Code:
struct cPointer
{
const static DWORD DevicePointer = 0xB0A614;
const static DWORD PlayerPointer = 0xB10DB0;
const static DWORD RemotePointer = 0xB92A88;
const static DWORD BasePointer = 0xB43460;
const static DWORD AngleView = 0xB0A610;
const static DWORD WeaponBase = 0xB2F590;
const static DWORD VehiclePointer = 0xB0A714;
const static DWORD UserListHandler = 0xB0B578;
};