Allright, the time has come for a quick update.
This is the complete list of fixes by version:
Version 004: Initial release, 10 heroes from Dota, 2 new heroes.
Version 005:
Fixes:
-Dragon Knight's Ultimate Projectile Model Fixed.
-Casting Dragon Knight's ultimate no longer stops movement.
-Sniper's ulti damage type from Magical to Physical.
-Sniper's animations, specially the ultimate, Fixed.
-Jedi's Force Jump and Jedi Reflexes don't stop movement when cast anymore.
-Mortred's blink attack animation fixed.
-Fixed Phantom Lancer's Dopplewalk, total remake of his 3rd skill and his ulimate to prevent unlimited images.
-Fixed Admiral's Tidebringer Skill, it works as intended now.
-Various code optimizations.
Version 006:
Fixes:
-Fixed Troll 1st and Ultimate not to stop movement so much and for so long when cast.
-Remake of Sniper's Ultimate effects.
-Restored previous version of Phantom Lancer's Spirit Lance that acording to testers was working fine. (I still don't see it working fine)
PS: The phantom lancer was remade on the previous version, don't expect him to be like in Dota, right now he can have up to 6 images at the same time, or 8 with geometer's bane so don't complain about it!
PS2: Expect a loading time increase if using all the new heroes...
Download:
[Only registered and activated users can see links. Click Here To Register...]
Installation: move the resources006.s2z to the hon/game folder.
(this last upload includes the phantom lancer skill 1 animation fix, redownload if you have problems with that animation)
Enjoy!