv59 Nuker at Lv60 Mobs
03/10/2016 06:26 giuzata#554
Quote:
Originally Posted by SplashSweet View Post
Any info for official open?
12 March !
03/10/2016 06:44 facnew#555
Nice server good system Gl :)