United Hackprogrammers Front(UHF)-CO2 Memory Tables

08/09/2009 17:18 angelstoy#526
hey joe, this may not be the place to ask but i'm going to anyway since i'm feeling really lazy. i've searched quickly and found nothing.

what's the deal with conquer's memory addresses? i've noticed the ones i used for x,y location and health.. well just about all the address i'm using are changing each time i load up conquer. is there a region that uses static locations?? i'm lost. i thought i had a breakthrough last night with my own scripts but that was short lived when i loaded up another conquer. :/

if i can't find any static addresses i'm about to make a memory scanner to locate the ones i need.. which in turn, will make my load process unwanted by users. any ideas?

btw i'm a ahk scripter that can't wait for those vb and c++ classes this fall :)

my old clients addresses i used.....
adxxx := 0x373EFAC
adyyy := adxxx + 4
adstamina := 0x4100EF4
adhealth := 0x36F6A9C
adhealthmax := 0x3AFC688
adxp := 0x4100BD8
08/31/2009 02:06 tessiag#527
anyone have 5095
09/25/2009 20:31 hippie#528
can anyone update the memory table pls
12/01/2009 10:00 Ian*#529
is this able to be integrated with delphi?
12/03/2009 14:16 leavemealone#530
Joek, You used to update this allot i don't see you updating your memory tables anymore whats the go xD
12/03/2009 19:27 joek#531
Quote:
Originally Posted by leavemealone View Post
Joek, You used to update this allot i don't see you updating your memory tables anymore whats the go xD
Well they changed to a different memory handling structure a few months back,
and so I reworked the way I deal with addresses in m8.
I don't actually use fixed tables as such anymore but they do still exist in m8 as a explicit address override mechanism, allowing people to fix m8 when I'm not around.

Hmm yeah so guess that's why no tables updates recently,
no-one been desperate enough to go address hunting because Ive been on-top of the client changes internally.
12/04/2009 02:25 leavemealone#532
Would you be able to post your internal memory structure, I know what you mean with the new memory structures, base addresses/offsets etc. But we could still manage to make a sucessful list, I could help contribute and update my multihack using it.
12/13/2009 18:10 SaM.ThE.MaN#533
Nice one again,+k for u,
STM
12/25/2009 12:59 A7la 7lm#534
in the past i'm using ur memory table to make m8 working befor u attachment your new ver but i quit for a 6 monthis and back but your table not updated pleas update ur table for me and for alot of ppl can use it.

thanks joek for help
04/21/2010 14:15 gottotry#535
Anyone have memory addresses for 5230?
04/23/2010 00:33 joek#536
Quote:
Originally Posted by gottotry View Post
Anyone have memory addresses for 5230?
M8 for 5230 is now out if thats what ur after...
04/27/2010 15:28 gottotry#537
How about addresses for 5250? I know you are very busy Joek, If I knew how to get them I would offer to help. Is why I asked here instead of on m8 thread. :)
04/28/2010 00:28 joek#538
Quote:
Originally Posted by gottotry View Post
How about addresses for 5250? I know you are very busy Joek, If I knew how to get them I would offer to help. Is why I asked here instead of on m8 thread. :)
TY for asking but unfortunately things have now just become far too complicated to be able to deal with them using simple tables,
in retrospect it probably was a bad idea to launch the open table system as it seems to have spurred the game manufactured into ever increasing heights of obfuscation.

However the UHF will not be beaten and eventually something will be produced to give the writers a stable update foundation.
Mind you unless people come together on this its not going to happen, as I don't have the time to do it all by myself.

Anyways in the interim co2m8 is now mostly working again for 5250.
05/02/2010 05:25 xdeadxpoolx#539
May i request the table for 5203?

Edit: Sorry didn't see the post above :(
04/26/2011 23:01 joek#540
Yes you may request and supply old tables on this thread,
I would like to continue building a library of retro tables for the private servers.