DarkBOT - Bonus Box Bot

03/01/2019 18:25 IcePunchz#526
Quote:
Originally Posted by Lolycon View Post
thanks for the good work mate.
it's a free bot and it does everything you tell it.

i would suggest to make an automatic raffination process, so you wont get your ship filled with useless prometium/endurium.

but for now i'm very happy :]]
Don't collect cargos, selling materials is pointless it gives 0 credits anyways
03/01/2019 18:57 Chukulu#527
Al ejecutar el darkbot.bat no se me ejecuta nada. Apenas aparece 1 seg la cmd en negro y se queda cerrado. Tengo java ultima version x64 bits etc. No entienod
03/02/2019 16:27 -yusuf000-#528
whennnn adddddddddddd revıve delay x mın.
03/03/2019 07:43 Spinaci#529
it doesn't work for me either since 0.9.2 all the stuff (java, bot) has updated but no clue.
03/03/2019 11:13 ben_efsaneyim#530
First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
03/03/2019 16:12 cron1003#531
Quote:
Originally Posted by ben_efsaneyim View Post
First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
The bot don't go to right-bottom and npcs should not go to bottom-right... did npc go there when only the bot was controlling?
03/03/2019 16:56 4e4enko#532
Trully, bot don't go to the right-bottom, he circuling in left side of map, and npc's go only left corner (get finish today all 3 gates, and always mob's bin in left left side ;) )
03/03/2019 18:41 -yusuf000-#533
manolo when add waıt x mınutes
03/03/2019 23:39 cron1003#534
1.1.2:

- Add Wait x minutes before revive '-'
- (Changed some stuffs in npc radius, maybe gg npcs radius must be decreased a bit, idk, if someone can test)

I will make an better system to store information about all ggs, when i finish, i will add zeta, kappa etc...
03/04/2019 01:19 STRYKYNAYNE01#535
"DarkBotV1.1.2.rar"
e ai mano blz, o bot ta ficando supimpa, achei uma coisa que ia fica melhor, seria possivel o bot reparar as duas configurações quando vai pro portal reparar? assim do jeito que ta o bot vai pro portal na configuração de fujir e chega la ele repara a vida e quando volta pro ataque ele muda pra configuração de atacar e ai o escudo ta baxo, então chega no bixo sem escudo, dai fica mais demorado pra destruir.
um problema tambem é que o bot vai pra zona de radiação no mapa 2BL matando \\atend//
desde ja agradesço ai pelo seu trabalho.

"translated into English with google translator"
I found something that would look better, would it be possible for the bot to repair the two configurations when it goes to the portal to repair? so the way the bot goes to the portal in the configuration of fleeing and arrives he repairs life and when he returns to the attack he changes to the configuration of attack and there the shield is down, then arrives in the box without shield, hence it takes more time to destroy.
a problem is also that the bot goes to the zone of radiation in the map 2BL killing \\ answer //
Thank you for your work.
03/04/2019 12:20 -yusuf000-#536
Quote:
Originally Posted by cron1003 View Post
1.1.2:

- Add Wait x minutes before revive '-'
- (Changed some stuffs in npc radius, maybe gg npcs radius must be decreased a bit, idk, if someone can test)

I will make an better system to store information about all ggs, when i finish, i will add zeta, kappa etc...
thanks you :D

manolo plese add hıde button.

new problem

waıt tıme 120 and refresh page whyy
03/04/2019 14:30 hanover001#537
Quote:
Originally Posted by ben_efsaneyim View Post
First of all, I would like to point out that your project is very nice
I saw some mistakes in use
1.Flight order should be added to the destination (Sample : At the end of the GG, it must pass to the senior flight order)
2. GG Right-bottom NPC does not touch
Move the small map from the bottom right corner of the star card to see DarkBot that there is a NPC.
03/04/2019 15:26 _Xer0x_#538
Would it be possible to resize the visible browserscreen by option?
Like the visible screen in the Golem bot?
03/04/2019 16:26 4e4enko#539
Hello guys! First of all, cron1003, thank you for update. You have write to test radius. I have tested and be able to find optimal range for all mob (in GG :D ).
Here is it:
-=[Streuner]=- 400
-=[Lordakia]=- 600
-=[Mordon]=- 400
-=[Saimon]=- 600
-=[Devolarium]=- 550-600
-=[Kristallin]=- 650
-=[Sibelon]=- 625
-=[Sibelonit]=- 655
-=[Kristallon]=- 640
-=[Protegit]=- 732-761 (so randomlly, choose something like ~754)

It is radiuses for "Lazy" circuling with no damage. I was try it maybe 5 or 6 times and all of this try's leave computer alone, all was been ok ;)
03/04/2019 16:29 hanover001#540
Quote:
Originally Posted by _Xer0x_ View Post
Would it be possible to resize the visible browserscreen by option?
Like the visible screen in the Golem bot?
I have no problem with the browser screen (shrinking and unfolding), I'm even on a separate monitor for it. You can tell the resolution, but it depends on the monitor itself.

Another worries me. Shooting begins long after tagging. So the NPC is already tagged by another who shoots on it.
The ship also makes strange movements (forward and backward).